Player Matchup

Sylvanus
Sylvanus
DeadlyMouse43
Sylvanus
Level 151
God Stats
2W - 2L
1,436 SR
Queue Stats
105W - 88L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Digestivestorm4
Ah Muzen Cab
Level 75
God Stats
4W - 1L
1,525 SR
Queue Stats
31W - 19L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
NordicSweetroll
Cernunnos
Level 142
God Stats
2W - 1L
1,439 SR
Queue Stats
67W - 58L
1,608 Elo+
Party 1
Thoth
Thoth
Tekhnical
Thoth
Level 30
God Stats
14W - 7L
1,500 SR
Queue Stats
638W - 453L
1,580 Elo+
Solo
Eset
Eset
ηуÇяysis
Eset
Level 160
God Stats
3W - 0L
1,877 SR
Queue Stats
135W - 126L
1,620 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,590 Elo+

VS

Team Averages
Level 120
1,530 SR
1,597 Elo+
Zhong Kui
Zhong Kui
SilverHD
Zhong Kui
Level 160
God Stats
1W - 7L
1,282 SR
Queue Stats
418W - 412L
1,610 Elo+
Solo
Nemesis
Nemesis
Simplemanbob
Nemesis
Level 125
God Stats
0W - 1L
1,253 SR
Queue Stats
101W - 129L
1,565 Elo+
Solo
Cupid
Cupid
Wrath698
Cupid
Level 99
God Stats
1W - 3L
1,783 SR
Queue Stats
137W - 117L
1,649 Elo+
Solo
Agni
Agni
jareal0101
Agni
Level 107
God Stats
8W - 7L
1,874 SR
Queue Stats
667W - 646L
1,512 Elo+
Solo
Terra
Terra
zebramf
Terra
Level 107
God Stats
1W - 2L
1,458 SR
Queue Stats
56W - 47L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadlyMouse43
Sylvanus
13
0 / 1 / 16
8,358
836
4,049
11,080
11,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Digestivestorm4
Ah Muzen Cab
14
2 / 1 / 14
8,207
821
7,852
9,271
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
NordicSweetroll
Cernunnos
15
6 / 2 / 11
8,895
890
12,812
10,827
6,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thoth
Tekhnical
Thoth
15
3 / 1 / 14
8,864
886
15,547
7,205
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 11
9,298
930
11,811
10,666
5,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SilverHD
Zhong Kui
14
0 / 4 / 5
7,561
756
6,973
12,202
12,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Simplemanbob
Nemesis
14
2 / 5 / 3
7,881
788
6,027
13,682
9,936
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Wrath698
Cupid
15
0 / 2 / 3
7,384
738
7,094
9,426
4,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 0
7,015
702
9,622
6,703
2,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
zebramf
Terra
13
2 / 4 / 0
8,003
800
4,271
14,765
12,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
19
Kills
5
5
Deaths
19
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeadlyMouse43
Sylvanus
0
1
16
8
W
Ah Muzen Cab
Digestivestorm4
Ah Muzen Cab
2
1
14
9
W
Cernunnos
NordicSweetroll
Cernunnos
6
2
11
5.75
L
Zhong Kui
SilverHD
Zhong Kui
0
4
5
0.63
L
Nemesis
Simplemanbob
Nemesis
2
5
3
0.7
W
Thoth
Tekhnical
Thoth
3
1
14
10
L
Cupid
Wrath698
Cupid
0
2
3
0.75
L
1
4
0
0.25
L
Terra
zebramf
Terra
2
4
0
0.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,071
Damage
33,987
49,049
Taken
56,778
33,461
Mitigated
41,580
29,997
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeadlyMouse43
Sylvanus
4,049
1,040
10,737
3,985
11,080
11,612
685
3,898
7,182
5,830
0
W
Ah Muzen Cab
Digestivestorm4
Ah Muzen Cab
7,852
2,801
0
1,945
9,271
5,424
620
4,418
4,853
0
22,896
W
Cernunnos
NordicSweetroll
Cernunnos
12,812
7,524
2,128
2,646
10,827
6,668
446
4,507
6,320
0
23,734
L
Zhong Kui
SilverHD
Zhong Kui
6,973
336
1,173
3,298
12,202
12,346
390
7,336
4,866
21,175
0
L
Nemesis
Simplemanbob
Nemesis
6,027
1,714
1,441
1,873
13,682
9,936
169
6,624
7,058
0
11,258
W
Thoth
Tekhnical
Thoth
15,547
462
2,119
660
7,205
3,809
2,536
2,963
4,242
27,230
0
L
Cupid
Wrath698
Cupid
7,094
1,321
3,096
2,060
9,426
4,370
921
6,569
2,857
0
18,152
L
9,622
59
1,084
366
6,703
2,626
328
3,950
2,753
19,110
0
L
Terra
zebramf
Terra
4,271
496
6,722
3,899
14,765
12,302
192
6,928
7,837
5,975
0
W
11,811
792
3,081
2,696
10,666
5,948
866
5,080
5,586
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
37,844
115
Minions Killed
104
0
Camps Cleared
0
863,152
Distance Traveled
830,716
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,358
836
4
0
0
167,720
1
W
Ah Muzen Cab
8,207
821
28
3
0
182,585
0
W
Cernunnos
8,895
890
17
2
0
155,107
1
L
Zhong Kui
7,561
756
44
4
0
151,014
1
L
Nemesis
7,881
788
17
2
0
171,286
0
W
Thoth
8,864
886
29
3
0
181,268
0
L
Cupid
7,384
738
29
3
0
162,594
0
L
Agni
7,015
702
9
1
0
184,589
0
L
Terra
8,003
800
5
1
0
161,233
1
W
Eset
9,298
930
37
4
0
176,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role