Player Matchup

Athena
Athena
CrowleyZ
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JogadorLVL1
Merlin
Level 27
God Stats
7W - 5L
1,478 SR
Queue Stats
82W - 52L
1,564 Elo+
Solo
Neith
Neith
MikeOfic
Neith
Level 10
God Stats
1W - 1L
1,172 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Vitortor
Amaterasu
Level 22
God Stats
23W - 7L
1,657 SR
Queue Stats
95W - 76L
1,505 Elo+
Solo
Tyr
Tyr
lKemonoNoCuchul
Tyr
Level 28
God Stats
10W - 7L
1,558 SR
Queue Stats
87W - 86L
1,472 Elo+
Solo
Team Averages
Level 46
1,473 SR
1,508 Elo+

VS

Team Averages
Level 22
1,463 SR
1,440 Elo+
Heimdallr
Heimdallr
Shelbynho
Heimdallr
Level 28
God Stats
1W - 3L
1,711 SR
Queue Stats
274W - 235L
1,547 Elo+
Solo
Yemoja
Yemoja
W7M julio4551
Yemoja
Level 17
God Stats
1W - 4L
1,286 SR
Queue Stats
35W - 45L
1,325 Elo+
Solo
Tiamat
Tiamat
ZenrocaDoKrl
Tiamat
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
31W - 31L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
kakaleluia
Ao Kuang
Level 29
God Stats
2W - 3L
1,231 SR
Queue Stats
97W - 93L
1,575 Elo+
Party 2
Bellona
Bellona
pandapdr
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrowleyZ
Athena
17
3 / 3 / 7
11,929
459
15,905
24,642
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
15 / 1 / 8
17,409
670
39,054
19,190
9,366
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MikeOfic
Neith
17
0 / 8 / 2
11,736
451
4,947
17,918
6,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Vitortor
Amaterasu
20
13 / 2 / 15
15,961
614
21,519
30,710
26,274
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 10
13,296
511
10,043
23,941
19,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shelbynho
Heimdallr
18
8 / 8 / 2
11,903
458
22,506
28,328
10,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 6
10,346
398
11,697
18,932
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
18
2 / 7 / 4
11,520
443
11,417
21,696
15,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
kakaleluia
Ao Kuang
17
5 / 7 / 2
10,990
423
16,891
28,162
9,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
pandapdr
Bellona
14
0 / 9 / 4
9,045
348
7,612
17,767
15,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
34
Kills
16
16
Deaths
34
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
CrowleyZ
Athena
3
3
7
2.17
W
Merlin
15
1
8
19
W
Neith
MikeOfic
Neith
0
8
2
0.13
L
Heimdallr
Shelbynho
Heimdallr
8
8
2
1.13
W
Amaterasu
Vitortor
Amaterasu
13
2
15
10.25
L
1
3
6
1.33
L
Tiamat
2
7
4
0.57
L
Ao Kuang
kakaleluia
Ao Kuang
5
7
2
0.86
W
3
2
10
4
L
Bellona
pandapdr
Bellona
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,468
Damage
70,123
116,401
Taken
114,885
81,954
Mitigated
67,918
56,030
Healing
27,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CrowleyZ
Athena
15,905
3,675
1,938
6,851
24,642
20,313
127
10,232
14,332
53,129
0
W
Merlin
39,054
3,188
715
13,146
19,190
9,366
1,582
9,438
9,384
187,931
0
W
Neith
MikeOfic
Neith
4,947
2,995
0
4,295
17,918
6,862
501
5,419
12,493
0
50,869
L
Heimdallr
Shelbynho
Heimdallr
22,506
12,656
0
8,979
28,328
10,894
1,586
14,607
13,396
0
94,668
W
Amaterasu
Vitortor
Amaterasu
21,519
8,078
0
19,255
30,710
26,274
2,891
6,603
23,919
0
134,330
L
11,697
1,733
1,271
1,244
18,932
16,236
86
7,974
10,608
40,706
0
L
Tiamat
11,417
1,281
960
4,958
21,696
15,716
156
14,902
6,755
66,802
0
L
Ao Kuang
kakaleluia
Ao Kuang
16,891
3,916
0
9,732
28,162
9,890
78
10,284
17,782
82,636
0
W
10,043
2,008
0
9,830
23,941
19,139
2,075
9,765
14,031
0
62,466
L
Bellona
pandapdr
Bellona
7,612
2,088
0
423
17,767
15,182
365
6,328
11,156
0
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,331
Gold Earned
53,804
657
Minions Killed
505
0
Camps Cleared
0
2,720,300
Distance Traveled
2,271,603
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,929
459
59
2
0
550,012
4
W
Merlin
17,409
670
255
10
0
515,329
7
W
Neith
11,736
451
99
4
0
564,132
1
L
Heimdallr
11,903
458
126
5
0
398,526
3
W
Amaterasu
15,961
614
147
6
0
547,003
4
L
Yemoja
10,346
398
63
2
0
502,822
2
L
Tiamat
11,520
443
142
5
0
428,286
1
L
Ao Kuang
10,990
423
128
5
0
482,334
7
W
Tyr
13,296
511
97
4
0
543,824
2
L
Bellona
9,045
348
46
2
0
459,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role