Player Matchup

Fafnir
Fafnir
ASISKA
Fafnir
Level 26
God Stats
8W - 10L
1,465 SR
Queue Stats
44W - 66L
1,399 Elo+
Solo
Nike
Nike
DarkDreamySnpa1
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,194 Elo+
Party 1
Merlin
Merlin
Philtron
Merlin
Level 14
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 11L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Umershera
Danzaburou
Level 29
God Stats
7W - 5L
1,523 SR
Queue Stats
62W - 78L
1,269 Elo+
Solo
Thor
Thor
killdeathdead
Thor
Level 24
God Stats
0W - 2L
1,245 SR
Queue Stats
15W - 19L
1,334 Elo+
Party 1
Team Averages
Level 21
1,400 SR
1,315 Elo+

VS

Team Averages
Level 15
1,478 SR
1,369 Elo+
Yemoja
Yemoja
AdzS5
Yemoja
Level 5
God Stats
11W - 10L
1,342 SR
Queue Stats
389W - 383L
1,299 Elo+
Party 2
Odin
Odin
Araenugeth
Odin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 80L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grandenko1
Tsukuyomi
Level 10
God Stats
1W - 4L
1,119 SR
Queue Stats
57W - 55L
1,364 Elo+
Party 2
Sol
Sol
Kiki2559
Sol
Level 20
God Stats
6W - 2L
1,711 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
Danzaburou
Danzaburou
guguce
Danzaburou
Level 27
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ASISKA
Fafnir
13
3 / 2 / 5
8,466
498
3,828
10,409
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 2
8,732
514
8,456
11,995
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Philtron
Merlin
14
4 / 3 / 5
8,847
520
8,614
6,165
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Umershera
Danzaburou
12
3 / 9 / 3
7,888
464
8,179
13,517
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 4 / 3
7,845
461
4,970
9,212
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AdzS5
Yemoja
13
1 / 3 / 7
8,051
474
3,036
11,878
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 2
8,542
502
5,427
9,240
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Grandenko1
Tsukuyomi
14
5 / 2 / 3
8,236
484
9,067
10,452
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 4 / 0
9,414
554
5,826
11,118
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
guguce
Danzaburou
12
7 / 6 / 5
8,355
491
9,941
10,094
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
17
Kills
21
21
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ASISKA
Fafnir
3
2
5
2.75
W
Yemoja
AdzS5
Yemoja
1
3
7
1.5
W
4
2
2
2.5
L
3
3
2
1.33
W
Tsukuyomi
Grandenko1
Tsukuyomi
5
2
3
3.25
W
4
4
0
1
L
Merlin
Philtron
Merlin
4
3
5
2.17
L
Danzaburou
Umershera
Danzaburou
3
9
3
0.5
W
Danzaburou
guguce
Danzaburou
7
6
5
1.58
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
33,297
51,298
Taken
52,782
27,598
Mitigated
24,106
10,451
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ASISKA
Fafnir
3,828
1,011
0
3,769
10,409
9,889
126
1,746
8,663
17,806
0
W
Yemoja
AdzS5
Yemoja
3,036
1,279
295
955
11,878
7,775
163
1,890
9,988
33,326
0
W
5,427
1,599
0
3,416
9,240
5,761
738
2,035
6,822
0
32,807
L
8,456
1,527
0
2,788
11,995
6,901
404
404
11,091
1,568
36,306
W
Tsukuyomi
Grandenko1
Tsukuyomi
9,067
2,724
0
4,576
10,452
3,555
0
378
9,924
0
43,505
W
5,826
952
0
4,261
11,118
3,482
1,042
5,396
5,275
63,087
0
L
Merlin
Philtron
Merlin
8,614
787
0
0
6,165
2,260
772
3,611
2,529
44,498
0
L
Danzaburou
Umershera
Danzaburou
8,179
3,703
0
2,178
13,517
4,598
903
2,483
11,009
0
44,534
W
Danzaburou
guguce
Danzaburou
9,941
5,340
0
1,636
10,094
3,533
0
2,491
7,474
0
36,300
L
4,970
1,373
0
1,716
9,212
3,950
81
618
8,569
0
30,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
42,598
316
Minions Killed
396
0
Camps Cleared
0
1,481,118
Distance Traveled
1,438,516
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,466
498
31
2
0
290,761
0
W
Yemoja
8,051
474
59
3
0
236,183
1
W
Odin
8,542
502
67
4
0
302,776
1
L
Nike
8,732
514
69
4
0
319,369
0
W
Tsukuyomi
8,236
484
73
4
0
310,640
4
W
Sol
9,414
554
128
8
0
291,050
0
L
Merlin
8,847
520
90
5
0
295,666
0
L
Danzaburou
7,888
464
65
4
0
259,105
1
W
Danzaburou
8,355
491
69
4
0
297,867
0
L
Thor
7,845
461
61
4
0
316,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role