Player Matchup

Ah Puch
Ah Puch
Anthraxxy
Ah Puch
Level 29
God Stats
1W - 0L
1,201 SR
Queue Stats
13W - 13L
1,428 Elo+
Party 1
King Arthur
King Arthur
Martelodovulcan
King Arthur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Showllis
Mercury
Level 50
God Stats
4W - 3L
1,576 SR
Queue Stats
35W - 31L
1,478 Elo+
Party 1
Ares
Ares
ToDShotgun
Ares
Level 10
God Stats
2W - 0L
1,813 SR
Queue Stats
9W - 3L
1,645 Elo+
Party 1
Xbalanque
Xbalanque
myrmyrmyrmyr
Xbalanque
Level 18
God Stats
5W - 3L
1,567 SR
Queue Stats
34W - 27L
1,590 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,528 Elo+

VS

Team Averages
Level 18
1,524 SR
1,604 Elo+
Nike
Nike
Foefvocht
Nike
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
107W - 79L
1,694 Elo+
Solo
Ra
Ra
NosferatuDono
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Party 2
Jormungandr
Jormungandr
OzzyGSD
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 2
Cupid
Cupid
Rapid6969
Cupid
Level 27
God Stats
40W - 37L
1,607 SR
Queue Stats
132W - 128L
1,540 Elo+
Solo
Ravana
Ravana
tolgasyus
Ravana
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
105W - 99L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anthraxxy
Ah Puch
18
10 / 5 / 9
13,815
531
20,655
21,703
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Martelodovulcan
King Arthur
20
7 / 5 / 10
15,240
586
24,753
44,920
44,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Showllis
Mercury
20
15 / 6 / 11
15,312
589
23,302
22,801
12,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 15
13,628
524
9,830
21,375
23,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
myrmyrmyrmyr
Xbalanque
20
3 / 6 / 5
13,206
508
13,650
17,339
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 8 / 5
13,491
519
26,436
36,328
42,349
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 13 / 8
12,310
473
10,415
23,225
10,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OzzyGSD
Jormungandr
17
6 / 9 / 11
11,928
459
15,697
19,768
21,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Rapid6969
Cupid
19
10 / 3 / 3
12,172
468
17,356
22,680
11,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
tolgasyus
Ravana
15
2 / 5 / 1
10,566
406
6,704
15,924
9,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
38
Kills
27
28
Deaths
38
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anthraxxy
Ah Puch
10
5
9
2.9
L
Nike
7
8
5
1.19
W
King Arthur
Martelodovulcan
King Arthur
7
5
10
2.4
L
2
13
8
0.46
L
Jormungandr
OzzyGSD
Jormungandr
6
9
11
1.28
L
Cupid
Rapid6969
Cupid
10
3
3
3.83
W
Mercury
Showllis
Mercury
15
6
11
3.42
W
3
6
15
1.75
W
Xbalanque
myrmyrmyrmyr
Xbalanque
3
6
5
0.92
L
Ravana
tolgasyus
Ravana
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,190
Damage
76,608
128,138
Taken
117,925
97,212
Mitigated
95,795
35,107
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anthraxxy
Ah Puch
20,655
1,931
285
6,858
21,703
8,986
1,989
9,117
12,561
81,945
0
L
Nike
26,436
3,794
0
9,461
36,328
42,349
0
7,942
27,655
17,348
82,199
W
King Arthur
Martelodovulcan
King Arthur
24,753
3,115
0
18,015
44,920
44,808
144
9,063
33,223
9,761
107,026
L
10,415
1,388
1,837
5,044
23,225
10,994
212
9,351
13,874
85,085
0
L
Jormungandr
OzzyGSD
Jormungandr
15,697
3,774
364
669
19,768
21,657
347
6,799
12,803
47,055
0
L
Cupid
Rapid6969
Cupid
17,356
10,861
34
10,345
22,680
11,011
791
5,524
16,857
0
85,138
W
Mercury
Showllis
Mercury
23,302
13,283
0
1,296
22,801
12,303
1,389
8,213
14,421
0
111,702
W
9,830
884
0
2,111
21,375
23,965
303
10,049
10,698
38,754
0
W
Xbalanque
myrmyrmyrmyr
Xbalanque
13,650
7,953
0
6,542
17,339
7,150
5,859
2,900
14,369
0
118,515
L
Ravana
tolgasyus
Ravana
6,704
2,143
0
4,357
15,924
9,784
1,084
6,328
9,596
0
58,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,201
Gold Earned
60,467
681
Minions Killed
618
0
Camps Cleared
0
2,329,803
Distance Traveled
2,079,183
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,815
531
116
4
0
468,247
0
L
Nike
13,491
519
152
6
0
465,501
3
W
King Arthur
15,240
586
195
8
0
496,937
1
L
Ra
12,310
473
167
6
0
438,960
1
L
Jormungandr
11,928
459
87
3
0
385,152
2
L
Cupid
12,172
468
105
4
0
416,423
5
W
Mercury
15,312
589
138
5
0
526,257
1
W
Ares
13,628
524
61
2
0
428,261
4
W
Xbalanque
13,206
508
171
7
0
410,101
10
L
Ravana
10,566
406
107
4
0
373,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role