Player Matchup

Ah Puch
Ah Puch
Daioka
Ah Puch
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 51L
1,352 Elo+
Solo
Athena
Athena
DarthBart
Athena
Level 29
God Stats
3W - 0L
1,817 SR
Queue Stats
11W - 9L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ephomm
Tsukuyomi
Level 29
God Stats
9W - 3L
1,684 SR
Queue Stats
120W - 68L
1,665 Elo+
Party 2
Janus
Janus
XlLEF
Janus
Level 21
God Stats
4W - 1L
1,578 SR
Queue Stats
17W - 4L
1,697 Elo+
Party 2
Tyr
Tyr
Xxfalcon34xX
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,550 Elo+

VS

Team Averages
Level 29
1,603 SR
1,335 Elo+
Ares
Ares
Baraelas
Ares
Level 28
God Stats
3W - 3L
1,622 SR
Queue Stats
45W - 40L
1,461 Elo+
Solo
Bacchus
Bacchus
Gynzzo
Bacchus
Level 25
God Stats
3W - 3L
1,812 SR
Queue Stats
85W - 93L
1,390 Elo+
Solo
Bakasura
Bakasura
Sieke
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,234 Elo+
Party 1
Medusa
Medusa
SwaghetYolognese
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
Topito_Tryhard
Heimdallr
Level 29
God Stats
45W - 44L
1,580 SR
Queue Stats
135W - 204L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daioka
Ah Puch
16
1 / 6 / 1
10,126
482
5,100
13,720
4,606
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
DarthBart
Athena
15
3 / 2 / 9
10,000
476
5,060
17,224
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Ephomm
Tsukuyomi
20
12 / 1 / 5
12,406
591
21,284
16,133
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
XlLEF
Janus
17
6 / 5 / 7
11,374
542
9,497
9,437
2,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 3
9,236
440
4,324
13,326
11,915
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 6 / 2
8,806
419
12,347
14,008
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Gynzzo
Bacchus
17
3 / 2 / 1
10,061
479
7,459
11,504
9,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Sieke
Bakasura
15
4 / 8 / 4
9,427
449
8,459
15,216
6,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 2
9,604
457
8,036
12,354
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Topito_Tryhard
Heimdallr
14
1 / 5 / 2
8,623
411
7,692
11,203
4,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
25
Kills
14
15
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
2
0.5
W
Ah Puch
Daioka
Ah Puch
1
6
1
0.25
W
Athena
DarthBart
Athena
3
2
9
3.75
W
Tsukuyomi
Ephomm
Tsukuyomi
12
1
5
14.5
L
Bacchus
Gynzzo
Bacchus
3
2
1
1.75
L
Bakasura
Sieke
Bakasura
4
8
4
0.75
L
4
5
2
1
L
Heimdallr
Topito_Tryhard
Heimdallr
1
5
2
0.4
W
Janus
XlLEF
Janus
6
5
7
1.9
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
43,993
69,840
Taken
64,285
40,754
Mitigated
39,910
25,967
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,347
1,054
0
1,295
14,008
13,987
158
4,083
9,925
27,751
0
W
Ah Puch
Daioka
Ah Puch
5,100
354
0
4,339
13,720
4,606
119
5,130
8,032
70,893
0
W
Athena
DarthBart
Athena
5,060
1,163
623
5,681
17,224
14,430
559
5,257
11,650
25,510
0
W
Tsukuyomi
Ephomm
Tsukuyomi
21,284
5,531
0
11,472
16,133
6,824
0
3,450
12,252
0
112,790
L
Bacchus
Gynzzo
Bacchus
7,459
1,217
0
2,369
11,504
9,695
287
5,053
6,451
53,026
0
L
Bakasura
Sieke
Bakasura
8,459
4,738
0
2,411
15,216
6,378
528
4,155
11,061
0
38,231
L
8,036
2,819
0
2,062
12,354
4,884
622
4,417
7,937
0
41,035
L
Heimdallr
Topito_Tryhard
Heimdallr
7,692
3,627
0
2,752
11,203
4,966
550
1,949
9,254
0
51,070
W
Janus
XlLEF
Janus
9,497
78
0
1,701
9,437
2,979
1,727
394
8,887
69,248
0
W
4,324
911
0
2,151
13,326
11,915
896
5,021
8,231
0
51,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
46,521
552
Minions Killed
350
0
Camps Cleared
0
1,903,024
Distance Traveled
1,738,333
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,806
419
22
1
0
335,548
6
W
Ah Puch
10,126
482
117
6
0
280,091
0
W
Athena
10,000
476
53
3
0
389,905
4
W
Tsukuyomi
12,406
591
161
8
0
446,431
0
L
Bacchus
10,061
479
105
5
0
349,318
0
L
Bakasura
9,427
449
80
4
0
363,892
3
L
Medusa
9,604
457
57
3
0
321,875
2
L
Heimdallr
8,623
411
86
4
0
367,700
2
W
Janus
11,374
542
136
6
0
376,952
1
W
Tyr
9,236
440
85
4
0
409,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role