Player Matchup

Gilgamesh
Gilgamesh
CZCW_AnTi
Gilgamesh
Level 106
God Stats
10W - 3L
1,705 SR
Queue Stats
137W - 151L
1,454 Elo+
Party 4
Cerberus
Cerberus
CZCW_McSpecky
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,423 Elo+
Party 4
Ymir
Ymir
MezZ-Up_HaYzOn
Ymir
Level 66
God Stats
2W - 4L
1,371 SR
Queue Stats
96W - 85L
1,431 Elo+
Party 3
Sun Wukong
Sun Wukong
Palmier04
Sun Wukong
Level 76
God Stats
48W - 31L
1,603 SR
Queue Stats
105W - 96L
1,427 Elo+
Party 3
Hades
Hades
VAMINERTAMERRE
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 72
1,536 SR
1,447 Elo+

VS

Team Averages
Level 50
1,524 SR
1,445 Elo+
Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Fortressdnb
Osiris
Level 40
God Stats
2W - 2L
1,430 SR
Queue Stats
142W - 156L
1,402 Elo+
Party 2
Ymir
Ymir
GwnLukas-
Ymir
Level 67
God Stats
20W - 10L
1,664 SR
Queue Stats
309W - 301L
1,485 Elo+
Party 1
Cupid
Cupid
Lovatic-Warrior
Cupid
Level 47
God Stats
63W - 57L
1,524 SR
Queue Stats
360W - 381L
1,435 Elo+
Party 1
Thor
Thor
OldestSoul
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 182L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CZCW_AnTi
Gilgamesh
7
0 / 2 / 0
4,203
420
2,039
5,270
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
CZCW_McSpecky
Cerberus
6
0 / 5 / 0
4,298
430
1,931
6,731
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
4,471
447
1,084
4,540
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Palmier04
Sun Wukong
11
4 / 0 / 0
6,308
631
5,092
6,114
2,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 0
5,959
596
3,667
5,698
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,613
561
3,176
3,965
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
9
0 / 2 / 0
4,673
467
2,288
5,447
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
2 / 0 / 6
5,775
578
4,877
5,527
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 3
6,035
604
4,022
3,442
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 3
4,870
487
2,283
6,011
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
6
Kills
9
9
Deaths
6
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
0
0.5
L
Gilgamesh
CZCW_AnTi
Gilgamesh
0
2
0
0
L
Cerberus
CZCW_McSpecky
Cerberus
0
5
0
0
W
Osiris
0
2
0
0
W
Ymir
2
0
6
5
W
5
0
3
6.5
L
0
1
0
0
W
1
2
3
1.25
L
Sun Wukong
Palmier04
Sun Wukong
4
0
0
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
16,646
28,353
Taken
24,392
11,606
Mitigated
9,828
9,489
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,176
408
0
750
3,965
1,281
0
2,075
1,890
29,116
0
L
Gilgamesh
CZCW_AnTi
Gilgamesh
2,039
524
0
967
5,270
2,221
0
1,711
3,559
0
12,882
L
Cerberus
CZCW_McSpecky
Cerberus
1,931
160
309
1,162
6,731
2,239
0
2,388
4,343
11,122
0
W
Osiris
2,288
770
0
1,530
5,447
2,837
0
485
4,962
0
18,515
W
Ymir
4,877
948
0
1,811
5,527
2,978
0
1,599
3,786
27,650
0
W
4,022
2,185
151
1,678
3,442
1,032
117
658
2,659
0
23,374
L
1,084
591
0
2,150
4,540
1,718
0
778
3,762
18,836
0
W
2,283
672
0
972
6,011
1,700
0
1,865
4,121
0
16,017
L
Sun Wukong
Palmier04
Sun Wukong
5,092
1,364
0
1,674
6,114
2,600
0
0
6,114
0
34,118
L
3,667
289
0
3,227
5,698
2,828
0
3,176
2,522
29,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
26,966
238
Minions Killed
204
0
Camps Cleared
0
869,007
Distance Traveled
938,560
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,613
561
49
5
0
177,730
2
L
Gilgamesh
4,203
420
23
2
0
188,506
3
L
Cerberus
4,298
430
38
4
0
197,072
4
W
Osiris
4,673
467
38
4
0
191,182
0
W
Ymir
5,775
578
39
4
0
186,804
3
W
Cupid
6,035
604
41
4
0
179,621
2
L
Ymir
4,471
447
44
4
0
118,267
0
W
Thor
4,870
487
37
4
0
203,223
2
L
Sun Wukong
6,308
631
65
7
0
184,885
0
L
Hades
5,959
596
68
7
0
180,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role