Player Matchup

Achilles
Achilles
Aizue
Achilles
Level 119
God Stats
6W - 5L
1,506 SR
Queue Stats
120W - 86L
1,596 Elo+
Solo
Medusa
Medusa
DrazeVI
Medusa
Level 66
God Stats
24W - 16L
1,682 SR
Queue Stats
450W - 416L
1,531 Elo+
Solo
Janus
Janus
GengarsMine
Janus
Level 157
God Stats
37W - 39L
1,516 SR
Queue Stats
871W - 867L
1,493 Elo+
Solo
Xing Tian
Xing Tian
LakiaQuinn
Xing Tian
Level 129
God Stats
1W - 0L
1,768 SR
Queue Stats
28W - 22L
1,607 Elo+
Solo
Awilix
Awilix
Rhangoo
Awilix
Level 123
God Stats
57W - 53L
1,591 SR
Queue Stats
999W - 1,022L
1,457 Elo+
Solo
Team Averages
Level 119
1,613 SR
1,537 Elo+

VS

Team Averages
Level 109
1,564 SR
1,603 Elo+
Neith
Neith
Gab_Smite
Neith
Level 152
God Stats
1W - 2L
1,617 SR
Queue Stats
99W - 96L
1,639 Elo+
Solo
Cthulhu
Cthulhu
Smh-Fear
Cthulhu
Level 156
God Stats
9W - 22L
1,420 SR
Queue Stats
460W - 434L
1,659 Elo+
Solo
Loki
Loki
SquatGodPatches
Loki
Level 83
God Stats
0W - 1L
1,697 SR
Queue Stats
37W - 28L
1,569 Elo+
Solo
Amaterasu
Amaterasu
XxNicolasxX__01
Amaterasu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 41L
1,620 Elo+
Solo
Nu Wa
Nu Wa
dublin-wirbel
Nu Wa
Level 89
God Stats
17W - 21L
1,586 SR
Queue Stats
126W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aizue
Achilles
17
11 / 0 / 7
11,957
1,196
12,674
11,965
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
DrazeVI
Medusa
16
2 / 2 / 12
9,834
983
10,768
12,638
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 12
10,246
1,025
11,799
8,274
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
LakiaQuinn
Xing Tian
16
3 / 1 / 14
10,780
1,078
9,332
17,442
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Rhangoo
Awilix
17
2 / 3 / 12
10,208
1,021
11,877
11,473
7,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

226

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gab_Smite
Neith
16
2 / 2 / 2
9,792
979
5,896
5,099
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Smh-Fear
Cthulhu
16
3 / 1 / 3
10,969
1,097
15,397
16,447
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 6 / 4
9,163
916
10,484
12,168
4,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XxNicolasxX__01
Amaterasu
15
1 / 7 / 3
9,132
913
8,966
18,202
12,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 6 / 5
9,470
947
16,463
9,542
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
21
Kills
8
8
Deaths
22
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aizue
Achilles
11
0
7
14.5
W
Medusa
DrazeVI
Medusa
2
2
12
4
L
Neith
Gab_Smite
Neith
2
2
2
1.5
W
3
2
12
4.5
W
Xing Tian
LakiaQuinn
Xing Tian
3
1
14
10
W
Awilix
Rhangoo
Awilix
2
3
12
2.67
L
Cthulhu
Smh-Fear
Cthulhu
3
1
3
4.5
L
1
6
4
0.5
L
Amaterasu
XxNicolasxX__01
Amaterasu
1
7
3
0.36
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
57,206
61,792
Taken
61,458
48,339
Mitigated
42,633
10,434
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aizue
Achilles
12,674
4,032
0
2,817
11,965
12,350
0
5,372
6,593
0
28,431
W
Medusa
DrazeVI
Medusa
10,768
6,396
0
2,533
12,638
4,940
0
7,233
5,405
0
22,694
L
Neith
Gab_Smite
Neith
5,896
3,003
0
547
5,099
2,302
0
1,006
4,043
0
36,508
W
11,799
1,248
90
1,767
8,274
3,283
0
6,283
1,991
46,082
0
W
Xing Tian
LakiaQuinn
Xing Tian
9,332
890
429
1,860
17,442
20,017
0
7,230
10,212
17,839
0
W
Awilix
Rhangoo
Awilix
11,877
6,435
0
938
11,473
7,749
0
5,742
5,731
0
25,368
L
Cthulhu
Smh-Fear
Cthulhu
15,397
1,574
426
720
16,447
19,956
0
6,481
9,360
36,995
0
L
10,484
2,516
0
0
12,168
4,832
0
3,853
8,176
0
21,351
L
Amaterasu
XxNicolasxX__01
Amaterasu
8,966
4,098
0
2,682
18,202
12,007
0
4,555
13,212
0
16,871
L
16,463
5,010
0
122
9,542
3,536
0
4,486
4,883
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
48,526
206
Minions Killed
190
10
Camps Cleared
7
1,042,082
Distance Traveled
969,397
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,957
1,196
34
3
2
209,040
0
W
Medusa
9,834
983
17
2
3
210,321
0
L
Neith
9,792
979
78
8
0
170,253
2
W
Janus
10,246
1,025
108
11
1
202,721
0
W
Xing Tian
10,780
1,078
18
2
1
216,561
1
W
Awilix
10,208
1,021
29
3
3
203,439
0
L
Cthulhu
10,969
1,097
54
5
2
215,834
3
L
Loki
9,163
916
22
2
2
191,904
0
L
Amaterasu
9,132
913
11
1
2
210,354
2
L
Nu Wa
9,470
947
25
3
1
181,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role