Player Matchup

Olorun
Olorun
AlvinLorus
Olorun
Level 145
God Stats
0W - 5L
1,198 SR
Queue Stats
256W - 274L
1,590 Elo+
Solo
Cerberus
Cerberus
Evis
Cerberus
Level 86
God Stats
1W - 2L
1,752 SR
Queue Stats
160W - 133L
1,589 Elo+
Solo
Bellona
Bellona
GodzMageAssasin
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,532 Elo+
Solo
Thanatos
Thanatos
zebramf
Thanatos
Level 107
God Stats
0W - 3L
1,312 SR
Queue Stats
56W - 47L
1,663 Elo+
Solo
Poseidon
Poseidon
ηуÇяysis
Poseidon
Level 160
God Stats
1W - 2L
1,800 SR
Queue Stats
135W - 126L
1,632 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,601 Elo+

VS

Team Averages
Level 117
1,526 SR
1,593 Elo+
Mercury
Mercury
JugiBoogie
Mercury
Level 122
God Stats
2W - 2L
1,629 SR
Queue Stats
162W - 140L
1,635 Elo+
Party 1
Cerberus
Cerberus
NastyNath
Cerberus
Level 47
God Stats
2W - 1L
1,299 SR
Queue Stats
71W - 36L
1,679 Elo+
Party 1
Nike
Nike
Simplemanbob
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 129L
1,552 Elo+
Solo
Fafnir
Fafnir
Stupid
Fafnir
Level 146
God Stats
3W - 2L
1,703 SR
Queue Stats
102W - 90L
1,501 Elo+
Party 1
Apollo
Apollo
WildStorm23
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlvinLorus
Olorun
15
1 / 5 / 11
8,872
682
9,947
13,722
9,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Evis
Cerberus
18
6 / 5 / 8
11,556
889
13,551
24,724
27,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 7 / 5
8,517
655
8,887
25,080
16,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
zebramf
Thanatos
18
5 / 3 / 6
10,368
798
15,868
12,540
6,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
ηуÇяysis
Poseidon
13
2 / 10 / 6
8,552
658
12,207
12,947
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JugiBoogie
Mercury
18
6 / 3 / 12
10,851
835
10,233
10,897
4,398
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
NastyNath
Cerberus
16
5 / 5 / 19
10,978
844
14,077
19,597
15,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 4 / 15
10,655
820
13,466
19,082
8,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Stupid
Fafnir
19
4 / 1 / 24
11,076
852
17,147
19,988
17,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
19
9 / 2 / 15
11,514
886
20,874
12,076
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
15
Kills
30
30
Deaths
15
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlvinLorus
Olorun
1
5
11
1.3
L
Cerberus
Evis
Cerberus
6
5
8
2
L
1
7
5
0.5
W
Mercury
JugiBoogie
Mercury
6
3
12
4
W
Cerberus
NastyNath
Cerberus
5
5
19
2.9
W
6
4
15
3.38
W
Fafnir
Stupid
Fafnir
4
1
24
16
W
Apollo
9
2
15
8.25
L
Thanatos
zebramf
Thanatos
5
3
6
2.67
L
Poseidon
ηуÇяysis
Poseidon
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,460
Damage
75,797
89,013
Taken
81,640
65,273
Mitigated
51,104
28,891
Healing
36,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlvinLorus
Olorun
9,947
4,189
4,089
2,694
13,722
9,024
802
5,597
8,125
20,961
0
L
Cerberus
Evis
Cerberus
13,551
857
1,197
7,227
24,724
27,949
175
8,017
16,707
26,814
0
L
8,887
2,051
637
6,269
25,080
16,336
340
9,473
15,607
1,281
14,500
W
Mercury
JugiBoogie
Mercury
10,233
3,559
2,903
3,327
10,897
4,398
1,751
5,750
5,147
0
22,289
W
Cerberus
NastyNath
Cerberus
14,077
685
656
5,035
19,597
15,133
143
6,627
12,970
18,007
0
W
13,466
2,489
4,041
6,176
19,082
8,973
773
8,650
10,432
0
29,550
W
Fafnir
Stupid
Fafnir
17,147
4,591
1,581
9,746
19,988
17,950
386
8,780
11,208
29,692
0
W
Apollo
20,874
15,905
0
3,230
12,076
4,650
2,157
6,693
5,383
0
45,390
L
Thanatos
zebramf
Thanatos
15,868
2,661
0
6,125
12,540
6,646
1,617
3,408
9,132
0
27,824
L
Poseidon
ηуÇяysis
Poseidon
12,207
1,469
382
271
12,947
5,318
357
4,729
8,218
23,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
55,074
146
Minions Killed
140
0
Camps Cleared
0
1,020,956
Distance Traveled
1,249,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,872
682
18
1
0
181,468
1
L
Cerberus
11,556
889
46
4
0
219,415
0
L
Bellona
8,517
655
26
2
0
192,831
0
W
Mercury
10,851
835
18
1
0
320,758
2
W
Cerberus
10,978
844
19
1
0
225,132
1
W
Nike
10,655
820
27
2
0
249,139
0
W
Fafnir
11,076
852
15
1
0
230,344
0
W
Apollo
11,514
886
61
5
0
223,928
0
L
Thanatos
10,368
798
35
3
0
245,473
0
L
Poseidon
8,552
658
21
2
0
181,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role