Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HNScot
Cthulhu
Level 9
God Stats
1W - 3L
1,682 SR
Queue Stats
34W - 42L
1,332 Elo+
Solo
Artemis
Artemis
Umpa-lumpa163
Artemis
Level 16
God Stats
0W - 3L
1,150 SR
Queue Stats
13W - 22L
1,353 Elo+
Solo
Eset
Eset
agente2764
Eset
Level 28
God Stats
3W - 4L
1,601 SR
Queue Stats
211W - 244L
1,465 Elo+
Party 1
Medusa
Medusa
z668alex
Medusa
Level 29
God Stats
21W - 27L
1,457 SR
Queue Stats
395W - 440L
1,389 Elo+
Party 1
Team Averages
Level 22
1,478 SR
1,408 Elo+

VS

Team Averages
Level 20
1,703 SR
1,441 Elo+
Nike
Nike
AnirGhost
Nike
Level 17
God Stats
2W - 1L
1,679 SR
Queue Stats
70W - 56L
1,415 Elo+
Solo
Hel
Hel
BomberBom_21
Hel
Level 35
God Stats
10W - 13L
1,687 SR
Queue Stats
527W - 510L
1,475 Elo+
Party 2
Loki
Loki
KamiTheNeko
Loki
Level 20
God Stats
26W - 18L
1,749 SR
Queue Stats
68W - 56L
1,560 Elo+
Solo
Heimdallr
Heimdallr
othv
Heimdallr
Level 15
God Stats
18W - 12L
1,830 SR
Queue Stats
195W - 197L
1,346 Elo+
Party 2
Yemoja
Yemoja
yuku797
Yemoja
Level 13
God Stats
36W - 41L
1,566 SR
Queue Stats
288W - 292L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 4 / 0
4,491
449
1,718
5,714
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HNScot
Cthulhu
6
0 / 5 / 1
4,125
413
421
4,675
1,426
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
6
0 / 4 / 0
4,359
436
1,246
4,555
1,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 4 / 0
4,683
468
2,771
5,719
1,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
z668alex
Medusa
8
0 / 3 / 0
4,556
456
1,034
4,698
1,221
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 0 / 3
5,880
588
1,732
2,754
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
6 / 1 / 5
6,346
635
5,959
4,406
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 2
6,695
670
3,071
4,713
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
othv
Heimdallr
9
4 / 0 / 1
5,715
572
4,217
4,802
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yuku797
Yemoja
8
1 / 0 / 4
4,874
487
1,067
5,264
2,707
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
19
20
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Nike
1
0
3
2.5
W
6
1
5
8.5
L
Cthulhu
HNScot
Cthulhu
0
5
1
0.1
W
7
0
2
8
L
Artemis
0
4
0
0
L
1
4
0
0.25
W
Heimdallr
othv
Heimdallr
4
0
1
4.5
W
Yemoja
yuku797
Yemoja
1
0
4
3
L
Medusa
z668alex
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,190
Damage
16,046
25,361
Taken
21,939
6,634
Mitigated
8,134
3,696
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,718
1,033
0
1,395
5,714
1,143
0
976
4,738
0
25,306
W
Nike
1,732
362
0
453
2,754
1,271
508
96
2,658
0
23,159
W
5,959
382
493
2,430
4,406
1,360
96
1,839
2,567
28,519
0
L
Cthulhu
HNScot
Cthulhu
421
96
0
80
4,675
1,426
12
400
4,250
7,267
0
W
3,071
534
0
2,858
4,713
1,345
0
98
4,615
0
31,220
L
Artemis
1,246
362
0
250
4,555
1,108
0
1,783
2,772
0
3,969
L
2,771
388
0
1,286
5,719
1,736
260
3,260
2,459
14,781
0
W
Heimdallr
othv
Heimdallr
4,217
2,300
0
1,235
4,802
1,451
337
641
4,161
0
29,639
W
Yemoja
yuku797
Yemoja
1,067
598
1,273
626
5,264
2,707
362
518
4,746
8,572
0
L
Medusa
z668alex
Medusa
1,034
340
0
685
4,698
1,221
0
607
3,991
0
20,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
29,510
140
Minions Killed
259
0
Camps Cleared
0
836,506
Distance Traveled
867,365
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,491
449
53
5
0
182,683
2
W
Nike
5,880
588
57
6
0
158,601
0
W
Hel
6,346
635
52
5
0
188,819
3
L
Cthulhu
4,125
413
14
1
0
156,159
2
W
Loki
6,695
670
74
7
0
199,373
0
L
Artemis
4,359
436
9
1
0
149,644
1
L
Eset
4,683
468
16
2
0
177,350
1
W
Heimdallr
5,715
572
56
6
0
164,341
0
W
Yemoja
4,874
487
20
2
0
156,231
0
L
Medusa
4,556
456
48
5
0
170,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role