Player Matchup

Sol
Sol
DiceySituation
Sol
Level 15
God Stats
12W - 17L
1,306 SR
Queue Stats
17W - 28L
1,258 Elo+
Party 3
Kukulkan
Kukulkan
Justiceleague90
Kukulkan
Level 17
God Stats
24W - 25L
1,450 SR
Queue Stats
25W - 31L
1,309 Elo+
Party 3
Medusa
Medusa
Starcrate90
Medusa
Level 18
God Stats
3W - 6L
1,409 SR
Queue Stats
16W - 19L
1,288 Elo+
Solo
Hera
Hera
ZeroTwoLeGana
Hera
Level 29
God Stats
11W - 10L
1,215 SR
Queue Stats
128W - 159L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
by0kii
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,376 SR
1,328 Elo+

VS

Team Averages
Level 10
1,491 SR
1,500 Elo+
Yemoja
Yemoja
AdmAsperger
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
Alastor6426
Medusa
Level 14
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
SenseiChromester
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Suniike17
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
wistyellop
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
8,458
705
4,356
4,136
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
12
9 / 2 / 4
8,376
698
8,882
4,694
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
6 / 1 / 7
7,352
613
7,949
5,344
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 1 / 9
8,551
713
6,559
4,032
1,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
by0kii
Tsukuyomi
13
8 / 0 / 1
8,212
684
3,874
8,135
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 5 / 1
5,964
497
3,030
8,920
2,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
5
0 / 3 / 1
4,342
362
982
5,916
1,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 8 / 0
6,112
509
2,440
7,657
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 8 / 1
4,913
409
1,038
6,513
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 12 / 0
4,026
336
2,050
11,268
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
36
Kills
3
4
Deaths
36
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
1
0.3
L
Medusa
0
3
1
0.17
W
6
0
0
6
W
Kukulkan
9
2
4
5.5
L
2
8
0
0.25
W
Medusa
6
1
7
9.5
L
0
8
1
0.06
W
7
1
9
11.5
W
Tsukuyomi
by0kii
Tsukuyomi
8
0
1
8.5
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
9,540
26,341
Taken
40,274
8,898
Mitigated
13,178
10,147
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,030
412
649
377
8,920
2,879
0
3,942
4,978
17,051
0
L
Medusa
982
570
0
0
5,916
1,223
0
1,390
4,526
0
8,325
W
4,356
2,488
0
3,445
4,136
1,093
6,060
0
4,011
44,544
0
W
Kukulkan
8,882
552
0
628
4,694
1,689
1,461
150
4,419
43,170
0
L
2,440
1,182
99
478
7,657
2,312
0
3,550
4,107
0
13,320
W
Medusa
7,949
3,585
0
2,266
5,344
1,747
2,579
2,642
2,677
0
27,287
L
1,038
92
16
164
6,513
2,150
81
3,729
2,784
13,749
0
W
6,559
1,236
0
496
4,032
1,340
1,504
1,140
2,892
37,837
0
W
Tsukuyomi
by0kii
Tsukuyomi
3,874
1,150
0
3,312
8,135
3,029
1,319
136
7,999
0
47,275
L
2,050
1,775
0
236
11,268
4,614
0
7,186
4,082
0
5,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
25,357
373
Minions Killed
101
0
Camps Cleared
0
984,525
Distance Traveled
954,778
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,964
497
18
2
0
196,172
0
L
Medusa
4,342
362
19
2
0
210,220
1
W
Sol
8,458
705
87
7
0
161,526
0
W
Kukulkan
8,376
698
74
6
0
189,651
1
L
Artemis
6,112
509
35
3
0
174,944
0
W
Medusa
7,352
613
43
4
0
216,420
2
L
Ra
4,913
409
22
2
0
150,356
1
W
Hera
8,551
713
64
5
0
187,944
1
W
Tsukuyomi
8,212
684
105
9
0
228,984
0
L
Nike
4,026
336
7
1
0
223,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role