Player Matchup

Scylla
Scylla
BlackBlueBalls
Scylla
Level 23
God Stats
25W - 22L
1,569 SR
Queue Stats
82W - 78L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
Fl31sch3rh4k3n
Xbalanque
Level 7
God Stats
0W - 5L
1,057 SR
Queue Stats
2W - 6L
1,410 Elo+
Solo
Ne Zha
Ne Zha
LonelyPancakes
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,341 Elo+
Party 2
Ravana
Ravana
Sopraa77
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Ares
Ares
sergiors0811
Ares
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,407 Elo+

VS

Team Averages
Level 21
1,516 SR
1,373 Elo+
Yemoja
Yemoja
Bellkala
Yemoja
Level 26
God Stats
3W - 1L
1,672 SR
Queue Stats
37W - 51L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
Dalpio
Baron Samedi
Level 2
God Stats
3W - 2L
1,249 SR
Queue Stats
4W - 2L
1,193 Elo+
Solo
Horus
Horus
Galdouch
Horus
Level 26
God Stats
9W - 4L
1,623 SR
Queue Stats
49W - 35L
1,471 Elo+
Party 1
Tyr
Tyr
Xxfalcon34xX
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
elfamosogridou
Izanami
Level 25
God Stats
12W - 12L
1,537 SR
Queue Stats
33W - 29L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,983
499
9,566
9,156
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Fl31sch3rh4k3n
Xbalanque
11
0 / 8 / 1
6,896
431
6,536
11,235
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 1
6,932
433
2,099
10,412
3,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Sopraa77
Ravana
10
0 / 8 / 1
5,796
362
4,943
9,241
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,795
425
2,231
8,989
5,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bellkala
Yemoja
13
0 / 2 / 7
8,489
531
2,582
8,973
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Dalpio
Baron Samedi
15
2 / 2 / 1
9,118
570
9,045
9,892
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Galdouch
Horus
17
8 / 1 / 5
10,667
667
5,140
10,213
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 11
9,357
585
5,608
9,290
8,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
13 / 2 / 2
9,862
616
12,797
8,836
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
28
28
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bellkala
Yemoja
0
2
7
1.75
L
3
3
0
1
W
Baron Samedi
Dalpio
Baron Samedi
2
2
1
1.25
L
Xbalanque
Fl31sch3rh4k3n
Xbalanque
0
8
1
0.06
W
Horus
Galdouch
Horus
8
1
5
10.5
L
1
3
1
0.5
L
Ravana
Sopraa77
Ravana
0
8
1
0.06
W
5
0
11
10.5
W
13
2
2
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
35,172
49,033
Taken
47,204
18,631
Mitigated
25,976
4,818
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bellkala
Yemoja
2,582
547
780
996
8,973
5,506
1,650
4,746
4,015
17,163
0
L
9,566
79
0
2,280
9,156
3,191
131
5,144
3,576
42,569
0
W
Baron Samedi
Dalpio
Baron Samedi
9,045
435
0
3,699
9,892
4,183
1,062
4,674
4,834
59,539
0
L
Xbalanque
Fl31sch3rh4k3n
Xbalanque
6,536
3,509
0
1,430
11,235
3,208
778
0
11,235
0
29,276
W
Horus
Galdouch
Horus
5,140
2,527
995
4,522
10,213
4,403
4,069
196
10,017
0
65,366
L
2,099
223
0
358
10,412
3,431
0
1,960
8,346
0
41,967
L
Ravana
Sopraa77
Ravana
4,943
1,271
0
440
9,241
3,544
437
2,127
6,992
0
17,349
W
5,608
281
0
2,306
9,290
8,772
418
105
9,185
0
28,185
W
12,797
10,112
0
2,153
8,836
3,112
2,071
1,579
7,229
0
62,689
L
2,231
0
0
310
8,989
5,257
0
1,714
7,257
15,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
47,493
281
Minions Killed
443
0
Camps Cleared
0
1,422,666
Distance Traveled
1,500,300
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,489
531
28
2
0
295,772
0
L
Scylla
7,983
499
83
5
0
304,626
3
W
Baron Samedi
9,118
570
98
6
0
291,378
0
L
Xbalanque
6,896
431
61
4
0
243,768
5
W
Horus
10,667
667
152
10
0
318,790
0
L
Ne Zha
6,932
433
82
5
0
295,670
1
L
Ravana
5,796
362
32
2
0
315,104
0
W
Tyr
9,357
585
45
3
0
310,147
0
W
Izanami
9,862
616
120
8
0
284,213
0
L
Ares
6,795
425
23
1
0
263,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role