Player Matchup

Loki
Loki
Mamait
Loki
Level 66
God Stats
5W - 4L
1,462 SR
Queue Stats
19W - 26L
1,404 Elo+
Party 1
Cerberus
Cerberus
MoofThe3rd
Cerberus
Level 18
God Stats
7W - 6L
1,424 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 1
Hachiman
Hachiman
ShyLuBu
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,356 Elo+
Solo
Chronos
Chronos
Smittyftf
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,285 Elo+
Party 1
Tiamat
Tiamat
TheLaurider
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,348 Elo+
Party 1
Team Averages
Level 32
1,477 SR
1,352 Elo+

VS

Team Averages
Level 21
1,490 SR
1,521 Elo+
Kukulkan
Kukulkan
Bukikun
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,393 Elo+
Party 2
Nemesis
Nemesis
JFlaMeZ
Nemesis
Level 3
God Stats
2W - 1L
1,837 SR
Queue Stats
4W - 3L
1,741 Elo+
Party 3
Cthulhu
Cthulhu
Pepcsi
Cthulhu
Level 26
God Stats
0W - 5L
1,119 SR
Queue Stats
380W - 388L
1,456 Elo+
Solo
Hades
Hades
Sukuna2007
Hades
Level 5
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 12L
1,388 Elo+
Party 2
Scylla
Scylla
currentjoys
Scylla
Level 65
God Stats
27W - 6L
1,786 SR
Queue Stats
52W - 32L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mamait
Loki
20
17 / 3 / 15
14,598
1,327
21,188
14,186
7,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
MoofThe3rd
Cerberus
19
3 / 2 / 26
11,613
1,056
7,803
14,573
13,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ShyLuBu
Hachiman
19
13 / 4 / 17
13,411
1,219
31,179
15,963
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Smittyftf
Chronos
18
7 / 7 / 20
11,852
1,077
9,112
14,357
5,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
20
5 / 5 / 32
12,587
1,144
17,701
13,723
11,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bukikun
Kukulkan
17
8 / 12 / 7
12,624
1,148
18,058
19,641
8,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
JFlaMeZ
Nemesis
17
5 / 9 / 10
11,340
1,031
15,768
17,616
7,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Pepcsi
Cthulhu
18
2 / 5 / 15
11,172
1,016
14,812
21,488
23,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
17
2 / 13 / 11
10,807
982
4,577
21,719
11,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
4 / 6 / 11
11,555
1,050
13,704
11,395
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
75
45
Kills
21
21
Deaths
45
110
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bukikun
Kukulkan
8
12
7
0.96
L
Nemesis
JFlaMeZ
Nemesis
5
9
10
1.11
W
Loki
Mamait
Loki
17
3
15
8.17
W
Cerberus
MoofThe3rd
Cerberus
3
2
26
8
L
Cthulhu
Pepcsi
Cthulhu
2
5
15
1.9
W
Hachiman
ShyLuBu
Hachiman
13
4
17
5.38
W
Chronos
Smittyftf
Chronos
7
7
20
2.43
L
Hades
2
13
11
0.58
W
Tiamat
5
5
32
4.2
L
Scylla
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,983
Damage
66,919
72,802
Taken
91,859
43,634
Mitigated
54,694
12,836
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bukikun
Kukulkan
18,058
3,566
0
57
19,641
8,067
0
8,359
11,282
48,480
0
L
Nemesis
JFlaMeZ
Nemesis
15,768
8,773
0
1,056
17,616
7,359
0
8,541
9,075
0
19,884
W
Loki
Mamait
Loki
21,188
6,348
0
3,564
14,186
7,276
0
9,576
4,476
0
46,620
W
Cerberus
MoofThe3rd
Cerberus
7,803
547
0
976
14,573
13,975
0
7,957
6,424
14,491
0
L
Cthulhu
Pepcsi
Cthulhu
14,812
823
286
0
21,488
23,961
0
7,808
13,680
27,126
0
W
Hachiman
ShyLuBu
Hachiman
31,179
17,727
0
4,056
15,963
5,772
0
11,443
4,313
0
52,649
W
Chronos
Smittyftf
Chronos
9,112
4,185
0
540
14,357
5,602
0
10,763
3,486
17,372
0
L
Hades
4,577
1,302
0
339
21,719
11,015
0
7,446
14,273
10,465
0
W
Tiamat
17,701
3,840
0
3,700
13,723
11,009
0
10,682
2,952
31,599
0
L
Scylla
13,704
2,010
0
248
11,395
4,292
0
2,462
8,933
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,061
Gold Earned
57,498
170
Minions Killed
197
8
Camps Cleared
3
1,018,574
Distance Traveled
984,559
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,624
1,148
85
8
2
172,566
0
L
Nemesis
11,340
1,031
12
1
0
196,240
0
W
Loki
14,598
1,327
47
4
3
237,270
2
W
Cerberus
11,613
1,056
20
2
1
219,098
0
L
Cthulhu
11,172
1,016
34
3
1
227,349
0
W
Hachiman
13,411
1,219
51
5
3
191,278
5
W
Chronos
11,852
1,077
15
1
1
189,144
0
L
Hades
10,807
982
18
2
0
171,483
0
W
Tiamat
12,587
1,144
37
3
0
181,784
0
L
Scylla
11,555
1,050
48
4
0
216,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role