Player Matchup

Scylla
Scylla
Ansion
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Avitus211
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Myzery27
Hou Yi
Level 57
God Stats
0W - 1L
1,702 SR
Queue Stats
18W - 21L
1,621 Elo+
Solo
Bellona
Bellona
TheKillerVortex
Bellona
Level 152
God Stats
1W - 1L
1,739 SR
Queue Stats
142W - 119L
1,620 Elo+
Party 1
Hel
Hel
llYatoll
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,548 Elo+

VS

Team Averages
Level 129
1,550 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
The Mighty Nose
Ah Puch
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 128L
1,370 Elo+
Party 2
Chernobog
Chernobog
holdmypipe
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,628 Elo+
Solo
Heimdallr
Heimdallr
itachfire
Heimdallr
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 169L
1,444 Elo+
Solo
Guan Yu
Guan Yu
uglymonkey2002
Guan Yu
Level 142
God Stats
3W - 0L
1,752 SR
Queue Stats
117W - 114L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ansion
Scylla
19
4 / 3 / 6
10,567
755
14,359
11,970
5,363
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Avitus211
Cthulhu
17
2 / 4 / 6
9,700
693
10,075
17,815
19,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Myzery27
Hou Yi
16
2 / 5 / 4
9,000
643
10,292
15,593
8,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 3
9,243
660
11,502
16,758
18,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 8
8,659
619
6,838
14,963
8,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 4 / 16
11,148
796
6,717
18,644
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 1 / 12
10,858
776
23,382
12,494
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
holdmypipe
Chernobog
18
6 / 3 / 12
11,028
788
14,290
11,581
5,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
itachfire
Heimdallr
19
6 / 2 / 15
11,272
805
20,186
13,797
7,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 17
10,352
739
8,586
16,896
21,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
12
Kills
23
23
Deaths
12
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
16
2.75
L
Scylla
Ansion
Scylla
4
3
6
2.33
L
Cthulhu
Avitus211
Cthulhu
2
4
6
1.25
L
Hou Yi
Myzery27
Hou Yi
2
5
4
0.8
W
5
1
12
11
L
3
5
3
0.9
W
Chernobog
holdmypipe
Chernobog
6
3
12
4
W
Heimdallr
itachfire
Heimdallr
6
2
15
6.75
L
1
6
8
0.83
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
73,161
77,099
Taken
73,412
60,097
Mitigated
64,891
25,679
Healing
39,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,717
1,494
1,963
2,566
18,644
24,021
632
6,225
12,419
0
13,067
L
Scylla
Ansion
Scylla
14,359
685
1,565
2,742
11,970
5,363
0
3,342
8,620
38,412
0
L
Cthulhu
Avitus211
Cthulhu
10,075
106
872
692
17,815
19,385
0
5,665
12,108
27,630
0
L
Hou Yi
Myzery27
Hou Yi
10,292
3,397
763
2,331
15,593
8,104
0
4,567
11,014
0
19,215
W
23,382
797
540
2,539
12,494
5,902
563
8,328
4,166
51,201
0
L
11,502
3,366
764
1,578
16,758
18,316
0
5,291
11,389
91
17,427
W
Chernobog
holdmypipe
Chernobog
14,290
7,308
2,383
2,146
11,581
5,619
1,535
6,486
5,095
0
26,576
W
Heimdallr
itachfire
Heimdallr
20,186
10,364
2,261
3,468
13,797
7,651
1,976
4,680
9,117
0
38,959
L
6,838
267
9,511
4,861
14,963
8,929
0
4,316
10,563
13,351
0
W
8,586
1,224
13,783
7,501
16,896
21,698
660
5,632
11,264
23
19,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
54,658
174
Minions Killed
155
0
Camps Cleared
0
1,241,078
Distance Traveled
1,245,712
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,148
796
13
1
0
256,020
1
L
Scylla
10,567
755
72
5
0
238,403
0
L
Cthulhu
9,700
693
43
3
0
195,947
0
L
Hou Yi
9,000
643
37
3
0
252,240
0
W
Ah Puch
10,858
776
47
3
0
228,931
1
L
Bellona
9,243
660
13
1
0
274,918
1
W
Chernobog
11,028
788
27
2
0
232,413
2
W
Heimdallr
11,272
805
53
4
0
247,183
1
L
Hel
8,659
619
9
1
0
279,570
1
W
Guan Yu
10,352
739
15
1
0
281,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role