Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Clank_Crimson
Amaterasu
Level 107
God Stats
5W - 4L
1,535 SR
Queue Stats
293W - 243L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Emerald_Germz
Cthulhu
Level 121
God Stats
6W - 4L
1,556 SR
Queue Stats
178W - 154L
1,522 Elo+
Party 1
Loki
Loki
Ze66y3575
Loki
Level 63
God Stats
2W - 0L
1,865 SR
Queue Stats
75W - 81L
1,384 Elo+
Solo
Hachiman
Hachiman
danielg2202
Hachiman
Level 62
God Stats
256W - 237L
1,588 SR
Queue Stats
291W - 267L
1,552 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,501 Elo+

VS

Team Averages
Level 89
1,387 SR
1,439 Elo+
Loki
Loki
DeeNize
Loki
Level 139
God Stats
1W - 4L
1,165 SR
Queue Stats
127W - 142L
1,403 Elo+
Party 3
Ah Puch
Ah Puch
DeifyKillua
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 276L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Inferno-Narco
Danzaburou
Level 61
God Stats
29W - 31L
1,569 SR
Queue Stats
413W - 438L
1,383 Elo+
Party 2
Hun Batz
Hun Batz
Pito5511xNJ
Hun Batz
Level 108
God Stats
3W - 3L
1,424 SR
Queue Stats
123W - 128L
1,577 Elo+
Party 3
Sobek
Sobek
QuothOfTheRavenx
Sobek
Level 68
God Stats
11W - 12L
1,275 SR
Queue Stats
1,005W - 1,015L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 5
7,839
560
6,892
3,993
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Clank_Crimson
Amaterasu
14
3 / 3 / 8
8,518
608
10,641
15,173
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
13
9 / 3 / 7
9,248
661
8,381
12,737
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
13
5 / 2 / 5
8,067
576
3,900
7,338
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
danielg2202
Hachiman
13
6 / 2 / 9
8,579
613
9,461
9,435
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DeeNize
Loki
11
2 / 4 / 1
6,687
478
4,964
10,092
2,714
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
DeifyKillua
Ah Puch
13
3 / 4 / 1
7,928
566
4,461
8,312
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Inferno-Narco
Danzaburou
10
2 / 9 / 5
7,137
510
4,529
10,898
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Pito5511xNJ
Hun Batz
14
2 / 2 / 1
8,032
574
4,732
8,967
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 6 / 3
7,735
553
5,082
13,973
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
25
Kills
12
12
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
5
2.25
W
Amaterasu
Clank_Crimson
Amaterasu
3
3
8
2.33
L
Loki
DeeNize
Loki
2
4
1
0.63
L
Ah Puch
DeifyKillua
Ah Puch
3
4
1
0.88
W
Cthulhu
9
3
7
4.17
L
Danzaburou
Inferno-Narco
Danzaburou
2
9
5
0.5
L
Hun Batz
Pito5511xNJ
Hun Batz
2
2
1
1.25
L
3
6
3
0.75
W
Loki
5
2
5
3.75
W
Hachiman
danielg2202
Hachiman
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,275
Damage
23,768
48,676
Taken
52,242
25,090
Mitigated
22,172
18,792
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,892
1,336
0
717
3,993
1,319
773
1,046
2,781
47,162
0
W
Amaterasu
Clank_Crimson
Amaterasu
10,641
6,039
0
7,520
15,173
8,090
128
2,128
12,958
0
43,222
L
Loki
DeeNize
Loki
4,964
1,232
0
2,584
10,092
2,714
0
992
9,100
0
30,806
L
Ah Puch
DeifyKillua
Ah Puch
4,461
160
0
2,155
8,312
2,904
0
3,089
5,223
46,767
0
W
Cthulhu
8,381
970
117
1,700
12,737
10,239
122
3,341
9,349
26,715
0
L
Danzaburou
Inferno-Narco
Danzaburou
4,529
1,231
0
486
10,898
3,082
0
4,082
6,816
0
27,018
L
Hun Batz
Pito5511xNJ
Hun Batz
4,732
1,995
0
3,599
8,967
2,981
624
2,426
6,541
0
59,698
L
5,082
91
576
4,969
13,973
10,491
0
4,684
9,289
23,642
0
W
Loki
3,900
665
0
3,790
7,338
2,199
357
1,100
6,134
0
32,205
W
Hachiman
danielg2202
Hachiman
9,461
3,844
0
4,948
9,435
3,243
1,184
1,504
7,911
0
48,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
37,519
407
Minions Killed
358
0
Camps Cleared
0
1,378,975
Distance Traveled
1,311,626
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,839
560
110
8
0
248,820
0
W
Amaterasu
8,518
608
95
7
0
277,008
4
L
Loki
6,687
478
57
4
0
251,948
2
L
Ah Puch
7,928
566
91
7
0
246,382
5
W
Cthulhu
9,248
661
36
3
0
303,355
3
L
Danzaburou
7,137
510
49
4
0
227,974
2
L
Hun Batz
8,032
574
119
9
0
305,362
5
L
Sobek
7,735
553
42
3
0
279,960
1
W
Loki
8,067
576
71
5
0
307,568
5
W
Hachiman
8,579
613
95
7
0
242,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role