Player Matchup

Scylla
Scylla
AnywayImACowMoo
Scylla
Level 41
God Stats
100W - 122L
1,483 SR
Queue Stats
121W - 170L
1,355 Elo+
Solo
Cthulhu
Cthulhu
LethalQueen
Cthulhu
Level 111
God Stats
39W - 63L
1,408 SR
Queue Stats
444W - 618L
1,406 Elo+
Party 1
Neith
Neith
StoNeyJoey209
Neith
Level 89
God Stats
34W - 69L
1,370 SR
Queue Stats
275W - 417L
1,401 Elo+
Party 1
Team Averages
Level 80
1,420 SR
1,387 Elo+

VS

Team Averages
Level 52
1,514 SR
1,422 Elo+
Danzaburou
Danzaburou
B1ocBoy AJ
Danzaburou
Level 4
God Stats
3W - 7L
1,259 SR
Queue Stats
3W - 7L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
byrne_it
Gilgamesh
Level 85
God Stats
3W - 6L
1,680 SR
Queue Stats
51W - 53L
1,648 Elo+
Solo
Hel
Hel
l0ngan_J
Hel
Level 67
God Stats
12W - 13L
1,604 SR
Queue Stats
66W - 82L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
12,420
654
9,513
6,826
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LethalQueen
Cthulhu
16
6 / 3 / 14
12,658
666
12,822
21,107
19,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
12 / 0 / 8
14,027
738
16,198
11,388
4,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1ocBoy AJ
Danzaburou
11
2 / 13 / 1
11,096
584
9,850
18,132
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
byrne_it
Gilgamesh
15
1 / 6 / 3
11,477
604
9,327
16,972
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 1
11,186
589
10,430
15,861
5,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
22
Kills
4
4
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Danzaburou
B1ocBoy AJ
Danzaburou
2
13
1
0.19
W
Cthulhu
LethalQueen
Cthulhu
6
3
14
4.33
W
12
0
8
16
L
Gilgamesh
byrne_it
Gilgamesh
1
6
3
0.42
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
29,607
39,321
Taken
50,965
26,567
Mitigated
21,405
8,690
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,513
981
0
596
6,826
2,385
588
2,134
4,692
36,555
0
L
Danzaburou
B1ocBoy AJ
Danzaburou
9,850
5,516
0
1,339
18,132
5,427
10
7,664
10,192
0
28,060
W
Cthulhu
LethalQueen
Cthulhu
12,822
933
550
4,204
21,107
19,658
312
2,896
18,211
33,498
0
W
16,198
7,188
231
3,109
11,388
4,524
2,160
5,408
5,980
0
75,704
L
Gilgamesh
byrne_it
Gilgamesh
9,327
2,036
192
3,730
16,972
9,979
0
7,488
9,218
0
47,557
L
10,430
510
2,870
7,180
15,861
5,999
0
7,110
8,575
81,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
33,759
205
Minions Killed
199
0
Camps Cleared
0
964,416
Distance Traveled
994,149
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,420
654
55
3
0
351,950
1
L
Danzaburou
11,096
584
17
1
0
279,266
0
W
Cthulhu
12,658
666
34
2
0
302,969
5
W
Neith
14,027
738
116
6
0
309,497
1
L
Gilgamesh
11,477
604
67
4
0
357,821
0
L
Hel
11,186
589
115
6
0
357,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role