Player Matchup

Ratatoskr
Ratatoskr
DarkDreamySnpa1
Ratatoskr
Level 13
God Stats
0W - 4L
1,165 SR
Queue Stats
5W - 16L
1,213 Elo+
Party 1
Osiris
Osiris
GwCode
Osiris
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 3
Geb
Geb
Lapkins
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 3
Merlin
Merlin
Philtron
Merlin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 1
Anhur
Anhur
killdeathdead
Anhur
Level 23
God Stats
2W - 2L
1,514 SR
Queue Stats
15W - 19L
1,351 Elo+
Party 1
Team Averages
Level 18
1,479 SR
1,253 Elo+

VS

Team Averages
Level 35
1,482 SR
1,350 Elo+
Nemesis
Nemesis
CTTIMPRO
Nemesis
Level 82
God Stats
2W - 2L
1,313 SR
Queue Stats
215W - 276L
1,352 Elo+
Party 4
Anubis
Anubis
IkariosGE
Anubis
Level 28
God Stats
37W - 35L
1,506 SR
Queue Stats
62W - 86L
1,315 Elo+
Party 2
Vamana
Vamana
ORION54
Vamana
Level 26
God Stats
15W - 15L
1,488 SR
Queue Stats
51W - 68L
1,317 Elo+
Party 2
Artemis
Artemis
SergeyLVP
Artemis
Level 17
God Stats
22W - 22L
1,504 SR
Queue Stats
40W - 64L
1,395 Elo+
Party 4
Jormungandr
Jormungandr
хомяк8
Jormungandr
Level 22
God Stats
12W - 17L
1,599 SR
Queue Stats
114W - 200L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DarkDreamySnpa1
Ratatoskr
17
2 / 11 / 5
11,145
413
5,016
19,691
6,682
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
GwCode
Osiris
18
7 / 11 / 9
12,400
459
11,709
25,074
11,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
18
1 / 4 / 3
10,966
406
2,815
12,697
8,529
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Philtron
Merlin
20
10 / 6 / 3
14,118
523
18,614
17,759
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 8 / 12
12,627
468
15,562
21,121
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CTTIMPRO
Nemesis
20
8 / 3 / 10
16,429
608
13,611
16,132
9,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
IkariosGE
Anubis
20
14 / 2 / 7
16,213
600
23,640
17,536
8,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ORION54
Vamana
20
8 / 6 / 5
14,287
529
14,673
22,415
26,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
SergeyLVP
Artemis
18
4 / 11 / 10
13,009
482
15,042
17,752
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
хомяк8
Jormungandr
18
4 / 8 / 12
12,725
471
5,349
18,984
15,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
29
Kills
38
40
Deaths
30
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CTTIMPRO
Nemesis
8
3
10
4.33
L
Ratatoskr
DarkDreamySnpa1
Ratatoskr
2
11
5
0.41
L
Osiris
GwCode
Osiris
7
11
9
1.05
W
Anubis
IkariosGE
Anubis
14
2
7
8.75
L
Geb
1
4
3
0.63
W
Vamana
ORION54
Vamana
8
6
5
1.75
L
Merlin
Philtron
Merlin
10
6
3
1.92
W
Artemis
SergeyLVP
Artemis
4
11
10
0.82
L
9
8
12
1.88
W
Jormungandr
хомяк8
Jormungandr
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
72,315
96,342
Taken
92,819
39,906
Mitigated
66,693
10,894
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CTTIMPRO
Nemesis
13,611
4,492
0
5,684
16,132
9,085
5,828
5,022
10,854
0
101,512
L
Ratatoskr
DarkDreamySnpa1
Ratatoskr
5,016
766
0
0
19,691
6,682
0
4,833
14,778
0
72,154
L
Osiris
GwCode
Osiris
11,709
5,877
0
4,575
25,074
11,740
227
7,322
17,752
0
35,629
W
Anubis
IkariosGE
Anubis
23,640
1,052
0
10,993
17,536
8,432
4,078
3,982
13,344
139,102
0
L
Geb
2,815
498
0
1,002
12,697
8,529
0
3,419
9,278
45,073
0
W
Vamana
ORION54
Vamana
14,673
8,489
0
4,668
22,415
26,508
3,295
5,956
16,275
0
68,155
L
Merlin
Philtron
Merlin
18,614
2,077
205
1,036
17,759
6,192
308
6,819
10,860
88,802
0
W
Artemis
SergeyLVP
Artemis
15,042
6,356
0
165
17,752
7,329
2,055
2,828
14,824
0
60,760
L
15,562
8,826
0
4,076
21,121
6,763
903
6,596
14,525
0
70,196
W
Jormungandr
хомяк8
Jormungandr
5,349
2,310
560
1,541
18,984
15,339
1,071
2,739
16,093
32,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
72,663
518
Minions Killed
614
0
Camps Cleared
0
2,344,571
Distance Traveled
2,476,337
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,429
608
163
6
0
599,902
5
L
Ratatoskr
11,145
413
110
4
0
527,352
0
L
Osiris
12,400
459
53
2
0
435,860
4
W
Anubis
16,213
600
184
7
0
449,329
3
L
Geb
10,966
406
60
2
0
499,503
2
W
Vamana
14,287
529
121
4
0
513,843
3
L
Merlin
14,118
523
186
7
0
455,995
0
W
Artemis
13,009
482
103
4
0
419,646
1
L
Anhur
12,627
468
109
4
0
425,861
0
W
Jormungandr
12,725
471
43
2
0
493,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role