Player Matchup

Fafnir
Fafnir
Autsin
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 76L
1,224 Elo+
Party 2
Ra
Ra
Link9696
Ra
Level 88
God Stats
0W - 1L
1,287 SR
Queue Stats
71W - 126L
1,268 Elo+
Party 2
Artemis
Artemis
LunoRock
Artemis
Level 104
God Stats
17W - 16L
1,509 SR
Queue Stats
64W - 96L
1,464 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,319 Elo+

VS

Team Averages
Level 76
1,540 SR
1,399 Elo+
Anhur
Anhur
Hardford
Anhur
Level 65
God Stats
11W - 7L
1,593 SR
Queue Stats
84W - 80L
1,447 Elo+
Party 1
Merlin
Merlin
InnovativeKenku
Merlin
Level 142
God Stats
7W - 12L
1,528 SR
Queue Stats
174W - 151L
1,501 Elo+
Party 1
Yemoja
Yemoja
Youngmitra
Yemoja
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
50W - 68L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Autsin
Fafnir
19
7 / 0 / 4
16,460
588
16,534
25,139
50,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 7 / 6
15,842
566
9,871
25,411
15,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LunoRock
Artemis
17
2 / 12 / 7
15,861
566
18,655
25,171
11,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hardford
Anhur
20
12 / 7 / 3
17,913
640
19,429
19,550
7,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 1 / 13
17,299
618
33,574
22,931
11,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Youngmitra
Yemoja
18
1 / 3 / 13
15,250
545
10,686
14,504
10,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
19
19
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Autsin
Fafnir
7
0
4
9
W
Anhur
Hardford
Anhur
12
7
3
1.93
W
6
1
13
12.5
L
2
7
6
0.71
L
Artemis
LunoRock
Artemis
2
12
7
0.46
W
Yemoja
Youngmitra
Yemoja
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
63,689
75,721
Taken
56,985
77,908
Mitigated
29,804
22,880
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Autsin
Fafnir
16,534
4,109
1,056
5,454
25,139
50,808
26
13,916
11,223
28,666
0
W
Anhur
Hardford
Anhur
19,429
12,712
0
5,510
19,550
7,778
2,205
8,721
10,829
0
82,790
W
33,574
1,086
224
10,311
22,931
11,050
1,327
10,437
12,494
155,890
0
L
9,871
929
4,030
8,135
25,411
15,342
0
16,844
8,567
115,336
0
L
Artemis
LunoRock
Artemis
18,655
8,261
0
4,205
25,171
11,758
1,128
13,549
11,622
0
80,743
W
Yemoja
Youngmitra
Yemoja
10,686
1,172
6,097
5,577
14,504
10,976
193
8,494
6,010
43,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
50,462
279
Minions Killed
294
0
Camps Cleared
0
1,316,709
Distance Traveled
1,306,881
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,460
588
15
1
0
516,721
4
W
Anhur
17,913
640
100
4
0
419,414
0
W
Merlin
17,299
618
147
5
0
466,342
1
L
Ra
15,842
566
178
6
0
415,967
0
L
Artemis
15,861
566
86
3
0
384,021
6
W
Yemoja
15,250
545
47
2
0
421,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role