Player Matchup

Hera
Hera
Eliseos893
Hera
Level 122
God Stats
6W - 11L
1,376 SR
Queue Stats
70W - 80L
1,433 Elo+
Solo
Nemesis
Nemesis
Falluhcyz
Nemesis
Level 144
God Stats
7W - 7L
1,488 SR
Queue Stats
329W - 305L
1,537 Elo+
Party 1
Fenrir
Fenrir
Galaxicyz
Fenrir
Level 111
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 94L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
SimpinAintEZ739
Cthulhu
Level 44
God Stats
4W - 1L
1,475 SR
Queue Stats
99W - 108L
1,399 Elo+
Party 1
Chiron
Chiron
camilo02314
Chiron
Level 77
God Stats
3W - 4L
1,488 SR
Queue Stats
85W - 95L
1,393 Elo+
Solo
Team Averages
Level 100
1,465 SR
1,461 Elo+

VS

Team Averages
Level 76
1,482 SR
1,450 Elo+
Guan Yu
Guan Yu
DonMartini
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ksmoothg
Aphrodite
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 241L
1,540 Elo+
Solo
Neith
Neith
PRimE1155
Neith
Level 54
God Stats
9W - 13L
1,548 SR
Queue Stats
265W - 253L
1,561 Elo+
Solo
Mercury
Mercury
SkinnyOneshot
Mercury
Level 79
God Stats
10W - 15L
1,334 SR
Queue Stats
459W - 495L
1,329 Elo+
Party 2
Anubis
Anubis
StickyHand2
Anubis
Level 47
God Stats
35W - 26L
1,526 SR
Queue Stats
264W - 340L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,875
625
1,892
2,677
853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Falluhcyz
Nemesis
12
2 / 1 / 4
6,673
607
2,072
7,079
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Galaxicyz
Fenrir
11
1 / 4 / 3
6,007
546
3,693
9,080
3,897
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 4
5,600
509
1,768
5,094
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
11
4 / 1 / 1
6,424
584
4,648
4,671
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DonMartini
Guan Yu
1
0 / 0 / 0
3,690
335
0
0
0
Aphrodite
Ksmoothg
Aphrodite
11
1 / 2 / 0
6,158
560
2,960
5,259
1,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
PRimE1155
Neith
10
0 / 2 / 1
5,425
493
4,125
6,223
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
9
1 / 4 / 1
5,322
484
2,978
6,559
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
4 / 2 / 0
6,892
627
6,356
6,359
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
6
6
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DonMartini
Guan Yu
0
0
0
0
W
2
0
1
2.5
W
Nemesis
Falluhcyz
Nemesis
2
1
4
4
W
Fenrir
Galaxicyz
Fenrir
1
4
3
0.63
L
Aphrodite
Ksmoothg
Aphrodite
1
2
0
0.5
L
Neith
PRimE1155
Neith
0
2
1
0.25
W
0
0
4
2
L
Mercury
1
4
1
0.38
L
Anubis
4
2
0
2
W
Chiron
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,073
Damage
16,419
28,601
Taken
24,400
11,207
Mitigated
9,544
11,708
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DonMartini
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
1,892
357
72
1,761
2,677
853
280
850
1,827
38,889
0
W
Nemesis
Falluhcyz
Nemesis
2,072
656
0
4,030
7,079
2,008
0
1,621
5,458
0
34,949
W
Fenrir
Galaxicyz
Fenrir
3,693
656
0
1,892
9,080
3,897
0
5,673
3,407
0
21,615
L
Aphrodite
Ksmoothg
Aphrodite
2,960
1,148
97
2,598
5,259
1,975
155
1,771
3,488
35,113
0
L
Neith
PRimE1155
Neith
4,125
1,783
0
2,356
6,223
1,899
0
801
5,422
0
28,714
W
1,768
47
0
856
5,094
3,076
0
0
5,094
15,475
0
L
Mercury
2,978
1,614
0
390
6,559
2,077
0
733
5,826
0
23,901
L
Anubis
6,356
559
0
2,067
6,359
3,593
468
355
6,004
35,677
0
W
Chiron
4,648
1,970
475
2,622
4,671
1,373
819
1,172
3,499
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
27,487
302
Minions Killed
245
0
Camps Cleared
0
1,089,794
Distance Traveled
755,261
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,690
335
0
0
0
0
0
W
Hera
6,875
625
101
9
0
221,879
3
W
Nemesis
6,673
607
79
7
0
248,711
6
W
Fenrir
6,007
546
39
4
0
205,016
3
L
Aphrodite
6,158
560
67
6
0
209,063
2
L
Neith
5,425
493
46
4
0
184,259
4
W
Cthulhu
5,600
509
19
2
0
216,429
0
L
Mercury
5,322
484
54
5
0
194,686
0
L
Anubis
6,892
627
78
7
0
167,253
2
W
Chiron
6,424
584
64
6
0
197,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role