Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CADMUSS
Ymir
Level 29
God Stats
4W - 6L
1,144 SR
Queue Stats
22W - 24L
1,343 Elo+
Solo
Izanami
Izanami
Gala67
Izanami
Level 27
God Stats
7W - 21L
1,340 SR
Queue Stats
49W - 73L
1,320 Elo+
Solo
Amaterasu
Amaterasu
Kohasuika
Amaterasu
Level 26
God Stats
7W - 5L
1,754 SR
Queue Stats
141W - 134L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
RosseBuurt
Tsukuyomi
Level 12
God Stats
4W - 7L
1,419 SR
Queue Stats
10W - 19L
1,353 Elo+
Party 2
Team Averages
Level 24
1,431 SR
1,396 Elo+

VS

Team Averages
Level 25
1,403 SR
1,367 Elo+
Guan Yu
Guan Yu
B1gtunaa33
Guan Yu
Level 10
God Stats
1W - 3L
1,402 SR
Queue Stats
58W - 90L
1,272 Elo+
Party 1
Izanami
Izanami
CallMeSax
Izanami
Level 29
God Stats
3W - 12L
1,320 SR
Queue Stats
105W - 155L
1,283 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cerberus001
Tsukuyomi
Level 29
God Stats
17W - 22L
1,539 SR
Queue Stats
51W - 54L
1,454 Elo+
Solo
Sobek
Sobek
Jazard69
Sobek
Level 11
God Stats
1W - 2L
1,436 SR
Queue Stats
32W - 22L
1,480 Elo+
Solo
Ra
Ra
jeremyperdue
Ra
Level 44
God Stats
2W - 4L
1,317 SR
Queue Stats
221W - 290L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 3
8,754
515
4,067
6,861
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
CADMUSS
Ymir
13
2 / 6 / 7
8,264
486
8,284
13,225
11,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Gala67
Izanami
16
7 / 3 / 0
10,018
589
6,640
7,934
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Kohasuika
Amaterasu
15
5 / 3 / 3
9,861
580
8,042
14,713
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RosseBuurt
Tsukuyomi
16
7 / 3 / 1
9,573
563
9,875
11,025
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B1gtunaa33
Guan Yu
11
1 / 5 / 3
7,301
429
2,385
10,558
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
CallMeSax
Izanami
13
2 / 4 / 2
7,716
454
4,883
12,605
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Cerberus001
Tsukuyomi
13
9 / 5 / 2
8,591
505
12,619
12,635
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
Jazard69
Sobek
12
4 / 6 / 5
8,351
491
8,281
15,396
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 1
5,137
302
623
2,027
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
22
Kills
16
16
Deaths
22
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
3
2.5
L
Guan Yu
B1gtunaa33
Guan Yu
1
5
3
0.5
W
Ymir
CADMUSS
Ymir
2
6
7
0.92
L
Izanami
CallMeSax
Izanami
2
4
2
0.75
L
Tsukuyomi
Cerberus001
Tsukuyomi
9
5
2
2
W
Izanami
Gala67
Izanami
7
3
0
2.33
L
Sobek
Jazard69
Sobek
4
6
5
1.08
W
Amaterasu
Kohasuika
Amaterasu
5
3
3
2.17
W
Tsukuyomi
RosseBuurt
Tsukuyomi
7
3
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
28,791
53,758
Taken
53,221
28,482
Mitigated
35,463
18,275
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,067
82
0
1,564
6,861
3,332
1,663
1,809
5,008
36,784
0
L
Guan Yu
B1gtunaa33
Guan Yu
2,385
530
75
1,246
10,558
8,922
413
518
9,974
0
17,614
W
Ymir
CADMUSS
Ymir
8,284
1,584
731
2,390
13,225
11,546
596
2,591
10,634
34,175
0
L
Izanami
CallMeSax
Izanami
4,883
2,431
0
3,806
12,605
3,746
0
2,586
9,979
0
56,067
L
Tsukuyomi
Cerberus001
Tsukuyomi
12,619
2,788
0
2,504
12,635
4,541
0
2,467
10,014
0
48,675
W
Izanami
Gala67
Izanami
6,640
3,826
0
2,366
7,934
2,413
3,162
1,861
6,073
0
59,958
L
Sobek
Jazard69
Sobek
8,281
1,275
0
2,442
15,396
17,927
0
6,312
8,876
21,968
0
W
Amaterasu
Kohasuika
Amaterasu
8,042
4,194
0
8,259
14,713
7,380
1,421
773
13,590
0
45,108
W
Tsukuyomi
RosseBuurt
Tsukuyomi
9,875
2,608
0
2,965
11,025
3,811
420
1,768
9,207
0
58,945
L
623
47
15
378
2,027
327
0
0
2,027
4,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
37,096
430
Minions Killed
263
0
Camps Cleared
0
1,520,328
Distance Traveled
1,310,825
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,754
515
79
5
0
298,019
5
L
Guan Yu
7,301
429
43
3
0
308,572
1
W
Ymir
8,264
486
48
3
0
272,049
6
L
Izanami
7,716
454
112
7
0
301,073
7
L
Tsukuyomi
8,591
505
79
5
0
318,847
0
W
Izanami
10,018
589
122
7
0
306,872
4
L
Sobek
8,351
491
24
1
0
311,863
2
W
Amaterasu
9,861
580
88
5
0
274,047
2
W
Tsukuyomi
9,573
563
93
5
0
369,341
0
L
Ra
5,137
302
5
0
0
70,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role