Player Matchup

Anhur
Anhur
JTacobell
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Kavericks
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,481 Elo+
Party 3
Baron Samedi
Baron Samedi
Parolim
Baron Samedi
Level 27
God Stats
28W - 39L
1,398 SR
Queue Stats
101W - 80L
1,475 Elo+
Party 1
Chang'e
Chang'e
XaprocaNaTapioca
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
igorvascon
Kukulkan
Level 29
God Stats
4W - 0L
1,852 SR
Queue Stats
15W - 13L
1,489 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,489 Elo+

VS

Team Averages
Level 12
1,610 SR
1,427 Elo+
Scylla
Scylla
Arqmoney
Scylla
Level 4
God Stats
1W - 1L
1,794 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 2
Discordia
Discordia
LaxRJ4446
Discordia
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,300 Elo+
Solo
Thor
Thor
SoulStealer98
Thor
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
Tricubo
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,188 Elo+
Solo
Neith
Neith
WOBBUFETT979
Neith
Level 16
God Stats
1W - 3L
1,571 SR
Queue Stats
38W - 59L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JTacobell
Anhur
20
9 / 0 / 19
13,146
1,096
17,759
11,027
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Kavericks
Jormungandr
19
4 / 3 / 25
12,167
1,014
16,094
16,103
19,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Parolim
Baron Samedi
20
6 / 1 / 24
12,985
1,082
13,229
11,655
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 21
12,015
1,001
7,036
17,243
6,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
igorvascon
Kukulkan
20
18 / 2 / 15
15,417
1,285
34,999
9,455
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arqmoney
Scylla
17
3 / 12 / 5
11,440
953
11,974
19,938
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
LaxRJ4446
Discordia
18
2 / 9 / 9
11,345
945
18,439
20,196
6,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 8 / 8
11,569
964
8,161
23,236
9,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tricubo
Baron Samedi
17
4 / 9 / 3
11,940
995
11,233
19,341
8,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 7
10,471
873
11,500
12,125
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
44
40
Kills
12
12
Deaths
40
104
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arqmoney
Scylla
3
12
5
0.46
W
Anhur
JTacobell
Anhur
9
0
19
18.5
W
Jormungandr
Kavericks
Jormungandr
4
3
25
5.5
L
Discordia
LaxRJ4446
Discordia
2
9
9
0.72
W
Baron Samedi
Parolim
Baron Samedi
6
1
24
18
L
3
8
8
0.88
L
Baron Samedi
Tricubo
Baron Samedi
4
9
3
0.61
L
0
2
7
1.75
W
3
6
21
2.25
W
Kukulkan
igorvascon
Kukulkan
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,117
Damage
61,307
65,483
Taken
94,836
40,900
Mitigated
35,612
15,778
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arqmoney
Scylla
11,974
2,507
0
0
19,938
6,725
0
12,620
7,318
19,568
0
W
Anhur
JTacobell
Anhur
17,759
6,697
0
1,562
11,027
4,395
0
7,024
3,797
0
36,627
W
Jormungandr
Kavericks
Jormungandr
16,094
2,605
0
0
16,103
19,259
0
10,334
5,769
27,979
0
L
Discordia
LaxRJ4446
Discordia
18,439
726
0
630
20,196
6,574
0
15,595
4,601
40,480
0
W
Baron Samedi
Parolim
Baron Samedi
13,229
898
3,913
2,498
11,655
5,888
0
7,432
3,877
48,567
0
L
8,161
1,603
0
0
23,236
9,976
0
18,298
4,938
0
15,416
L
Baron Samedi
Tricubo
Baron Samedi
11,233
767
1,830
1,360
19,341
8,212
0
14,658
4,683
34,607
0
L
11,500
4,136
0
1,118
12,125
4,125
0
10,187
1,938
0
39,380
W
7,036
1,105
4,243
3,562
17,243
6,864
0
11,645
5,598
18,257
0
W
Kukulkan
igorvascon
Kukulkan
34,999
2,712
0
0
9,455
4,494
0
5,211
4,244
53,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,730
Gold Earned
56,765
228
Minions Killed
200
7
Camps Cleared
4
1,078,164
Distance Traveled
1,038,141
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,440
953
21
2
1
204,954
2
W
Anhur
13,146
1,096
40
3
5
269,032
2
W
Jormungandr
12,167
1,014
22
2
0
200,465
0
L
Discordia
11,345
945
48
4
1
218,862
1
W
Baron Samedi
12,985
1,082
78
7
1
215,715
0
L
Thor
11,569
964
18
2
1
216,150
0
L
Baron Samedi
11,940
995
48
4
1
194,259
0
L
Neith
10,471
873
65
5
0
203,916
0
W
Chang'e
12,015
1,001
39
3
1
196,794
4
W
Kukulkan
15,417
1,285
49
4
0
196,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role