Player Matchup

Guan Yu
Guan Yu
Droze
Guan Yu
Level 48
God Stats
12W - 6L
1,677 SR
Queue Stats
41W - 44L
1,647 Elo+
Party 1
Jing Wei
Jing Wei
GuyFelix
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pessibrok
Gilgamesh
Level 88
God Stats
15W - 9L
1,608 SR
Queue Stats
121W - 132L
1,466 Elo+
Party 3
Vulcan
Vulcan
Svampfest
Vulcan
Level 141
God Stats
2W - 4L
1,386 SR
Queue Stats
267W - 233L
1,587 Elo+
Party 3
Serqet
Serqet
shershaw
Serqet
Level 144
God Stats
2W - 0L
1,490 SR
Queue Stats
102W - 84L
1,645 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,569 Elo+

VS

Team Averages
Level 89
1,570 SR
1,548 Elo+
Ravana
Ravana
AyahuascaBrew
Ravana
Level 47
God Stats
2W - 8L
1,710 SR
Queue Stats
93W - 102L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
KeFyL
Kuzenbo
Level 129
God Stats
0W - 4L
1,141 SR
Queue Stats
187W - 175L
1,532 Elo+
Solo
Medusa
Medusa
Xephyr1
Medusa
Level 41
God Stats
2W - 4L
1,916 SR
Queue Stats
154W - 136L
1,572 Elo+
Solo
Merlin
Merlin
cdvjose
Merlin
Level 108
God Stats
2W - 3L
1,520 SR
Queue Stats
221W - 189L
1,520 Elo+
Party 2
Anubis
Anubis
luisseijo
Anubis
Level 118
God Stats
12W - 14L
1,560 SR
Queue Stats
320W - 311L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Droze
Guan Yu
19
3 / 3 / 12
12,717
578
5,698
18,848
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
GuyFelix
Jing Wei
19
1 / 5 / 1
12,389
563
7,323
18,617
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Pessibrok
Gilgamesh
20
8 / 4 / 6
14,063
639
11,868
18,406
13,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Svampfest
Vulcan
20
8 / 2 / 8
13,616
619
17,555
14,864
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
shershaw
Serqet
20
10 / 3 / 7
13,526
615
22,369
18,452
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
10,875
494
10,070
16,819
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
KeFyL
Kuzenbo
15
3 / 3 / 6
10,356
471
9,524
22,807
29,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Xephyr1
Medusa
19
6 / 3 / 4
12,461
566
15,072
14,235
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
cdvjose
Merlin
17
2 / 5 / 5
10,821
492
13,440
11,655
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
luisseijo
Anubis
15
3 / 11 / 2
10,241
466
9,278
17,246
7,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
30
Kills
17
17
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Guan Yu
Droze
Guan Yu
3
3
12
3
W
Jing Wei
GuyFelix
Jing Wei
1
5
1
0.3
L
Kuzenbo
KeFyL
Kuzenbo
3
3
6
2
W
Gilgamesh
Pessibrok
Gilgamesh
8
4
6
2.75
W
Vulcan
Svampfest
Vulcan
8
2
8
6
L
Medusa
Xephyr1
Medusa
6
3
4
2.67
L
Merlin
cdvjose
Merlin
2
5
5
0.9
L
Anubis
luisseijo
Anubis
3
11
2
0.36
W
Serqet
shershaw
Serqet
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
57,384
89,187
Taken
82,762
51,778
Mitigated
56,055
33,513
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,070
3,407
0
3,017
16,819
9,432
492
2,662
13,203
0
66,534
W
Guan Yu
Droze
Guan Yu
5,698
898
3,122
7,566
18,848
15,837
749
7,244
11,416
0
61,409
W
Jing Wei
GuyFelix
Jing Wei
7,323
4,517
0
6,403
18,617
8,661
5,244
4,593
13,926
0
108,223
L
Kuzenbo
KeFyL
Kuzenbo
9,524
4,096
0
3,700
22,807
29,674
196
5,799
15,672
37,512
0
W
Gilgamesh
Pessibrok
Gilgamesh
11,868
3,562
0
4,882
18,406
13,518
0
9,083
9,161
0
73,473
W
Vulcan
Svampfest
Vulcan
17,555
3,326
0
5,646
14,864
6,133
1,819
7,103
7,307
105,520
0
L
Medusa
Xephyr1
Medusa
15,072
7,031
0
543
14,235
6,025
325
2,537
11,252
0
103,129
L
Merlin
cdvjose
Merlin
13,440
811
0
1,946
11,655
3,793
0
4,802
6,683
77,484
0
L
Anubis
luisseijo
Anubis
9,278
559
0
3,681
17,246
7,131
0
1,755
15,491
50,784
0
W
Serqet
shershaw
Serqet
22,369
3,866
0
5,894
18,452
7,629
2,237
6,806
11,404
0
85,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,311
Gold Earned
54,754
718
Minions Killed
583
0
Camps Cleared
0
2,260,391
Distance Traveled
2,000,135
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,875
494
114
5
0
438,006
3
W
Guan Yu
12,717
578
105
5
0
458,452
3
W
Jing Wei
12,389
563
165
8
0
370,520
5
L
Kuzenbo
10,356
471
48
2
0
448,975
11
W
Gilgamesh
14,063
639
150
7
0
454,937
9
W
Vulcan
13,616
619
174
8
0
470,803
8
L
Medusa
12,461
566
166
8
0
404,675
4
L
Merlin
10,821
492
152
7
0
412,818
3
L
Anubis
10,241
466
103
5
0
295,661
4
W
Serqet
13,526
615
124
6
0
505,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role