Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AnirGhost
Kukulkan
Level 17
God Stats
29W - 19L
1,452 SR
Queue Stats
70W - 56L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
K-U-R-O__K-U-R-O
Kuzenbo
Level 18
God Stats
11W - 14L
1,531 SR
Queue Stats
21W - 28L
1,296 Elo+
Solo
Skadi
Skadi
SgtShortfuse
Skadi
Level 27
God Stats
2W - 2L
1,578 SR
Queue Stats
18W - 13L
1,489 Elo+
Party 1
Geb
Geb
XLIIX1933
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,445 Elo+

VS

Team Averages
Level 22
1,427 SR
1,437 Elo+
Tyr
Tyr
BlacK_Yami-_-
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
EFL_lolozoute
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
HNScot
Hou Yi
Level 8
God Stats
7W - 13L
1,234 SR
Queue Stats
34W - 42L
1,388 Elo+
Solo
Hel
Hel
Hich94333
Hel
Level 29
God Stats
4W - 7L
1,279 SR
Queue Stats
128W - 114L
1,452 Elo+
Solo
Ares
Ares
SHaDoWZz_Jaish
Ares
Level 23
God Stats
14W - 12L
1,623 SR
Queue Stats
115W - 122L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 2 / 3
8,249
550
7,505
10,120
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
AnirGhost
Kukulkan
15
5 / 1 / 2
8,715
581
5,153
5,490
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 1 / 1
9,332
622
7,686
8,399
6,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 3 / 1
7,785
519
5,230
5,499
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 5
7,025
468
3,101
9,230
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,840
456
2,575
8,060
2,911
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
EFL_lolozoute
Ao Kuang
11
3 / 5 / 0
6,920
461
6,957
12,007
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
HNScot
Hou Yi
9
0 / 5 / 2
6,008
401
2,958
8,113
2,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 2
7,532
502
5,479
10,433
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 2 / 1
8,015
534
3,597
10,300
5,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
22
Kills
8
10
Deaths
22
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
3
2.75
W
Kukulkan
AnirGhost
Kukulkan
5
1
2
6
L
1
4
0
0.25
L
Ao Kuang
EFL_lolozoute
Ao Kuang
3
5
0
0.6
L
Hou Yi
HNScot
Hou Yi
0
5
2
0.2
L
1
6
2
0.33
W
8
1
1
8.5
L
3
2
1
1.75
W
5
3
1
1.83
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
21,566
38,738
Taken
48,913
21,916
Mitigated
18,868
7,525
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,505
2,118
0
3,959
10,120
5,504
0
4,126
5,876
0
51,860
W
Kukulkan
AnirGhost
Kukulkan
5,153
443
0
135
5,490
1,791
650
3,353
1,825
47,308
0
L
2,575
676
0
1,260
8,060
2,911
402
4,790
3,270
0
21,809
L
Ao Kuang
EFL_lolozoute
Ao Kuang
6,957
2,011
0
2,686
12,007
3,923
0
1,999
10,006
40,829
0
L
Hou Yi
HNScot
Hou Yi
2,958
1,704
0
1,350
8,113
2,331
495
2,275
5,798
0
21,217
L
5,479
729
1,055
2,504
10,433
3,747
0
5,380
4,823
39,563
0
W
7,686
2,471
0
2,659
8,399
6,909
14
2,484
5,875
45,862
0
L
3,597
91
0
1,330
10,300
5,956
131
1,224
9,076
30,335
0
W
5,230
2,978
0
0
5,499
1,625
894
2,000
3,499
0
34,230
W
3,101
203
0
772
9,230
6,087
165
3,562
5,630
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
35,315
383
Minions Killed
294
0
Camps Cleared
0
1,368,337
Distance Traveled
1,341,598
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,249
550
94
6
0
317,139
0
W
Kukulkan
8,715
581
103
7
0
289,940
0
L
Tyr
6,840
456
40
3
0
281,519
0
L
Ao Kuang
6,920
461
71
5
0
290,291
3
L
Hou Yi
6,008
401
49
3
0
269,253
5
L
Hel
7,532
502
91
6
0
248,505
5
W
Kuzenbo
9,332
622
86
6
0
289,044
3
L
Ares
8,015
534
43
3
0
252,030
4
W
Skadi
7,785
519
70
5
0
219,580
0
W
Geb
7,025
468
30
2
0
252,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role