Player Matchup

Ganesha
Ganesha
Masters
Europheus-
Ganesha
Masters
Level 88
God Stats
4W - 3L
1,821 SR
Queue Stats
216W - 204L
2,451 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
IDindisponible_
Baba Yaga
Diamond I
Level 160
God Stats
1W - 0L
2,084 SR
Queue Stats
167W - 137L
2,403 MMR
Solo
Erlang Shen
Erlang Shen
Masters
imZeIReF
Erlang Shen
Masters
Level 82
God Stats
6W - 3L
1,579 SR
Queue Stats
577W - 563L
2,629 MMR
Solo
Cernunnos
Cernunnos
Masters
l Jxstice
Cernunnos
Masters
Level 158
God Stats
11W - 8L
1,821 SR
Queue Stats
310W - 254L
2,629 MMR
Solo
Medusa
Medusa
Diamond II
omidpluss
Medusa
Diamond II
Level 159
God Stats
6W - 8L
1,800 SR
Queue Stats
180W - 165L
2,381 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,821 SR
2,499 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,676 SR
2,380 MMR
Bacchus
Bacchus
Diamond II
AS-12-27
Bacchus
Diamond II
Level 160
God Stats
3W - 4L
1,564 SR
Queue Stats
336W - 334L
2,334 MMR
Solo
Nemesis
Nemesis
Grandmaster
Hinatа
Nemesis
Grandmaster
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond V
PlebKnifer
Anhur
Diamond V
Level 47
God Stats
20W - 11L
2,012 SR
Queue Stats
139W - 93L
2,338 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Rippified
Hun Batz
Diamond III
Level 152
God Stats
5W - 5L
1,685 SR
Queue Stats
358W - 334L
2,332 MMR
Solo
Tiamat
Tiamat
Masters
nate2799
Tiamat
Masters
Level 160
God Stats
11W - 13L
1,619 SR
Queue Stats
626W - 489L
3,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Europheus-
Ganesha
19
0 / 3 / 20
13,490
540
6,109
25,083
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
IDindisponible_
Baba Yaga
20
4 / 1 / 12
16,232
649
17,296
12,721
12,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
imZeIReF
Erlang Shen
20
11 / 6 / 11
16,052
642
17,697
21,715
17,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
l Jxstice
Cernunnos
20
9 / 5 / 7
16,648
666
26,880
25,402
11,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
omidpluss
Medusa
20
6 / 9 / 11
14,937
597
16,781
21,747
9,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaSun WukongTsukuyomiScyllaSet

VS

Bans
HeimdallrGebGuan YuCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AS-12-27
Bacchus
15
3 / 3 / 7
12,181
487
5,785
17,194
20,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Hinatа
Nemesis
20
12 / 7 / 4
13,212
528
19,627
23,208
13,640
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
20
4 / 7 / 4
14,600
584
17,984
24,471
9,873
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Rippified
Hun Batz
20
2 / 4 / 5
13,349
534
10,971
22,328
18,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
nate2799
Tiamat
20
3 / 9 / 5
12,287
491
19,851
17,943
12,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
30
Kills
24
24
Deaths
30
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AS-12-27
Bacchus
3
3
7
2.17
W
Ganesha
Europheus-
Ganesha
0
3
20
3.33
L
Nemesis
Hinatа
Nemesis
12
7
4
2
W
Baba Yaga
IDindisponible_
Baba Yaga
4
1
12
10
L
Anhur
4
7
4
0.86
L
Hun Batz
Rippified
Hun Batz
2
4
5
1.13
W
Erlang Shen
imZeIReF
Erlang Shen
11
6
11
2.75
W
Cernunnos
l Jxstice
Cernunnos
9
5
7
2.5
L
Tiamat
nate2799
Tiamat
3
9
5
0.61
W
Medusa
omidpluss
Medusa
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,763
Damage
74,218
106,668
Taken
105,144
78,896
Mitigated
74,088
27,688
Healing
22,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AS-12-27
Bacchus
5,785
401
0
1,075
17,194
20,288
0
2,760
14,434
11,426
0
W
Ganesha
Europheus-
Ganesha
6,109
1,020
0
1,559
25,083
28,431
481
5,626
19,196
39,366
0
L
Nemesis
Hinatа
Nemesis
19,627
12,351
0
3,288
23,208
13,640
671
4,278
18,930
0
101,477
W
Baba Yaga
IDindisponible_
Baba Yaga
17,296
1,453
0
6,406
12,721
12,929
2,779
2,340
10,243
113,893
0
L
Anhur
17,984
12,961
0
8,255
24,471
9,873
0
4,694
19,777
0
125,552
L
Hun Batz
Rippified
Hun Batz
10,971
2,386
0
7,191
22,328
18,092
0
6,900
15,428
0
104,694
W
Erlang Shen
imZeIReF
Erlang Shen
17,697
10,290
0
2,960
21,715
17,190
0
6,136
15,386
0
114,816
W
Cernunnos
l Jxstice
Cernunnos
26,880
16,687
0
14,405
25,402
11,240
9,567
3,777
21,581
0
176,044
L
Tiamat
nate2799
Tiamat
19,851
1,898
0
2,304
17,943
12,195
68
4,773
13,170
91,121
0
W
Medusa
omidpluss
Medusa
16,781
5,832
0
2,358
21,747
9,106
810
7,463
13,927
0
87,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,359
Gold Earned
65,629
813
Minions Killed
727
0
Camps Cleared
0
2,317,126
Distance Traveled
2,085,212
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,181
487
8
0
0
273,625
6
W
Ganesha
13,490
540
30
1
0
483,372
7
L
Nemesis
13,212
528
137
5
0
500,754
3
W
Baba Yaga
16,232
649
242
10
0
461,732
7
L
Anhur
14,600
584
217
9
0
411,506
5
L
Hun Batz
13,349
534
199
8
0
476,477
9
W
Erlang Shen
16,052
642
172
7
0
521,640
8
W
Cernunnos
16,648
666
202
8
0
440,565
7
L
Tiamat
12,287
491
166
7
0
422,850
1
W
Medusa
14,937
597
167
7
0
409,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role