Player Matchup

Arachne
Arachne
AmoSoloTe
Arachne
Level 29
God Stats
6W - 3L
1,605 SR
Queue Stats
102W - 88L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
OKAMI x MMI
Heimdallr
Level 25
God Stats
17W - 19L
1,602 SR
Queue Stats
181W - 143L
1,614 Elo+
Party 4
Aphrodite
Aphrodite
UCalaprese
Aphrodite
Level 97
God Stats
3W - 3L
1,220 SR
Queue Stats
239W - 226L
1,442 Elo+
Party 2
Athena
Athena
darkshadow4431
Athena
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 97L
1,571 Elo+
Party 4
Jormungandr
Jormungandr
laserbohne
Jormungandr
Level 116
God Stats
7W - 6L
1,803 SR
Queue Stats
443W - 402L
1,571 Elo+
Party 4
Team Averages
Level 70
1,546 SR
1,530 Elo+

VS

Team Averages
Level 36
1,456 SR
1,364 Elo+
Sun Wukong
Sun Wukong
GalaxyBoots
Sun Wukong
Level 42
God Stats
11W - 13L
1,506 SR
Queue Stats
384W - 406L
1,414 Elo+
Party 1
Hel
Hel
IPuntnans
Hel
Level 27
God Stats
4W - 11L
1,346 SR
Queue Stats
170W - 195L
1,366 Elo+
Party 1
Neith
Neith
RussianPanda969
Neith
Level 24
God Stats
2W - 3L
1,488 SR
Queue Stats
42W - 57L
1,397 Elo+
Party 1
Awilix
Awilix
d_f80
Awilix
Level 59
God Stats
1W - 3L
1,471 SR
Queue Stats
354W - 377L
1,313 Elo+
Party 3
Merlin
Merlin
zama29
Merlin
Level 29
God Stats
3W - 3L
1,468 SR
Queue Stats
77W - 102L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmoSoloTe
Arachne
13
4 / 1 / 2
7,865
524
9,313
9,573
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
OKAMI x MMI
Heimdallr
12
0 / 1 / 3
7,742
516
5,867
8,113
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
UCalaprese
Aphrodite
13
5 / 1 / 3
8,043
536
6,024
8,635
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 1 / 5
7,938
529
4,822
10,498
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
laserbohne
Jormungandr
14
0 / 2 / 0
8,230
549
5,822
10,208
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GalaxyBoots
Sun Wukong
14
2 / 0 / 0
8,039
536
9,001
11,416
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 4 / 1
6,039
403
3,058
8,421
2,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 2 / 1
6,959
464
4,564
7,774
2,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
d_f80
Awilix
11
2 / 2 / 1
7,109
474
3,381
11,128
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
zama29
Merlin
11
0 / 3 / 1
6,606
440
5,076
6,176
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
6
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
AmoSoloTe
Arachne
4
1
2
5
L
Sun Wukong
GalaxyBoots
Sun Wukong
2
0
0
2
L
1
4
1
0.38
W
Heimdallr
OKAMI x MMI
Heimdallr
0
1
3
1.5
L
1
2
1
0.75
W
Aphrodite
UCalaprese
Aphrodite
5
1
3
6.5
L
Awilix
d_f80
Awilix
2
2
1
1.25
W
2
1
5
4.5
W
Jormungandr
laserbohne
Jormungandr
0
2
0
0
L
Merlin
zama29
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
25,080
47,027
Taken
44,915
24,913
Mitigated
16,380
19,437
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AmoSoloTe
Arachne
9,313
7,201
0
987
9,573
3,443
0
1,059
8,358
0
50,984
L
Sun Wukong
GalaxyBoots
Sun Wukong
9,001
1,828
0
3,285
11,416
5,862
252
5,533
5,393
0
58,556
L
3,058
242
1,011
2,072
8,421
2,434
468
2,774
5,647
21,052
0
W
Heimdallr
OKAMI x MMI
Heimdallr
5,867
1,402
0
3,949
8,113
3,106
2,266
744
7,369
0
49,554
L
4,564
1,736
0
2,323
7,774
2,447
1,446
1,584
6,190
0
35,110
W
Aphrodite
UCalaprese
Aphrodite
6,024
1,518
4,153
5,693
8,635
3,606
1,131
3,506
4,605
35,099
0
L
Awilix
d_f80
Awilix
3,381
1,388
0
2,681
11,128
3,607
0
3,044
8,084
0
33,091
W
4,822
1,666
0
1,459
10,498
6,426
1,257
1,981
8,353
25,915
0
W
Jormungandr
laserbohne
Jormungandr
5,822
1,440
0
3,196
10,208
8,332
252
0
10,208
46,626
0
L
Merlin
zama29
Merlin
5,076
194
0
0
6,176
2,030
360
3,243
2,933
32,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
34,752
409
Minions Killed
345
0
Camps Cleared
0
1,427,969
Distance Traveled
1,500,499
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,865
524
85
6
0
323,222
3
L
Sun Wukong
8,039
536
108
7
0
342,952
3
L
Hel
6,039
403
32
2
0
288,412
2
W
Heimdallr
7,742
516
89
6
0
256,182
8
L
Neith
6,959
464
73
5
0
259,174
3
W
Aphrodite
8,043
536
75
5
0
250,831
0
L
Awilix
7,109
474
66
4
0
343,893
0
W
Athena
7,938
529
35
2
0
334,425
2
W
Jormungandr
8,230
549
125
8
0
263,309
2
L
Merlin
6,606
440
66
4
0
266,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role