Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Large Wedge
Ares
Level 23
God Stats
1W - 1L
1,510 SR
Queue Stats
37W - 27L
1,457 Elo+
Solo
Nox
Nox
agente2764
Nox
Level 28
God Stats
18W - 12L
1,687 SR
Queue Stats
211W - 244L
1,453 Elo+
Party 1
Nike
Nike
stuckinbronzepls
Nike
Level 30
God Stats
2W - 2L
1,374 SR
Queue Stats
100W - 91L
1,421 Elo+
Solo
Medusa
Medusa
z668alex
Medusa
Level 29
God Stats
21W - 27L
1,423 SR
Queue Stats
395W - 440L
1,376 Elo+
Party 1
Team Averages
Level 28
1,499 SR
1,441 Elo+

VS

Team Averages
Level 17
1,574 SR
1,523 Elo+
Chiron
Chiron
IDontSmurfx
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 27L
1,433 Elo+
Solo
Ra
Ra
aFire_NightMare
Ra
Level 17
God Stats
13W - 12L
1,459 SR
Queue Stats
108W - 79L
1,565 Elo+
Solo
Aphrodite
Aphrodite
gili150905
Aphrodite
Level 18
God Stats
3W - 4L
1,771 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 2
King Arthur
King Arthur
sir-sharon2
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
yarin2612
Mercury
Level 18
God Stats
2W - 1L
1,639 SR
Queue Stats
31W - 23L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 6 / 4
8,868
554
9,977
11,809
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 5
8,226
514
5,170
12,375
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 1 / 5
8,447
528
5,875
10,307
4,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 0 / 3
10,598
662
14,030
9,673
8,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
z668alex
Medusa
11
1 / 5 / 6
7,476
467
4,358
8,912
3,024
Boots

Boots

+6%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
10 / 5 / 2
9,457
591
15,782
16,543
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
7,109
444
2,920
8,052
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
gili150905
Aphrodite
13
0 / 4 / 11
7,697
481
5,390
9,725
3,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sir-sharon2
King Arthur
11
2 / 4 / 0
7,029
439
1,348
10,445
4,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
yarin2612
Mercury
15
3 / 4 / 1
8,953
560
5,464
11,402
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
23
Kills
15
15
Deaths
23
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
6
4
1.5
L
Chiron
10
5
2
2.2
W
3
3
5
1.83
L
0
6
1
0.08
W
4
1
5
6.5
L
Aphrodite
gili150905
Aphrodite
0
4
11
1.38
L
King Arthur
sir-sharon2
King Arthur
2
4
0
0.5
W
8
0
3
9.5
L
Mercury
yarin2612
Mercury
3
4
1
0.88
W
Medusa
z668alex
Medusa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
30,904
53,076
Taken
56,167
29,589
Mitigated
21,327
9,711
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,977
6,241
0
2,346
11,809
3,982
945
1,162
10,639
0
48,018
L
Chiron
15,782
10,078
255
6,274
16,543
5,911
2,472
4,119
12,323
0
61,917
W
5,170
676
0
943
12,375
10,070
96
1,637
10,698
21,915
0
L
2,920
117
137
391
8,052
2,660
387
2,312
5,740
33,454
0
W
5,875
662
0
2,646
10,307
4,015
569
2,312
7,749
32,932
0
L
Aphrodite
gili150905
Aphrodite
5,390
838
1,267
2,924
9,725
3,384
260
1,726
7,999
24,709
0
L
King Arthur
sir-sharon2
King Arthur
1,348
243
0
1,647
10,445
4,560
0
609
9,836
0
16,736
W
14,030
1,940
0
2,417
9,673
8,498
0
1,113
8,500
0
79,955
L
Mercury
yarin2612
Mercury
5,464
2,554
0
4,637
11,402
4,812
0
2,250
9,152
0
64,079
W
Medusa
z668alex
Medusa
4,358
1,578
0
1,359
8,912
3,024
605
1,658
7,180
0
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
40,245
399
Minions Killed
360
0
Camps Cleared
0
1,450,952
Distance Traveled
1,457,259
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,868
554
80
5
0
275,117
1
L
Chiron
9,457
591
93
6
0
241,754
2
W
Ares
8,226
514
26
2
0
291,671
0
L
Ra
7,109
444
71
4
0
309,225
4
W
Nox
8,447
528
62
4
0
276,340
3
L
Aphrodite
7,697
481
47
3
0
268,722
1
L
King Arthur
7,029
439
23
1
0
329,937
1
W
Nike
10,598
662
154
10
0
337,829
2
L
Mercury
8,953
560
126
8
0
307,621
0
W
Medusa
7,476
467
77
5
0
269,995
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role