Player Matchup

Loki
Loki
GodZilas
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Greenracon
Khepri
Level 68
God Stats
10W - 10L
1,782 SR
Queue Stats
718W - 698L
1,469 Elo+
Solo
Artemis
Artemis
VinDieselThe1st
Artemis
Level 28
God Stats
49W - 35L
1,565 SR
Queue Stats
93W - 98L
1,483 Elo+
Party 1
Hel
Hel
callumyates02
Hel
Level 45
God Stats
3W - 3L
1,848 SR
Queue Stats
86W - 96L
1,370 Elo+
Party 1
Janus
Janus
vcop225
Janus
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
541W - 558L
1,414 Elo+
Party 1
Team Averages
Level 77
1,639 SR
1,447 Elo+

VS

Team Averages
Level 63
1,497 SR
1,378 Elo+
Neith
Neith
LRex91
Neith
Level 66
God Stats
1W - 1L
1,459 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 2
Horus
Horus
Mispel0tas
Horus
Level 66
God Stats
1W - 0L
1,407 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 2
Janus
Janus
SidewaysPenguin
Janus
Level 88
God Stats
5W - 4L
1,547 SR
Queue Stats
150W - 148L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TarracoTor
Cthulhu
Level 25
God Stats
1W - 2L
1,572 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 2
Arachne
Arachne
kraos08
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 4 / 0
7,638
509
3,022
9,603
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Greenracon
Khepri
11
1 / 2 / 1
6,942
463
4,655
8,742
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
6,731
449
7,632
9,608
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,746
516
3,075
10,074
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
vcop225
Janus
13
1 / 2 / 1
7,713
514
3,578
7,227
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LRex91
Neith
13
0 / 0 / 6
7,190
479
7,663
7,279
2,634
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
13
3 / 2 / 3
7,892
526
5,177
11,493
5,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 0
9,261
617
5,834
6,081
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TarracoTor
Cthulhu
14
1 / 0 / 3
8,059
537
4,364
4,892
3,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
kraos08
Arachne
15
10 / 1 / 3
9,271
618
9,458
12,347
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
0
0.25
L
Khepri
Greenracon
Khepri
1
2
1
0.75
W
Neith
LRex91
Neith
0
0
6
3
W
Horus
3
2
3
2.25
W
2
1
0
2
W
Cthulhu
TarracoTor
Cthulhu
1
0
3
2.5
L
1
3
1
0.5
L
0
5
1
0.1
W
Arachne
kraos08
Arachne
10
1
3
11.5
L
Janus
vcop225
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
32,496
45,254
Taken
42,092
20,374
Mitigated
20,055
12,434
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,022
566
0
1,045
9,603
4,177
0
3,533
5,685
0
45,229
L
Khepri
Greenracon
Khepri
4,655
445
576
2,133
8,742
8,090
0
0
8,742
24,752
0
W
Neith
LRex91
Neith
7,663
2,880
0
1,821
7,279
2,634
0
2,367
4,912
0
47,946
W
Horus
5,177
2,744
3,582
5,138
11,493
5,925
0
2,970
8,523
0
16,199
W
5,834
82
0
1,555
6,081
2,116
0
3,024
2,927
76,659
0
W
Cthulhu
TarracoTor
Cthulhu
4,364
476
0
1,214
4,892
3,837
68
111
4,781
39,856
0
L
7,632
3,301
0
2,603
9,608
3,212
0
0
9,608
0
41,112
L
3,075
173
74
2,777
10,074
2,872
0
4,898
5,176
48,059
0
W
Arachne
kraos08
Arachne
9,458
6,129
0
5,396
12,347
5,543
0
2,650
9,641
0
58,312
L
Janus
vcop225
Janus
3,578
398
0
3,226
7,227
2,023
0
1,357
5,845
47,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
41,673
430
Minions Killed
444
0
Camps Cleared
0
1,368,886
Distance Traveled
1,507,624
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,638
509
90
6
0
283,742
6
L
Khepri
6,942
463
43
3
0
280,880
4
W
Neith
7,190
479
93
6
0
238,925
1
W
Horus
7,892
526
17
1
0
319,799
3
W
Janus
9,261
617
157
10
0
309,128
5
W
Cthulhu
8,059
537
86
6
0
267,954
2
L
Artemis
6,731
449
73
5
0
239,446
4
L
Hel
7,746
516
113
8
0
264,379
6
W
Arachne
9,271
618
91
6
0
371,818
5
L
Janus
7,713
514
111
7
0
300,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role