Player Matchup

Cthulhu
Cthulhu
Cososchi
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,308 Elo+
Solo
Hou Yi
Hou Yi
Pibe23
Hou Yi
Level 4
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 2
Tyr
Tyr
Shapefinders
Tyr
Level 27
God Stats
12W - 15L
1,500 SR
Queue Stats
116W - 136L
1,342 Elo+
Solo
Anubis
Anubis
rozanka66
Anubis
Level 64
God Stats
25W - 35L
1,418 SR
Queue Stats
155W - 138L
1,450 Elo+
Party 2
Janus
Janus
tyrkisk
Janus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,437 SR
1,374 Elo+

VS

Team Averages
Level 13
1,532 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Dalpio
Baron Samedi
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Susano
Susano
EnmanuelMusicc
Susano
Level 40
God Stats
2W - 6L
1,816 SR
Queue Stats
64W - 102L
1,349 Elo+
Party 1
Neith
Neith
PetterGod
Neith
Level 18
God Stats
3W - 5L
1,344 SR
Queue Stats
25W - 36L
1,350 Elo+
Party 1
Zeus
Zeus
Sopraa77
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Solo
Ares
Ares
chupapimunyanyo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cososchi
Cthulhu
10
2 / 3 / 3
6,373
455
4,999
7,869
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Pibe23
Hou Yi
12
4 / 2 / 5
7,615
544
4,399
6,043
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 5
6,484
463
1,939
6,775
3,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
rozanka66
Anubis
13
7 / 1 / 3
8,340
596
7,082
7,224
3,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
tyrkisk
Janus
17
18 / 1 / 2
10,496
750
12,934
8,022
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dalpio
Baron Samedi
11
2 / 5 / 4
6,643
475
9,194
7,961
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 6 / 1
7,706
550
3,903
9,728
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PetterGod
Neith
7
1 / 4 / 2
5,370
384
1,066
5,119
1,377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
2 / 8 / 0
6,413
458
5,241
8,427
2,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 3
5,521
394
3,734
11,298
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
31
Kills
9
9
Deaths
31
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cososchi
Cthulhu
2
3
3
1.17
L
Baron Samedi
Dalpio
Baron Samedi
2
5
4
0.8
L
4
6
1
0.75
L
Neith
PetterGod
Neith
1
4
2
0.5
W
Hou Yi
Pibe23
Hou Yi
4
2
5
3.25
W
0
2
5
1.25
L
Zeus
2
8
0
0.25
L
0
8
3
0.19
W
Anubis
rozanka66
Anubis
7
1
3
8.5
W
Janus
tyrkisk
Janus
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,353
Damage
23,138
35,933
Taken
42,533
16,862
Mitigated
15,855
9,611
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cososchi
Cthulhu
4,999
864
0
1,062
7,869
4,598
440
3,850
3,736
19,269
0
L
Baron Samedi
Dalpio
Baron Samedi
9,194
582
230
2,294
7,961
2,421
0
4,777
3,059
29,476
0
L
3,903
819
0
1,731
9,728
3,005
0
3,995
5,683
0
28,997
L
Neith
PetterGod
Neith
1,066
402
0
349
5,119
1,377
78
3,529
1,490
0
9,227
W
Hou Yi
Pibe23
Hou Yi
4,399
1,394
0
2,050
6,043
1,978
927
2,276
3,519
0
37,573
W
1,939
364
0
916
6,775
3,683
764
3,693
3,058
0
24,148
L
Zeus
5,241
1,281
0
589
8,427
2,991
664
5,966
2,461
23,609
0
L
3,734
656
0
216
11,298
6,061
0
6,398
4,825
13,649
0
W
Anubis
rozanka66
Anubis
7,082
268
0
3,806
7,224
3,570
570
3,826
3,153
47,036
0
W
Janus
tyrkisk
Janus
12,934
2,642
0
1,777
8,022
3,033
0
3,656
4,298
79,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
31,653
389
Minions Killed
164
0
Camps Cleared
0
1,260,838
Distance Traveled
1,131,591
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,373
455
32
2
0
257,506
0
L
Baron Samedi
6,643
475
38
3
0
248,340
0
L
Susano
7,706
550
54
4
0
244,939
0
L
Neith
5,370
384
16
1
0
168,539
0
W
Hou Yi
7,615
544
69
5
0
204,992
1
W
Tyr
6,484
463
55
4
0
283,251
0
L
Zeus
6,413
458
36
3
0
219,100
0
L
Ares
5,521
394
20
1
0
250,673
0
W
Anubis
8,340
596
97
7
0
230,045
4
W
Janus
10,496
750
136
10
0
285,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role