Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
thebadones2004
Hun Batz
Level 72
God Stats
4W - 1L
1,550 SR
Queue Stats
43W - 41L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
weedsmoke16
Gilgamesh
Level 64
God Stats
23W - 21L
1,549 SR
Queue Stats
220W - 239L
1,440 Elo+
Solo
Team Averages
Level 66
1,533 SR
1,455 Elo+

VS

Team Averages
Level 75
1,441 SR
1,412 Elo+
Bacchus
Bacchus
RoyalMonkey813
Bacchus
Level 125
God Stats
32W - 30L
1,366 SR
Queue Stats
203W - 232L
1,474 Elo+
Solo
Neith
Neith
Thømåş
Neith
Level 33
God Stats
20W - 20L
1,511 SR
Queue Stats
98W - 131L
1,338 Elo+
Solo
Hel
Hel
WickedGamerz
Hel
Level 67
God Stats
51W - 63L
1,445 SR
Queue Stats
55W - 71L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 8
9,781
752
12,794
6,943
3,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
12
3 / 3 / 5
9,029
695
6,617
8,886
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
weedsmoke16
Gilgamesh
12
5 / 1 / 8
9,343
719
10,609
11,679
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 5
7,608
585
7,061
16,176
11,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Thømåş
Neith
11
3 / 1 / 3
8,230
633
4,668
9,085
2,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 4
7,777
598
5,477
11,346
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
6
6
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
8
5
L
1
9
5
0.39
L
Neith
Thømåş
Neith
3
1
3
4.5
L
2
4
4
1
W
Hun Batz
3
3
5
1.83
W
Gilgamesh
weedsmoke16
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
17,206
27,508
Taken
36,607
13,902
Mitigated
19,774
5,510
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,794
581
219
3,096
6,943
3,216
671
4,016
2,927
40,995
0
L
7,061
679
782
810
16,176
11,059
0
4,350
11,549
24,093
0
L
Neith
Thømåş
Neith
4,668
874
0
1,248
9,085
2,977
0
4,406
4,579
0
19,833
L
5,477
363
5,781
5,049
11,346
5,738
326
4,090
7,081
22,023
0
W
Hun Batz
6,617
2,090
0
338
8,886
2,935
615
3,720
5,166
0
47,205
W
Gilgamesh
weedsmoke16
Gilgamesh
10,609
2,826
477
1,380
11,679
7,751
840
4,907
6,772
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
23,615
158
Minions Killed
87
0
Camps Cleared
0
715,765
Distance Traveled
642,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,781
752
61
5
0
212,328
3
L
Bacchus
7,608
585
28
2
0
190,576
1
L
Neith
8,230
633
33
3
0
241,199
0
L
Hel
7,777
598
26
2
0
210,981
4
W
Hun Batz
9,029
695
74
6
0
251,226
4
W
Gilgamesh
9,343
719
23
2
0
252,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role