Player Matchup

Tiamat
Tiamat
Freyasol
Tiamat
Level 21
God Stats
6W - 5L
1,332 SR
Queue Stats
120W - 161L
1,329 Elo+
Solo
Ymir
Ymir
Moko59400
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Threexfire
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,449 Elo+
Party 1
Artemis
Artemis
maga2766
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
psychoactive80
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,466 SR
1,445 Elo+

VS

Team Averages
Level 20
1,429 SR
1,401 Elo+
Nike
Nike
HappiJuJu
Nike
Level 12
God Stats
4W - 1L
1,443 SR
Queue Stats
5W - 3L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Makadoshis1
Cthulhu
Level 29
God Stats
7W - 2L
1,772 SR
Queue Stats
237W - 236L
1,501 Elo+
Solo
Cabrakan
Cabrakan
ShadowSniper2003
Cabrakan
Level 18
God Stats
10W - 12L
1,185 SR
Queue Stats
41W - 54L
1,272 Elo+
Party 2
Sol
Sol
SugaWhite
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 80L
1,538 Elo+
Solo
Chernobog
Chernobog
Young-_-Kayo
Chernobog
Level 14
God Stats
8W - 14L
1,245 SR
Queue Stats
31W - 47L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Freyasol
Tiamat
3
0 / 2 / 1
4,928
290
364
1,733
512
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
1 / 15 / 2
6,576
387
2,860
16,871
8,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Threexfire
Kukulkan
10
1 / 15 / 0
6,337
373
1,690
13,268
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
maga2766
Artemis
9
2 / 20 / 1
6,669
392
4,963
17,079
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 10 / 1
4,992
294
2,345
10,054
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 0 / 2
10,165
598
3,109
12,519
7,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Makadoshis1
Cthulhu
14
13 / 0 / 13
10,408
612
8,205
10,486
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
18 / 1 / 12
10,310
606
13,639
14,105
9,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
17 / 1 / 13
10,956
644
12,582
8,834
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Young-_-Kayo
Chernobog
11
7 / 3 / 13
8,481
499
8,873
6,389
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
112
4
Kills
59
62
Deaths
5
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Freyasol
Tiamat
0
2
1
0.25
W
Nike
4
0
2
5
W
Cthulhu
Makadoshis1
Cthulhu
13
0
13
19.5
L
Ymir
1
15
2
0.13
W
18
1
12
24
W
17
1
13
23.5
L
Kukulkan
Threexfire
Kukulkan
1
15
0
0.07
W
Chernobog
Young-_-Kayo
Chernobog
7
3
13
4.5
L
Artemis
maga2766
Artemis
2
20
1
0.13
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
46,408
59,005
Taken
52,333
22,804
Mitigated
31,406
1,178
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Freyasol
Tiamat
364
102
0
278
1,733
512
0
1,073
660
2,551
0
W
Nike
3,109
526
0
5,626
12,519
7,339
4,133
283
12,186
0
59,973
W
Cthulhu
Makadoshis1
Cthulhu
8,205
1,073
152
3,164
10,486
9,183
1,767
1,672
8,516
42,589
0
L
Ymir
2,860
722
0
314
16,871
8,045
0
12,383
4,488
12,172
0
W
13,639
1,401
125
3,766
14,105
9,257
1,419
2,002
11,994
41,153
0
W
12,582
5,061
0
3,491
8,834
3,222
2,807
1,912
6,834
73,477
0
L
Kukulkan
Threexfire
Kukulkan
1,690
536
0
0
13,268
4,226
0
8,124
5,144
13,829
0
W
Chernobog
Young-_-Kayo
Chernobog
8,873
5,494
0
0
6,389
2,405
669
730
5,307
0
29,083
L
Artemis
maga2766
Artemis
4,963
2,848
0
0
17,079
5,886
0
7,987
9,092
0
16,824
L
2,345
892
0
586
10,054
4,135
0
4,859
5,195
6,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
50,320
68
Minions Killed
428
0
Camps Cleared
0
802,619
Distance Traveled
1,452,444
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,928
290
3
0
0
21,820
0
W
Nike
10,165
598
121
7
0
240,753
5
W
Cthulhu
10,408
612
78
5
0
344,126
2
L
Ymir
6,576
387
14
1
0
232,157
4
W
Cabrakan
10,310
606
64
4
0
306,271
5
W
Sol
10,956
644
122
7
0
303,604
1
L
Kukulkan
6,337
373
31
2
0
153,775
4
W
Chernobog
8,481
499
43
3
0
257,690
0
L
Artemis
6,669
392
14
1
0
244,523
4
L
Cthulhu
4,992
294
6
0
0
150,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role