Player Matchup

Gilgamesh
Gilgamesh
ForesterPL
Gilgamesh
Level 61
God Stats
4W - 4L
1,520 SR
Queue Stats
339W - 538L
1,276 Elo+
Party 2
Ra
Ra
Lamon16
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Sytrysia
Artemis
Level 67
God Stats
15W - 20L
1,446 SR
Queue Stats
350W - 550L
1,276 Elo+
Party 2
Ao Kuang
Ao Kuang
manomoker97
Ao Kuang
Level 45
God Stats
44W - 49L
1,365 SR
Queue Stats
175W - 188L
1,342 Elo+
Solo
Artio
Artio
mavrik303
Artio
Level 109
God Stats
19W - 24L
1,442 SR
Queue Stats
384W - 419L
1,392 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,357 Elo+

VS

Team Averages
Level 49
1,476 SR
1,322 Elo+
Skadi
Skadi
DishierStream98
Skadi
Level 49
God Stats
18W - 12L
1,570 SR
Queue Stats
242W - 232L
1,413 Elo+
Solo
Chaac
Chaac
GyspyDanger1224
Chaac
Level 49
God Stats
21W - 27L
1,547 SR
Queue Stats
228W - 261L
1,347 Elo+
Party 1
Discordia
Discordia
Jorge DCX2
Discordia
Level 36
God Stats
10W - 8L
1,500 SR
Queue Stats
384W - 443L
1,366 Elo+
Solo
Sol
Sol
VegettaJuniorbla
Sol
Level 65
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 4L
1,138 Elo+
Solo
Kuzenbo
Kuzenbo
cupcakebombs
Kuzenbo
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 189L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForesterPL
Gilgamesh
12
6 / 4 / 0
7,962
419
6,919
12,488
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 1
8,365
440
5,349
10,601
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Sytrysia
Artemis
14
1 / 7 / 1
8,196
431
8,513
14,143
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
manomoker97
Ao Kuang
17
4 / 3 / 1
9,865
519
6,223
16,122
6,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
mavrik303
Artio
11
0 / 2 / 1
6,719
354
2,126
14,343
7,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,830
517
19,313
10,455
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 2
10,105
532
8,721
15,846
11,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Jorge DCX2
Discordia
18
4 / 2 / 1
10,985
578
10,222
6,916
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
7,547
397
1,343
8,403
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
cupcakebombs
Kuzenbo
13
3 / 0 / 6
9,536
502
4,266
12,237
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
12
Kills
19
20
Deaths
12
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Gilgamesh
ForesterPL
Gilgamesh
6
4
0
1.5
W
4
3
2
1.67
W
Discordia
Jorge DCX2
Discordia
4
2
1
2.25
L
1
4
1
0.38
L
Artemis
Sytrysia
Artemis
1
7
1
0.21
W
1
5
1
0.3
W
Kuzenbo
cupcakebombs
Kuzenbo
3
0
6
6
L
Ao Kuang
manomoker97
Ao Kuang
4
3
1
1.5
L
Artio
mavrik303
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
43,865
67,697
Taken
53,857
31,792
Mitigated
35,240
21,907
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,313
11,697
0
2,333
10,455
3,864
4,068
2,632
7,823
0
64,481
L
Gilgamesh
ForesterPL
Gilgamesh
6,919
1,187
0
2,762
12,488
7,446
231
1,578
10,882
0
28,689
W
8,721
1,438
160
8,906
15,846
11,939
1,460
4,231
11,615
23
52,741
W
Discordia
Jorge DCX2
Discordia
10,222
657
0
1,010
6,916
2,724
2,057
3,107
3,809
72,163
0
L
5,349
1,301
422
1,883
10,601
4,059
236
6,173
3,858
48,354
0
L
Artemis
Sytrysia
Artemis
8,513
1,942
0
2,038
14,143
5,636
0
2,654
11,479
0
54,415
W
1,343
391
0
1,334
8,403
2,377
3,032
1,785
6,618
16,753
0
W
Kuzenbo
cupcakebombs
Kuzenbo
4,266
1,772
0
2,322
12,237
14,336
1,764
1,943
10,294
19,064
0
L
Ao Kuang
manomoker97
Ao Kuang
6,223
1,767
0
9,279
16,122
6,713
0
2,040
14,032
73,094
0
L
Artio
mavrik303
Artio
2,126
73
65
5,458
14,343
7,938
0
2,701
11,592
23,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
48,003
405
Minions Killed
385
0
Camps Cleared
0
1,756,032
Distance Traveled
1,684,141
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,830
517
101
5
0
266,983
4
L
Gilgamesh
7,962
419
44
2
0
386,078
7
W
Chaac
10,105
532
83
4
0
403,945
1
W
Discordia
10,985
578
133
7
0
331,250
0
L
Ra
8,365
440
105
6
0
307,942
1
L
Artemis
8,196
431
97
5
0
334,448
2
W
Sol
7,547
397
37
2
0
343,441
1
W
Kuzenbo
9,536
502
31
2
0
338,522
5
L
Ao Kuang
9,865
519
124
7
0
390,060
0
L
Artio
6,719
354
35
2
0
337,504
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role