Player Matchup

Ao Kuang
Ao Kuang
Aheld12
Ao Kuang
Level 28
God Stats
1W - 4L
1,216 SR
Queue Stats
15W - 16L
1,526 Elo+
Solo
Ymir
Ymir
PattyP3172000
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Th3 TroubleMan
Danzaburou
Level 28
God Stats
40W - 22L
1,500 SR
Queue Stats
294W - 259L
1,495 Elo+
Solo
Kukulkan
Kukulkan
moneyda2kgod_yt
Kukulkan
Level 4
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
slayerswagger123
Fenrir
Level 18
God Stats
6W - 5L
1,526 SR
Queue Stats
32W - 34L
1,362 Elo+
Solo
Team Averages
Level 17
1,382 SR
1,477 Elo+

VS

Team Averages
Level 18
1,522 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Griffinhead99
Sun Wukong
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Thanatos
Thanatos
Jen19743754
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 134L
1,675 Elo+
Solo
Yemoja
Yemoja
PrimusArk
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,491 Elo+
Solo
Artemis
Artemis
ThyArtofRuins
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,439 Elo+
Solo
Anubis
Anubis
ncapoccia14
Anubis
Level 30
God Stats
25W - 25L
1,594 SR
Queue Stats
447W - 482L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aheld12
Ao Kuang
17
9 / 5 / 13
11,292
1,129
16,737
15,647
5,493
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 17
10,207
1,021
10,602
13,891
13,656
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Th3 TroubleMan
Danzaburou
18
12 / 2 / 11
12,907
1,291
20,601
10,224
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
18
4 / 5 / 15
11,099
1,110
10,892
7,332
2,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 2 / 7
11,944
1,194
9,125
10,361
4,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

259

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Griffinhead99
Sun Wukong
15
3 / 8 / 6
9,957
996
6,070
17,196
14,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Jen19743754
Thanatos
13
0 / 7 / 3
8,147
815
1,903
7,650
3,360
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
PrimusArk
Yemoja
17
0 / 7 / 13
10,738
1,074
8,259
19,370
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
17
11 / 7 / 4
12,704
1,270
25,374
15,511
6,832
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
2 / 8 / 10
10,293
1,029
8,487
15,005
8,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
37
Kills
16
16
Deaths
37
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aheld12
Ao Kuang
9
5
13
3.1
L
Sun Wukong
Griffinhead99
Sun Wukong
3
8
6
0.75
L
Thanatos
Jen19743754
Thanatos
0
7
3
0.21
W
2
2
17
5.25
L
Yemoja
PrimusArk
Yemoja
0
7
13
0.93
W
Danzaburou
Th3 TroubleMan
Danzaburou
12
2
11
8.75
L
Artemis
11
7
4
1.86
W
Kukulkan
4
5
15
2.3
L
Anubis
2
8
10
0.88
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,957
Damage
50,093
57,455
Taken
74,732
30,611
Mitigated
47,305
9,234
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aheld12
Ao Kuang
16,737
3,682
0
5,698
15,647
5,493
0
3,854
11,703
24,287
0
L
Sun Wukong
Griffinhead99
Sun Wukong
6,070
1,329
0
720
17,196
14,473
0
8,106
9,090
0
22,035
L
Thanatos
Jen19743754
Thanatos
1,903
1,123
0
451
7,650
3,360
0
5,088
2,562
0
4,253
W
10,602
1,371
0
0
13,891
13,656
0
5,082
8,669
20,200
0
L
Yemoja
PrimusArk
Yemoja
8,259
3,029
1,546
1,282
19,370
14,211
0
11,085
8,285
20,216
0
W
Danzaburou
Th3 TroubleMan
Danzaburou
20,601
10,178
0
854
10,224
4,178
0
2,476
7,652
0
49,236
L
Artemis
25,374
18,483
816
1,796
15,511
6,832
0
6,989
8,522
0
45,125
W
Kukulkan
10,892
889
0
0
7,332
2,426
0
2,876
4,282
30,350
0
L
Anubis
8,487
501
0
464
15,005
8,429
0
6,963
8,042
28,446
0
W
9,125
5,169
549
2,133
10,361
4,858
0
1,850
8,403
0
17,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,449
Gold Earned
51,839
169
Minions Killed
147
4
Camps Cleared
5
811,056
Distance Traveled
723,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,292
1,129
10
1
2
147,384
0
L
Sun Wukong
9,957
996
40
4
2
189,623
0
L
Thanatos
8,147
815
1
0
0
70,257
0
W
Ymir
10,207
1,021
28
3
0
136,087
0
L
Yemoja
10,738
1,074
18
2
1
154,645
0
W
Danzaburou
12,907
1,291
59
6
1
173,274
0
L
Artemis
12,704
1,270
37
4
1
159,426
2
W
Kukulkan
11,099
1,110
53
5
0
174,764
0
L
Anubis
10,293
1,029
51
5
1
149,807
1
W
Fenrir
11,944
1,194
19
2
1
179,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role