Player Matchup

Ganesha
Ganesha
Gold V
Bluefoxz
Ganesha
Gold V
Level 134
God Stats
8W - 7L
1,788 SR
Queue Stats
51W - 55L
1,509 MMR
Party 1
Chang'e
Chang'e
Silver I
Duninku
Chang'e
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Recon4YT
Jing Wei
Gold III
Level 69
God Stats
4W - 9L
1,233 SR
Queue Stats
269W - 266L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Roccit
Sun Wukong
Gold V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,509 MMR
Party 1
Arachne
Arachne
Gold III
TheHashashin
Arachne
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,504 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,609 SR
1,510 MMR
Rama
Rama
Gold III
MoguMelody
Rama
Gold III
Level 141
God Stats
3W - 2L
1,723 SR
Queue Stats
154W - 144L
1,505 MMR
Solo
Bacchus
Bacchus
Silver II
NaughtyFox
Bacchus
Silver II
Level 116
God Stats
5W - 9L
1,342 SR
Queue Stats
78W - 62L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
dalinarkholin98
Cu Chulainn
Gold IV
Level 57
God Stats
2W - 0L
1,750 SR
Queue Stats
50W - 45L
1,536 MMR
Party 2
Thor
Thor
Gold IV
rubion55555
Thor
Gold IV
Level 118
God Stats
4W - 0L
1,728 SR
Queue Stats
80W - 70L
1,506 MMR
Solo
Aphrodite
Aphrodite
Gold II
sokosu
Aphrodite
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bluefoxz
Ganesha
14
0 / 4 / 5
8,602
430
3,152
11,748
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Duninku
Chang'e
16
3 / 3 / 1
9,594
480
4,893
9,207
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Recon4YT
Jing Wei
18
0 / 5 / 0
10,467
523
5,201
12,739
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Roccit
Sun Wukong
16
2 / 5 / 2
9,485
474
5,740
14,281
12,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
TheHashashin
Arachne
16
4 / 4 / 2
9,567
478
9,077
20,504
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetTiamatAthenaApolloNemesis

VS

Bans
TsukuyomiYmirAnhurLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
12,915
646
12,227
17,055
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NaughtyFox
Bacchus
15
3 / 1 / 12
10,722
536
5,661
11,196
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
dalinarkholin98
Cu Chulainn
19
5 / 2 / 6
12,628
631
16,723
13,970
13,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 6
11,333
567
7,366
11,875
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
sokosu
Aphrodite
17
2 / 1 / 6
10,560
528
5,183
7,782
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
21
21
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bluefoxz
Ganesha
0
4
5
0.63
L
Chang'e
Duninku
Chang'e
3
3
1
1.17
W
7
2
3
4.25
W
Bacchus
NaughtyFox
Bacchus
3
1
12
9
L
Jing Wei
Recon4YT
Jing Wei
0
5
0
0
L
Sun Wukong
Roccit
Sun Wukong
2
5
2
0.6
L
Arachne
TheHashashin
Arachne
4
4
2
1.25
W
Cu Chulainn
dalinarkholin98
Cu Chulainn
5
2
6
4
W
4
3
6
2.33
W
Aphrodite
sokosu
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
47,160
68,479
Taken
61,878
42,122
Mitigated
41,917
21,789
Healing
30,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bluefoxz
Ganesha
3,152
152
0
1,150
11,748
11,188
0
3,503
8,245
20,217
0
L
Chang'e
Duninku
Chang'e
4,893
612
1,611
3,677
9,207
5,668
19
2,560
6,647
57,489
0
W
12,227
10,496
0
9,876
17,055
6,656
3,611
3,806
13,249
0
105,369
W
Bacchus
NaughtyFox
Bacchus
5,661
1,071
0
2,349
11,196
13,432
396
2,140
9,056
20,709
0
L
Jing Wei
Recon4YT
Jing Wei
5,201
4,364
0
4,159
12,739
4,363
1,084
771
11,968
0
86,601
L
Sun Wukong
Roccit
Sun Wukong
5,740
1,288
0
2,697
14,281
12,965
0
2,571
11,710
0
62,828
L
Arachne
TheHashashin
Arachne
9,077
5,980
0
8,495
20,504
7,938
15
3,833
16,671
0
54,685
W
Cu Chulainn
dalinarkholin98
Cu Chulainn
16,723
2,065
0
3,259
13,970
13,644
312
1,121
12,849
9,617
83,890
W
7,366
1,455
0
4,418
11,875
5,089
672
716
11,159
0
80,366
W
Aphrodite
sokosu
Aphrodite
5,183
613
5,051
5,267
7,782
3,096
363
2,625
5,157
80,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
58,158
525
Minions Killed
695
0
Camps Cleared
0
1,936,587
Distance Traveled
1,959,154
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,602
430
12
1
0
371,191
11
L
Chang'e
9,594
480
127
6
0
375,255
5
W
Rama
12,915
646
162
8
0
354,553
9
W
Bacchus
10,722
536
26
1
0
415,476
6
L
Jing Wei
10,467
523
167
8
0
364,604
10
L
Sun Wukong
9,485
474
129
6
0
376,147
6
L
Arachne
9,567
478
90
5
0
449,390
3
W
Cu Chulainn
12,628
631
198
10
0
389,549
9
W
Thor
11,333
567
146
7
0
407,699
7
W
Aphrodite
10,560
528
163
8
0
391,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role