Player Matchup

Cerberus
Cerberus
BrandonLS_CR290
Cerberus
Level 27
God Stats
3W - 2L
1,781 SR
Queue Stats
84W - 106L
1,250 Elo+
Party 2
Susano
Susano
FloydInPink
Susano
Level 27
God Stats
0W - 2L
1,577 SR
Queue Stats
5W - 5L
1,228 Elo+
Solo
Artemis
Artemis
Isaacr_CR18
Artemis
Level 23
God Stats
7W - 7L
1,491 SR
Queue Stats
94W - 114L
1,358 Elo+
Party 2
Pele
Pele
TepidMink
Pele
Level 29
God Stats
4W - 5L
1,495 SR
Queue Stats
6W - 12L
1,349 Elo+
Solo
Anubis
Anubis
katalinnaaa
Anubis
Level 17
God Stats
10W - 10L
1,500 SR
Queue Stats
40W - 24L
1,765 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,390 Elo+

VS

Team Averages
Level 17
1,464 SR
1,397 Elo+
Susano
Susano
BruceChenner202
Susano
Level 27
God Stats
6W - 6L
1,420 SR
Queue Stats
39W - 45L
1,256 Elo+
Solo
Aphrodite
Aphrodite
Ecoumene
Aphrodite
Level 18
God Stats
19W - 14L
1,500 SR
Queue Stats
285W - 271L
1,314 Elo+
Solo
Danzaburou
Danzaburou
It z I Twisty I
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 1
Zeus
Zeus
OKIE PAPI
Zeus
Level 31
God Stats
18W - 24L
1,399 SR
Queue Stats
67W - 96L
1,388 Elo+
Party 1
Nike
Nike
Rafaneitor21360
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 12 / 3
7,256
382
4,819
23,359
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
9
2 / 12 / 1
6,708
353
4,152
14,066
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Isaacr_CR18
Artemis
10
0 / 12 / 2
6,516
343
3,920
13,020
3,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
8
0 / 9 / 0
6,234
328
817
14,016
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
16
12 / 7 / 2
9,974
525
20,610
20,783
11,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
9,892
521
4,771
12,584
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Ecoumene
Aphrodite
14
2 / 5 / 14
9,778
515
3,983
12,271
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
It z I Twisty I
Danzaburou
19
30 / 0 / 3
14,648
771
37,812
17,631
8,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
11 / 4 / 6
10,308
543
13,980
11,296
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 9
10,465
551
7,137
11,389
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
14
Kills
52
52
Deaths
16
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
12
3
0.13
W
4
4
10
2.25
W
Aphrodite
Ecoumene
Aphrodite
2
5
14
1.8
L
Susano
2
12
1
0.21
L
Artemis
Isaacr_CR18
Artemis
0
12
2
0.08
W
Danzaburou
It z I Twisty I
Danzaburou
30
0
3
31.5
W
Zeus
11
4
6
3.5
W
5
3
9
3.17
L
Pele
0
9
0
0
L
Anubis
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
67,683
85,244
Taken
65,171
37,414
Mitigated
33,684
17,558
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,819
696
0
6,275
23,359
12,480
0
833
22,501
27,708
0
W
4,771
1,270
720
3,632
12,584
4,457
43
3,224
9,197
0
46,307
W
Aphrodite
Ecoumene
Aphrodite
3,983
1,142
4,709
5,370
12,271
7,220
1,745
7,471
4,244
17,714
0
L
Susano
4,152
1,875
0
234
14,066
4,602
50
3,633
10,062
0
15,543
L
Artemis
Isaacr_CR18
Artemis
3,920
1,904
390
687
13,020
3,772
0
1,167
11,803
0
16,722
W
Danzaburou
It z I Twisty I
Danzaburou
37,812
27,443
0
10,428
17,631
8,878
6,707
4,488
13,071
0
118,234
W
Zeus
13,980
4,941
711
2,268
11,296
3,453
1,099
6,162
4,726
52,484
0
W
7,137
1,769
0
439
11,389
9,676
678
2,769
8,504
0
51,087
L
Pele
817
155
0
822
14,016
5,417
317
2,917
10,953
0
25,328
L
Anubis
20,610
1,040
307
8,843
20,783
11,143
0
8,711
11,487
56,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
55,091
232
Minions Killed
498
0
Camps Cleared
0
1,347,744
Distance Traveled
1,660,878
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,256
382
50
3
0
315,208
0
W
Susano
9,892
521
99
5
0
371,158
1
W
Aphrodite
9,778
515
25
1
0
346,897
0
L
Susano
6,708
353
23
1
0
298,573
0
L
Artemis
6,516
343
37
2
0
281,520
2
W
Danzaburou
14,648
771
181
10
0
343,807
5
W
Zeus
10,308
543
88
5
0
294,270
0
W
Nike
10,465
551
105
6
0
304,746
0
L
Pele
6,234
328
39
2
0
202,787
0
L
Anubis
9,974
525
83
4
0
249,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role