Player Matchup

Neith
Neith
BombaxGamer
Neith
Level 9
God Stats
2W - 1L
1,679 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Bellona
Bellona
Chrome xx VipeR
Bellona
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
176W - 180L
1,495 Elo+
Solo
Janus
Janus
Y4akuzy
Janus
Level 23
God Stats
4W - 0L
1,836 SR
Queue Stats
60W - 33L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
bycarlosabascal
Ao Kuang
Level 28
God Stats
17W - 3L
1,808 SR
Queue Stats
98W - 84L
1,425 Elo+
Solo
Ymir
Ymir
ronnyskj
Ymir
Level 14
God Stats
4W - 0L
1,840 SR
Queue Stats
9W - 6L
1,562 Elo+
Solo
Team Averages
Level 21
1,732 SR
1,556 Elo+

VS

Team Averages
Level 18
1,488 SR
1,518 Elo+
Neith
Neith
Artemiys13
Neith
Level 15
God Stats
156W - 165L
1,604 SR
Queue Stats
156W - 167L
1,485 Elo+
Solo
Ravana
Ravana
BeatMyBaby2780
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,465 Elo+
Solo
Tyr
Tyr
ClaymoreAfgana
Tyr
Level 18
God Stats
1W - 6L
1,332 SR
Queue Stats
28W - 32L
1,431 Elo+
Solo
Chernobog
Chernobog
Lucxry
Chernobog
Level 14
God Stats
13W - 10L
1,503 SR
Queue Stats
573W - 279L
1,594 Elo+
Solo
Hades
Hades
Voke_Arrow171
Hades
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
438W - 465L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,129
427
2,085
4,652
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 1
6,254
521
4,939
8,898
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Y4akuzy
Janus
12
4 / 0 / 4
7,077
590
6,804
3,895
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
11
4 / 2 / 1
6,478
540
4,660
8,097
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 0 / 5
5,526
461
1,923
5,423
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 0 / 2
5,965
497
3,141
4,141
1,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 0
6,245
520
2,865
6,454
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,562
547
7,257
9,832
5,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Lucxry
Chernobog
5
1 / 1 / 0
4,648
387
1,002
2,075
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 1
4,989
416
2,960
6,740
2,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
6
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
0
2
2
L
2
3
0
0.67
W
0
3
1
0.17
W
2
1
1
2.5
L
2
3
0
0.67
L
Chernobog
Lucxry
Chernobog
1
1
0
1
L
0
3
1
0.17
W
Janus
Y4akuzy
Janus
4
0
4
6
W
Ao Kuang
4
2
1
2.25
W
Ymir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,411
Damage
17,225
30,965
Taken
29,242
14,505
Mitigated
12,809
10,289
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,141
1,334
0
1,458
4,141
1,167
277
1,123
2,982
0
28,990
L
2,865
705
0
2,532
6,454
2,649
0
4,564
1,834
0
34,036
W
2,085
650
0
1,438
4,652
1,336
54
0
4,652
0
23,771
W
4,939
1,406
207
3,469
8,898
7,006
117
0
8,898
0
31,086
L
7,257
825
0
2,934
9,832
5,721
0
1,950
7,834
0
39,315
L
Chernobog
Lucxry
Chernobog
1,002
531
0
812
2,075
432
0
371
1,704
0
10,242
L
2,960
582
0
1,709
6,740
2,840
0
5,007
1,501
15,374
0
W
Janus
Y4akuzy
Janus
6,804
982
0
1,518
3,895
1,095
478
1,234
2,661
49,050
0
W
Ao Kuang
4,660
1,029
0
2,323
8,097
2,493
0
182
7,915
41,557
0
W
Ymir
1,923
382
0
1,334
5,423
2,575
0
1,544
3,879
8,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
28,409
295
Minions Killed
267
0
Camps Cleared
0
1,142,967
Distance Traveled
951,012
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,965
497
64
5
0
197,088
2
L
Ravana
6,245
520
77
6
0
237,511
2
W
Neith
5,129
427
41
3
0
199,569
0
W
Bellona
6,254
521
66
6
0
215,739
2
L
Tyr
6,562
547
76
6
0
257,546
7
L
Chernobog
4,648
387
20
2
0
57,869
1
L
Hades
4,989
416
30
3
0
200,998
2
W
Janus
7,077
590
106
9
0
256,861
5
W
Ao Kuang
6,478
540
70
6
0
242,495
0
W
Ymir
5,526
461
12
1
0
228,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role