Player Matchup

Ah Puch
Ah Puch
Hefko
Ah Puch
Level 37
God Stats
2W - 0L
1,711 SR
Queue Stats
29W - 29L
1,557 Elo+
Party 1
Geb
Geb
Marchinn
Geb
Level 18
God Stats
2W - 1L
1,711 SR
Queue Stats
27W - 21L
1,574 Elo+
Party 1
Mercury
Mercury
Strategyman
Mercury
Level 34
God Stats
6W - 2L
1,759 SR
Queue Stats
32W - 28L
1,574 Elo+
Party 1
Artemis
Artemis
tintinjenoob
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,408 Elo+
Solo
Guan Yu
Guan Yu
ХулиоНедоливалио
Guan Yu
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
287W - 329L
1,488 Elo+
Solo
Team Averages
Level 26
1,636 SR
1,520 Elo+

VS

Team Averages
Level 17
1,528 SR
1,527 Elo+
Guan Yu
Guan Yu
Aririri
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,621 Elo+
Solo
Medusa
Medusa
KardinalDjorj
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,560 Elo+
Solo
Neith
Neith
LaurelHardy10
Neith
Level 4
God Stats
2W - 4L
1,395 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 2
Loki
Loki
MagnyMagic
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,525 Elo+
Party 2
Poseidon
Poseidon
iJwo
Poseidon
Level 28
God Stats
3W - 3L
1,747 SR
Queue Stats
77W - 71L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hefko
Ah Puch
20
7 / 5 / 25
13,349
1,214
17,249
14,011
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 6 / 29
12,174
1,107
11,071
15,703
15,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Strategyman
Mercury
20
13 / 5 / 17
14,444
1,313
15,548
14,111
6,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
tintinjenoob
Artemis
20
21 / 7 / 18
16,705
1,519
51,110
21,512
9,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 26
12,277
1,116
15,064
18,727
20,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aririri
Guan Yu
18
2 / 12 / 25
11,874
1,079
14,581
30,422
38,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 9 / 17
10,599
964
9,575
23,410
9,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 6 / 18
12,642
1,149
18,623
19,254
7,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 11 / 14
14,007
1,273
14,220
20,987
8,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
iJwo
Poseidon
18
6 / 9 / 19
12,430
1,130
18,397
21,862
7,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
121
47
Kills
28
28
Deaths
47
115
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aririri
Guan Yu
2
12
25
1.21
W
Ah Puch
Hefko
Ah Puch
7
5
25
3.9
L
1
9
17
1.06
L
7
6
18
2.67
L
12
11
14
1.73
W
3
6
29
2.92
W
Mercury
Strategyman
Mercury
13
5
17
4.3
L
Poseidon
iJwo
Poseidon
6
9
19
1.72
W
Artemis
tintinjenoob
Artemis
21
7
18
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,042
Damage
75,396
84,064
Taken
115,935
57,045
Mitigated
72,395
18,098
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aririri
Guan Yu
14,581
2,692
3,505
4,939
30,422
38,438
0
9,780
20,642
431
40,808
W
Ah Puch
Hefko
Ah Puch
17,249
1,696
886
1,660
14,011
5,088
0
4,611
9,400
48,434
0
L
9,575
4,088
0
698
23,410
9,840
0
4,536
18,874
0
24,279
L
18,623
9,197
0
1,649
19,254
7,967
0
6,017
13,237
0
37,716
L
14,220
4,937
0
0
20,987
8,823
0
3,992
16,995
0
23,645
W
11,071
1,088
0
0
15,703
15,424
0
5,543
10,160
16,859
0
W
Mercury
Strategyman
Mercury
15,548
8,041
0
989
14,111
6,138
0
3,221
10,890
0
47,023
L
Poseidon
iJwo
Poseidon
18,397
2,603
0
948
21,862
7,327
0
6,453
15,409
44,981
0
W
Artemis
tintinjenoob
Artemis
51,110
38,674
0
5,956
21,512
9,414
0
3,171
18,341
0
78,077
W
15,064
272
4,694
3,913
18,727
20,981
0
2,282
16,445
6,518
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,949
Gold Earned
61,552
217
Minions Killed
218
13
Camps Cleared
3
1,136,873
Distance Traveled
946,220
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,874
1,079
56
5
0
211,995
1
W
Ah Puch
13,349
1,214
60
5
3
188,394
0
L
Medusa
10,599
964
32
3
1
199,012
0
L
Neith
12,642
1,149
44
4
1
172,852
0
L
Loki
14,007
1,273
20
2
1
196,164
0
W
Geb
12,174
1,107
9
1
1
257,564
1
W
Mercury
14,444
1,313
72
7
3
260,539
1
L
Poseidon
12,430
1,130
66
6
0
166,197
2
W
Artemis
16,705
1,519
51
5
6
180,465
0
W
Guan Yu
12,277
1,116
25
2
0
249,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role