Player Matchup

Cerberus
Cerberus
Dshull56
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 62L
1,264 Elo+
Solo
Scylla
Scylla
Soluxia
Scylla
Level 39
God Stats
8W - 14L
1,357 SR
Queue Stats
216W - 233L
1,413 Elo+
Solo
Neith
Neith
orlandojb
Neith
Level 103
God Stats
81W - 66L
1,605 SR
Queue Stats
446W - 483L
1,385 Elo+
Solo
Team Averages
Level 70
1,487 SR
1,354 Elo+

VS

Team Averages
Level 41
1,441 SR
1,186 Elo+
Terra
Terra
Effort BDP
Terra
Level 67
God Stats
7W - 13L
1,160 SR
Queue Stats
153W - 201L
1,286 Elo+
Solo
Zeus
Zeus
Sensei_Wizard
Zeus
Level 25
God Stats
0W - 1L
1,663 SR
Queue Stats
4W - 8L
1,137 Elo+
Party 1
Nemesis
Nemesis
fer_de_lance32
Nemesis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dshull56
Cerberus
13
5 / 5 / 12
10,200
729
7,437
14,635
11,070
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Soluxia
Scylla
15
7 / 0 / 10
11,068
791
11,896
6,791
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
orlandojb
Neith
16
12 / 2 / 10
11,477
820
18,466
9,621
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 4 / 3
8,639
617
5,148
14,305
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 11 / 3
9,134
652
9,119
15,819
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 9 / 1
9,538
681
6,451
16,292
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
7
7
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dshull56
Cerberus
5
5
12
2.2
L
Terra
1
4
3
0.63
L
3
11
3
0.41
W
Scylla
Soluxia
Scylla
7
0
10
12
L
3
9
1
0.39
W
Neith
orlandojb
Neith
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
20,718
31,047
Taken
46,416
17,389
Mitigated
17,609
12,029
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dshull56
Cerberus
7,437
775
552
4,331
14,635
11,070
45
7,896
6,729
23,555
0
L
Terra
5,148
856
2,369
4,262
14,305
6,513
0
6,163
7,991
16,282
0
L
9,119
3,107
188
2,562
15,819
5,259
0
6,564
8,923
34,567
0
W
Scylla
Soluxia
Scylla
11,896
441
0
2,494
6,791
2,454
180
3,459
3,322
59,811
0
L
6,451
2,886
750
2,505
16,292
5,837
0
6,019
10,085
0
30,205
W
Neith
orlandojb
Neith
18,466
9,050
0
4,652
9,621
3,865
2,818
2,923
6,678
0
50,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
27,311
195
Minions Killed
102
0
Camps Cleared
0
684,367
Distance Traveled
581,030
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,200
729
42
3
0
199,502
2
L
Terra
8,639
617
15
1
0
192,097
0
L
Zeus
9,134
652
52
4
0
153,723
1
W
Scylla
11,068
791
103
7
0
265,888
1
L
Nemesis
9,538
681
35
3
0
235,210
0
W
Neith
11,477
820
50
4
0
218,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role