Player Matchup

Izanami
Izanami
Riyzs
Izanami
Level 64
God Stats
9W - 5L
1,618 SR
Queue Stats
87W - 98L
1,493 Elo+
Party 1
Awilix
Awilix
RuloGamer999
Awilix
Level 153
God Stats
2W - 4L
1,360 SR
Queue Stats
309W - 356L
1,466 Elo+
Solo
Skadi
Skadi
Tu_Lokito_2720
Skadi
Level 82
God Stats
20W - 7L
1,657 SR
Queue Stats
395W - 376L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
iverson0811
Kuzenbo
Level 62
God Stats
5W - 4L
1,675 SR
Queue Stats
238W - 226L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
skirg
Jormungandr
Level 87
God Stats
11W - 12L
1,631 SR
Queue Stats
632W - 635L
1,525 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,513 Elo+

VS

Team Averages
Level 81
1,490 SR
1,486 Elo+
Hera
Hera
RoanokeWarrior
Hera
Level 103
God Stats
1W - 2L
1,493 SR
Queue Stats
127W - 160L
1,398 Elo+
Party 2
Chaac
Chaac
WarriorCadiz
Chaac
Level 60
God Stats
7W - 9L
1,537 SR
Queue Stats
139W - 188L
1,344 Elo+
Party 2
Skadi
Skadi
hereticLegion
Skadi
Level 69
God Stats
8W - 11L
1,548 SR
Queue Stats
10W - 13L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
leogamer42078
Cthulhu
Level 69
God Stats
2W - 1L
1,301 SR
Queue Stats
309W - 329L
1,433 Elo+
Party 2
Nemesis
Nemesis
redbearonfire
Nemesis
Level 102
God Stats
27W - 18L
1,572 SR
Queue Stats
37W - 28L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Riyzs
Izanami
14
2 / 0 / 2
7,966
724
4,197
7,094
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Awilix
9
2 / 2 / 3
6,037
549
2,647
7,404
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,394
581
2,698
4,751
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
iverson0811
Kuzenbo
8
1 / 3 / 2
5,853
532
2,829
8,712
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
skirg
Jormungandr
12
5 / 1 / 3
7,347
668
5,548
6,318
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,505
500
3,793
5,215
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 5 / 2
4,998
454
6,673
11,069
4,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 1 / 1
4,844
440
1,315
1,313
345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
9
2 / 3 / 2
6,224
566
5,509
11,077
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
1
0 / 0 / 0
3,655
332
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Riyzs
Izanami
2
0
2
3
L
3
3
0
1
W
Awilix
2
2
3
1.75
W
2
1
0
2
L
1
5
2
0.4
L
1
1
1
1.5
W
Kuzenbo
iverson0811
Kuzenbo
1
3
2
0.67
L
Cthulhu
2
3
2
1
L
Nemesis
0
0
0
0
W
Jormungandr
skirg
Jormungandr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,919
Damage
17,290
34,279
Taken
28,674
14,618
Mitigated
9,812
11,707
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Riyzs
Izanami
4,197
2,623
0
3,867
7,094
2,402
2,688
1,676
5,374
0
57,263
L
3,793
1,468
0
182
5,215
1,537
0
2,710
2,280
19,290
0
W
Awilix
2,647
967
0
2,316
7,404
2,022
118
695
6,709
0
22,950
W
2,698
1,120
0
1,970
4,751
1,391
192
1,608
3,137
0
32,731
L
6,673
1,917
0
3,110
11,069
4,208
582
1,333
9,661
0
21,871
L
1,315
655
0
0
1,313
345
0
698
565
0
10,630
W
Kuzenbo
iverson0811
Kuzenbo
2,829
1,105
123
2,581
8,712
5,380
0
3,052
5,611
13,148
0
L
Cthulhu
5,509
656
10
2,506
11,077
3,722
0
3,261
7,791
25,259
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
skirg
Jormungandr
5,548
1,381
0
850
6,318
3,423
351
2,005
4,146
36,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
25,226
327
Minions Killed
122
0
Camps Cleared
0
973,835
Distance Traveled
778,930
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,966
724
128
12
0
205,039
1
L
Hera
5,505
500
39
4
0
205,042
6
W
Awilix
6,037
549
45
4
0
222,268
0
W
Skadi
6,394
581
63
6
0
176,782
0
L
Chaac
4,998
454
23
2
0
205,103
1
L
Skadi
4,844
440
24
2
0
151,432
0
W
Kuzenbo
5,853
532
24
2
0
165,301
0
L
Cthulhu
6,224
566
36
3
0
217,353
1
L
Nemesis
3,655
332
0
0
0
0
0
W
Jormungandr
7,347
668
67
6
0
204,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role