Player Matchup

Danzaburou
Danzaburou
B1ocBoy AJ
Danzaburou
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
TrashBlazey
Tiamat
Level 26
God Stats
1W - 2L
1,738 SR
Queue Stats
419W - 386L
1,578 Elo+
Solo
Ravana
Ravana
peyton65911
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,526 Elo+

VS

Team Averages
Level 64
1,462 SR
1,432 Elo+
Ah Puch
Ah Puch
iBraandy
Ah Puch
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
155W - 162L
1,431 Elo+
Party 1
Ares
Ares
vips-army
Ares
Level 16
God Stats
1W - 2L
1,239 SR
Queue Stats
24W - 16L
1,399 Elo+
Solo
Susano
Susano
xXAZoTe_pumpLeeX
Susano
Level 67
God Stats
4W - 8L
1,647 SR
Queue Stats
423W - 455L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1ocBoy AJ
Danzaburou
6
0 / 7 / 1
5,883
535
1,931
8,138
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
1 / 4 / 1
6,620
602
4,510
8,630
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
8
1 / 10 / 0
6,255
569
1,820
10,283
4,648
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
iBraandy
Ah Puch
12
8 / 0 / 11
9,331
848
10,090
4,847
2,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
6 / 0 / 11
9,211
837
4,319
9,076
9,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 2 / 5
8,800
800
6,944
8,063
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
21
21
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B1ocBoy AJ
Danzaburou
0
7
1
0.07
L
Tiamat
1
4
1
0.38
W
Ah Puch
iBraandy
Ah Puch
8
0
11
13.5
L
Ravana
1
10
0
0.1
W
Ares
6
0
11
11.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,261
Damage
21,353
27,051
Taken
21,986
11,481
Mitigated
13,990
687
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B1ocBoy AJ
Danzaburou
1,931
801
0
159
8,138
2,473
0
5,599
2,539
0
6,969
L
Tiamat
4,510
669
0
392
8,630
4,360
0
4,841
3,789
18,076
0
W
Ah Puch
iBraandy
Ah Puch
10,090
554
0
2,391
4,847
2,107
782
669
4,088
44,497
0
L
Ravana
1,820
539
0
136
10,283
4,648
10
4,069
6,214
0
11,620
W
Ares
4,319
342
0
3,036
9,076
9,094
225
1,969
6,841
19,380
0
W
6,944
2,347
0
1,014
8,063
2,789
1,275
1,400
6,447
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
27,342
64
Minions Killed
144
0
Camps Cleared
0
427,049
Distance Traveled
618,294
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,883
535
8
1
0
98,702
0
L
Tiamat
6,620
602
36
3
0
170,999
1
W
Ah Puch
9,331
848
73
7
0
195,835
1
L
Ravana
6,255
569
20
2
0
157,348
1
W
Ares
9,211
837
18
2
0
186,663
1
W
Susano
8,800
800
53
5
0
235,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role