Player Matchup

Nemesis
Nemesis
Oof12_
Nemesis
Level 27
God Stats
3W - 1L
1,834 SR
Queue Stats
37W - 49L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
UI_CPU
Sun Wukong
Level 87
God Stats
4W - 0L
1,959 SR
Queue Stats
41W - 46L
1,530 Elo+
Party 2
Sol
Sol
nexusyuugo
Sol
Level 18
God Stats
4W - 2L
1,599 SR
Queue Stats
30W - 33L
1,485 Elo+
Party 2
Team Averages
Level 44
1,797 SR
1,492 Elo+

VS

Team Averages
Level 57
1,365 SR
1,336 Elo+
Gilgamesh
Gilgamesh
Demon_gamer469
Gilgamesh
Level 69
God Stats
12W - 14L
1,414 SR
Queue Stats
55W - 78L
1,301 Elo+
Party 1
The Morrigan
The Morrigan
GalvanicDragon
The Morrigan
Level 60
God Stats
2W - 2L
1,301 SR
Queue Stats
158W - 217L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
Malcom_Craig
Ne Zha
Level 41
God Stats
6W - 7L
1,380 SR
Queue Stats
42W - 53L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oof12_
Nemesis
12
7 / 2 / 11
8,687
869
7,505
6,728
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UI_CPU
Sun Wukong
11
7 / 1 / 10
8,433
843
6,060
6,086
3,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 1 / 10
8,966
897
6,711
9,319
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demon_gamer469
Gilgamesh
9
0 / 8 / 1
5,985
599
5,031
9,967
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
GalvanicDragon
The Morrigan
9
1 / 6 / 1
6,501
650
4,799
6,396
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
9
3 / 7 / 1
7,208
721
5,695
10,187
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
21
Kills
4
4
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Demon_gamer469
Gilgamesh
0
8
1
0.06
L
The Morrigan
GalvanicDragon
The Morrigan
1
6
1
0.25
L
Ne Zha
3
7
1
0.5
W
Nemesis
Oof12_
Nemesis
7
2
11
6.25
W
Sun Wukong
UI_CPU
Sun Wukong
7
1
10
12
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
15,525
22,133
Taken
26,550
9,646
Mitigated
10,526
7,966
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Demon_gamer469
Gilgamesh
5,031
670
474
610
9,967
5,472
48
3,576
6,391
0
13,068
L
The Morrigan
GalvanicDragon
The Morrigan
4,799
1,076
600
464
6,396
2,103
308
1,379
5,017
20,906
4,836
L
Ne Zha
5,695
2,842
0
1,070
10,187
2,951
371
1,792
8,395
0
18,484
W
Nemesis
Oof12_
Nemesis
7,505
4,079
0
1,231
6,728
3,801
1,055
975
5,753
0
25,050
W
Sun Wukong
UI_CPU
Sun Wukong
6,060
1,936
0
1,039
6,086
3,051
504
1,045
5,041
0
24,200
W
6,711
1,341
0
5,696
9,319
2,794
1,908
1,540
7,779
29,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
19,694
119
Minions Killed
88
0
Camps Cleared
0
524,747
Distance Traveled
475,753
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,985
599
22
2
0
154,654
0
L
The Morrigan
6,501
650
43
4
0
144,188
2
L
Ne Zha
7,208
721
23
2
0
176,911
1
W
Nemesis
8,687
869
38
4
0
206,469
0
W
Sun Wukong
8,433
843
40
4
0
168,675
2
W
Sol
8,966
897
41
4
0
149,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role