Player Matchup

Sobek
Sobek
Hardford
Sobek
Level 64
God Stats
2W - 6L
1,540 SR
Queue Stats
84W - 80L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
InnovativeKenku
Zhong Kui
Level 142
God Stats
0W - 1L
1,756 SR
Queue Stats
174W - 151L
1,510 Elo+
Party 2
Hachiman
Hachiman
Scuubs
Hachiman
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
1,104W - 1,244L
1,580 Elo+
Solo
Team Averages
Level 114
1,599 SR
1,515 Elo+

VS

Team Averages
Level 113
1,597 SR
1,615 Elo+
Izanami
Izanami
DAKOTAisTRASH
Izanami
Level 64
God Stats
6W - 1L
1,727 SR
Queue Stats
125W - 82L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
FacebooksJank
Ah Puch
Level 143
God Stats
6W - 3L
1,555 SR
Queue Stats
324W - 267L
1,581 Elo+
Party 1
King Arthur
King Arthur
Yeet N Retreat
King Arthur
Level 131
God Stats
5W - 6L
1,508 SR
Queue Stats
229W - 172L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hardford
Sobek
8
1 / 4 / 4
6,398
640
1,766
7,652
5,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
InnovativeKenku
Zhong Kui
10
2 / 3 / 2
6,754
675
5,043
7,580
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Scuubs
Hachiman
10
3 / 6 / 3
7,127
713
5,349
9,323
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 3 / 6
7,874
787
5,700
6,488
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
13
7 / 0 / 5
8,943
894
10,904
5,752
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Yeet N Retreat
King Arthur
12
3 / 3 / 5
8,029
803
3,347
6,153
2,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
3
6
2
W
Ah Puch
7
0
5
9.5
L
Sobek
Hardford
Sobek
1
4
4
0.75
L
Zhong Kui
InnovativeKenku
Zhong Kui
2
3
2
1
L
Hachiman
Scuubs
Hachiman
3
6
3
0.75
W
King Arthur
Yeet N Retreat
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,158
Damage
19,951
24,555
Taken
18,393
12,566
Mitigated
6,498
3,782
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,700
3,597
0
1,709
6,488
2,073
1,639
2,074
4,230
0
31,573
W
Ah Puch
10,904
296
0
2,560
5,752
1,942
237
1,835
3,839
45,332
0
L
Sobek
Hardford
Sobek
1,766
114
0
352
7,652
5,486
0
3,413
4,239
3,920
0
L
Zhong Kui
InnovativeKenku
Zhong Kui
5,043
134
0
2,618
7,580
4,119
0
2,566
5,014
22,777
0
L
Hachiman
Scuubs
Hachiman
5,349
2,764
0
812
9,323
2,961
0
4,954
4,369
0
25,773
W
King Arthur
Yeet N Retreat
King Arthur
3,347
381
0
980
6,153
2,483
429
2,536
3,459
0
19,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,279
Gold Earned
24,846
93
Minions Killed
165
0
Camps Cleared
0
494,923
Distance Traveled
587,459
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,874
787
55
6
0
179,068
2
W
Ah Puch
8,943
894
77
8
0
199,356
3
L
Sobek
6,398
640
8
1
0
171,566
0
L
Zhong Kui
6,754
675
45
5
0
166,018
1
L
Hachiman
7,127
713
40
4
0
157,339
0
W
King Arthur
8,029
803
33
3
0
209,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role