Player Matchup

Awilix
Awilix
Silver II
BerenjenaMagica
Awilix
Silver II
Level 101
God Stats
4W - 5L
1,385 SR
Queue Stats
135W - 147L
1,142 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze I
SawFeller
Baba Yaga
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
misticapincha
Vulcan
Gold V
Level 115
God Stats
19W - 20L
1,580 SR
Queue Stats
542W - 550L
1,312 MMR
Party 1
Cthulhu
Cthulhu
Silver V
ubabalo
Cthulhu
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
zaath
Izanami
Silver II
Level 107
God Stats
3W - 4L
1,563 SR
Queue Stats
40W - 57L
1,074 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,506 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,476 SR
1,271 MMR
Athena
Athena
Silver I
ConquestBlade
Athena
Silver I
Level 159
God Stats
24W - 24L
1,479 SR
Queue Stats
481W - 496L
1,151 MMR
Solo
Jing Wei
Jing Wei
Silver I
Luke7
Jing Wei
Silver I
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 52L
1,086 MMR
Solo
Fenrir
Fenrir
Silver I
Mirlos
Fenrir
Silver I
Level 125
God Stats
0W - 2L
1,400 SR
Queue Stats
69W - 92L
1,117 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
isaias56
Zhong Kui
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
josiasfpk
Agni
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
5,940
594
3,583
5,716
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
SawFeller
Baba Yaga
11
5 / 0 / 5
6,564
656
5,166
3,475
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 2 / 2
5,017
502
3,762
4,064
1,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ubabalo
Cthulhu
8
0 / 0 / 5
5,346
535
3,895
5,465
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
zaath
Izanami
10
4 / 1 / 3
6,313
631
6,076
4,952
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloDanzaburouSetCu ChulainnTsukuyomi

VS

Bans
TiamatAnhurJanusKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
5,115
512
1,716
7,464
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Luke7
Jing Wei
9
1 / 2 / 0
5,180
518
4,026
6,225
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Mirlos
Fenrir
8
0 / 2 / 2
4,953
495
2,167
7,046
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
isaias56
Zhong Kui
8
0 / 5 / 0
4,993
499
2,140
6,880
3,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
9
1 / 3 / 1
5,102
510
3,825
5,745
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
2
2
0
1
L
Jing Wei
Luke7
Jing Wei
1
2
0
0.5
L
Fenrir
Mirlos
Fenrir
0
2
2
0.5
W
Baba Yaga
SawFeller
Baba Yaga
5
0
5
7.5
L
Zhong Kui
isaias56
Zhong Kui
0
5
0
0
L
Agni
1
3
1
0.5
W
2
2
2
1.5
W
Cthulhu
ubabalo
Cthulhu
0
0
5
2.5
W
Izanami
zaath
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
13,874
23,672
Taken
33,360
8,105
Mitigated
12,698
8,404
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,583
1,293
0
2,436
5,716
1,879
66
1,650
3,918
0
28,049
L
1,716
579
0
958
7,464
3,140
0
3,547
3,861
7,258
0
L
Jing Wei
Luke7
Jing Wei
4,026
2,953
0
2,984
6,225
1,465
0
905
5,320
0
29,237
L
Fenrir
Mirlos
Fenrir
2,167
284
0
2,093
7,046
2,333
432
2,360
4,654
0
22,648
W
Baba Yaga
SawFeller
Baba Yaga
5,166
1,217
0
1,671
3,475
1,222
596
1,498
1,977
27,533
0
L
Zhong Kui
isaias56
Zhong Kui
2,140
267
0
1,325
6,880
3,738
0
3,507
3,175
15,520
0
L
Agni
3,825
149
0
1,303
5,745
2,022
378
2,218
3,527
25,848
0
W
3,762
724
0
250
4,064
1,287
176
1,844
2,004
18,329
0
W
Cthulhu
ubabalo
Cthulhu
3,895
839
179
2,208
5,465
2,545
87
1,396
3,965
19,030
0
W
Izanami
zaath
Izanami
6,076
4,627
0
1,660
4,952
1,172
443
825
4,127
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
25,343
268
Minions Killed
217
0
Camps Cleared
0
999,809
Distance Traveled
884,123
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,940
594
67
7
0
228,873
2
L
Athena
5,115
512
11
1
0
199,690
0
L
Jing Wei
5,180
518
50
5
0
156,383
1
L
Fenrir
4,953
495
63
6
0
211,980
3
W
Baba Yaga
6,564
656
56
6
0
182,774
0
L
Zhong Kui
4,993
499
29
3
0
150,110
2
L
Agni
5,102
510
64
6
0
165,960
0
W
Vulcan
5,017
502
35
4
0
194,804
1
W
Cthulhu
5,346
535
28
3
0
220,811
3
W
Izanami
6,313
631
82
8
0
172,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role