Player Matchup

Hercules
Hercules
HorridCrow
Hercules
Level 86
God Stats
5W - 2L
1,165 SR
Queue Stats
258W - 298L
1,443 Elo+
Solo
Ymir
Ymir
Moosias
Ymir
Level 61
God Stats
30W - 23L
1,561 SR
Queue Stats
497W - 482L
1,523 Elo+
Party 1
Anubis
Anubis
RAFACQ
Anubis
Level 58
God Stats
19W - 28L
1,432 SR
Queue Stats
432W - 568L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sirchickenhawk
Tsukuyomi
Level 87
God Stats
11W - 6L
1,703 SR
Queue Stats
148W - 108L
1,569 Elo+
Solo
Anhur
Anhur
Yahhms
Anhur
Level 58
God Stats
21W - 18L
1,619 SR
Queue Stats
341W - 325L
1,506 Elo+
Party 1
Team Averages
Level 70
1,496 SR
1,466 Elo+

VS

Team Averages
Level 73
1,556 SR
1,417 Elo+
He Bo
He Bo
Galaxicyz
He Bo
Level 111
God Stats
6W - 5L
1,814 SR
Queue Stats
84W - 94L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
InFaMy_AR3S
Gilgamesh
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 121L
1,394 Elo+
Party 3
Sun Wukong
Sun Wukong
KnockFire_
Sun Wukong
Level 58
God Stats
3W - 3L
1,385 SR
Queue Stats
39W - 68L
1,337 Elo+
Party 3
Heimdallr
Heimdallr
Shinrabsho
Heimdallr
Level 92
God Stats
13W - 11L
1,551 SR
Queue Stats
336W - 413L
1,412 Elo+
Solo
Ymir
Ymir
SimpinAintEZ739
Ymir
Level 44
God Stats
12W - 11L
1,530 SR
Queue Stats
99W - 108L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HorridCrow
Hercules
19
2 / 3 / 6
13,223
529
9,256
14,987
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Moosias
Ymir
19
7 / 2 / 14
12,666
507
11,972
15,289
17,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
RAFACQ
Anubis
20
9 / 2 / 13
14,717
589
20,950
16,398
9,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Sirchickenhawk
Tsukuyomi
20
7 / 2 / 12
13,259
530
15,372
15,504
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Yahhms
Anhur
20
13 / 1 / 10
15,795
632
24,159
17,225
7,432
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Galaxicyz
He Bo
16
2 / 8 / 2
10,681
427
8,994
14,041
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
InFaMy_AR3S
Gilgamesh
16
2 / 7 / 2
10,279
411
6,374
21,291
8,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KnockFire_
Sun Wukong
17
2 / 2 / 1
10,827
433
7,702
18,187
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Shinrabsho
Heimdallr
18
2 / 9 / 1
11,745
470
11,012
25,421
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 12 / 3
10,486
419
9,212
28,107
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
38
Kills
9
10
Deaths
38
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
Galaxicyz
He Bo
2
8
2
0.38
W
Hercules
HorridCrow
Hercules
2
3
6
1.67
L
Gilgamesh
InFaMy_AR3S
Gilgamesh
2
7
2
0.43
L
Sun Wukong
KnockFire_
Sun Wukong
2
2
1
1.25
W
Ymir
Moosias
Ymir
7
2
14
7
W
Anubis
RAFACQ
Anubis
9
2
13
7.75
L
Heimdallr
Shinrabsho
Heimdallr
2
9
1
0.28
L
1
12
3
0.21
W
Tsukuyomi
Sirchickenhawk
Tsukuyomi
7
2
12
6.5
W
Anhur
Yahhms
Anhur
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,709
Damage
43,294
79,403
Taken
107,047
60,190
Mitigated
52,202
36,590
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Galaxicyz
He Bo
8,994
696
0
1,368
14,041
3,692
0
4,946
9,095
70,837
0
W
Hercules
HorridCrow
Hercules
9,256
1,885
0
6,237
14,987
17,343
1,871
1,853
12,459
0
71,854
L
Gilgamesh
InFaMy_AR3S
Gilgamesh
6,374
1,606
0
6,789
21,291
8,558
0
7,064
14,202
0
49,222
L
Sun Wukong
KnockFire_
Sun Wukong
7,702
1,384
0
6,073
18,187
16,003
0
4,384
13,253
0
60,640
W
Ymir
Moosias
Ymir
11,972
2,730
693
1,480
15,289
17,659
265
2,806
12,483
59,243
0
W
Anubis
RAFACQ
Anubis
20,950
82
0
9,328
16,398
9,746
1,280
5,559
10,764
109,551
0
L
Heimdallr
Shinrabsho
Heimdallr
11,012
5,659
0
7,188
25,421
8,015
0
4,926
20,445
0
85,440
L
9,212
1,046
240
2,429
28,107
15,934
0
11,602
16,459
38,220
0
W
Tsukuyomi
Sirchickenhawk
Tsukuyomi
15,372
4,410
0
9,240
15,504
8,010
2,707
4,602
10,807
0
74,825
W
Anhur
Yahhms
Anhur
24,159
13,502
0
9,612
17,225
7,432
9,209
3,386
13,839
0
137,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,660
Gold Earned
54,018
681
Minions Killed
536
0
Camps Cleared
0
2,434,572
Distance Traveled
2,114,357
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,681
427
133
5
0
414,080
7
W
Hercules
13,223
529
149
6
0
444,372
7
L
Gilgamesh
10,279
411
80
3
0
493,876
9
L
Sun Wukong
10,827
433
136
5
0
483,347
0
W
Ymir
12,666
507
77
3
0
448,733
10
W
Anubis
14,717
589
160
6
0
563,423
2
L
Heimdallr
11,745
470
135
5
0
332,620
1
L
Ymir
10,486
419
52
2
0
390,434
0
W
Tsukuyomi
13,259
530
102
4
0
539,628
4
W
Anhur
15,795
632
193
8
0
438,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role