Player Matchup

Heimdallr
Heimdallr
ArkMainn
Heimdallr
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 9L
1,383 Elo+
Solo
Anubis
Anubis
PabIoTescobar
Anubis
Level 27
God Stats
6W - 8L
1,533 SR
Queue Stats
6W - 8L
1,533 Elo+
Solo
Fenrir
Fenrir
TimeKillsKings
Fenrir
Level 7
God Stats
2W - 3L
1,532 SR
Queue Stats
41W - 48L
1,632 Elo+
Solo
Nemesis
Nemesis
apollo76987
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Skadi
Skadi
intuitive_nacho
Skadi
Level 29
God Stats
10W - 10L
1,544 SR
Queue Stats
122W - 127L
1,584 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,526 Elo+

VS

Team Averages
Level 18
1,560 SR
1,528 Elo+
Cthulhu
Cthulhu
GroupHades
Cthulhu
Level 21
God Stats
77W - 59L
1,496 SR
Queue Stats
78W - 61L
1,382 Elo+
Party 2
Arachne
Arachne
KindleC2022
Arachne
Level 29
God Stats
24W - 18L
1,577 SR
Queue Stats
359W - 353L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
SWD_Gorilla
Danzaburou
Level 21
God Stats
5W - 8L
1,710 SR
Queue Stats
108W - 111L
1,341 Elo+
Party 2
Ymir
Ymir
SmileyKiller44
Ymir
Level 14
God Stats
7W - 10L
1,516 SR
Queue Stats
178W - 167L
1,553 Elo+
Party 1
Cupid
Cupid
brandster200
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArkMainn
Heimdallr
7
1 / 8 / 0
5,001
500
2,528
7,535
2,057
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 1
5,928
593
2,703
6,973
2,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,144
514
1,544
6,853
2,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nemesis
apollo76987
Nemesis
1
0 / 2 / 0
3,558
356
214
1,156
152
6
0 / 7 / 2
4,523
452
3,142
8,257
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GroupHades
Cthulhu
11
3 / 0 / 0
6,660
666
2,958
4,660
1,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
KindleC2022
Arachne
6
1 / 0 / 0
4,851
485
1,512
3,309
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SWD_Gorilla
Danzaburou
10
5 / 2 / 2
6,858
686
5,133
6,769
2,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 9
6,729
673
3,012
5,983
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
13 / 1 / 1
7,645
765
10,896
6,838
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
25
25
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArkMainn
Heimdallr
1
8
0
0.13
W
Cthulhu
GroupHades
Cthulhu
3
0
0
3
W
Arachne
KindleC2022
Arachne
1
0
0
1
L
2
5
1
0.5
W
Danzaburou
SWD_Gorilla
Danzaburou
5
2
2
3
W
3
0
9
7.5
L
0
3
2
0.33
L
Nemesis
apollo76987
Nemesis
0
2
0
0
W
13
1
1
13.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,131
Damage
23,511
30,774
Taken
27,559
8,797
Mitigated
9,438
2,202
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArkMainn
Heimdallr
2,528
1,689
0
0
7,535
2,057
0
2,461
5,074
0
11,290
W
Cthulhu
GroupHades
Cthulhu
2,958
142
0
1,229
4,660
1,949
2,074
0
4,660
33,192
0
W
Arachne
KindleC2022
Arachne
1,512
1,118
0
1,647
3,309
770
0
0
3,309
0
14,626
L
2,703
260
0
983
6,973
2,613
238
958
6,015
18,976
0
W
Danzaburou
SWD_Gorilla
Danzaburou
5,133
1,780
0
2,281
6,769
2,187
1,200
1,997
4,772
0
27,638
W
3,012
390
0
1,500
5,983
2,551
576
310
5,673
32,055
0
L
1,544
0
0
270
6,853
2,282
0
1,098
5,755
0
22,768
L
Nemesis
apollo76987
Nemesis
214
104
0
0
1,156
152
0
144
1,012
0
1,633
W
10,896
7,535
91
2,993
6,838
1,981
1,069
396
6,442
0
40,345
L
3,142
1,350
0
949
8,257
1,693
0
1,309
6,948
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
32,743
127
Minions Killed
271
0
Camps Cleared
0
694,375
Distance Traveled
891,868
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,001
500
16
2
0
160,865
0
W
Cthulhu
6,660
666
70
7
0
229,255
3
W
Arachne
4,851
485
24
2
0
83,633
0
L
Anubis
5,928
593
32
3
0
177,772
0
W
Danzaburou
6,858
686
44
4
0
222,410
0
W
Ymir
6,729
673
55
6
0
188,190
0
L
Fenrir
5,144
514
47
5
0
169,287
0
L
Nemesis
3,558
356
6
1
0
49,855
0
W
Cupid
7,645
765
78
8
0
168,380
1
L
Skadi
4,523
452
26
3
0
136,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role