Player Matchup

Ganesha
Ganesha
HamboviCze
Ganesha
Level 138
God Stats
5W - 3L
1,599 SR
Queue Stats
163W - 108L
1,643 Elo+
Party 1
Scylla
Scylla
Moonnie
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
tywole
Danzaburou
Level 28
God Stats
10W - 2L
1,588 SR
Queue Stats
40W - 24L
1,615 Elo+
Party 1
Team Averages
Level 107
1,562 SR
1,586 Elo+

VS

Team Averages
Level 35
1,532 SR
1,524 Elo+
Skadi
Skadi
BlackEarls
Skadi
Level 83
God Stats
0W - 1L
1,733 SR
Queue Stats
86W - 121L
1,317 Elo+
Solo
Vulcan
Vulcan
DanilAzo
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Zom150
Fenrir
Level 7
God Stats
2W - 6L
1,364 SR
Queue Stats
2W - 6L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HamboviCze
Ganesha
13
1 / 4 / 16
9,970
665
9,714
14,985
14,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Moonnie
Scylla
13
7 / 1 / 3
10,562
704
8,975
7,690
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tywole
Danzaburou
15
10 / 3 / 6
12,067
804
11,098
13,834
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 2 / 5
9,824
655
11,034
10,552
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
DanilAzo
Vulcan
13
3 / 6 / 3
9,876
658
8,773
9,313
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Zom150
Fenrir
11
3 / 10 / 4
9,479
632
6,795
14,625
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
8
8
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
2
5
2.25
L
Vulcan
DanilAzo
Vulcan
3
6
3
0.75
W
Ganesha
HamboviCze
Ganesha
1
4
16
2.25
W
Scylla
Moonnie
Scylla
7
1
3
8.5
L
Fenrir
Zom150
Fenrir
3
10
4
0.5
W
Danzaburou
tywole
Danzaburou
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
26,602
36,509
Taken
34,490
23,310
Mitigated
9,313
9,129
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,034
3,989
0
1,595
10,552
2,852
0
4,545
5,879
0
49,874
L
Vulcan
DanilAzo
Vulcan
8,773
1,723
0
1,411
9,313
2,364
585
6,184
2,953
47,324
0
W
Ganesha
HamboviCze
Ganesha
9,714
957
1,584
1,655
14,985
14,543
218
2,948
12,037
32,543
0
W
Scylla
Moonnie
Scylla
8,975
697
126
1,694
7,690
2,627
884
1,858
5,832
35,816
0
L
Fenrir
Zom150
Fenrir
6,795
1,317
0
757
14,625
4,097
911
7,510
6,921
0
16,806
W
Danzaburou
tywole
Danzaburou
11,098
4,436
0
4,070
13,834
6,140
2,273
4,057
9,777
0
48,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
29,179
187
Minions Killed
177
0
Camps Cleared
0
747,531
Distance Traveled
723,536
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,824
655
92
6
0
248,575
2
L
Vulcan
9,876
658
64
4
0
236,448
4
W
Ganesha
9,970
665
12
1
0
252,776
4
W
Scylla
10,562
704
77
5
0
227,270
5
L
Fenrir
9,479
632
21
1
0
238,513
1
W
Danzaburou
12,067
804
98
7
0
267,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role