Player Matchup

Thanatos
Thanatos
Awsomepossums
Thanatos
Level 45
God Stats
14W - 5L
1,670 SR
Queue Stats
283W - 321L
1,372 Elo+
Solo
Anhur
Anhur
CynicPsychotic
Anhur
Level 103
God Stats
5W - 7L
1,506 SR
Queue Stats
932W - 1,087L
1,355 Elo+
Solo
Tiamat
Tiamat
asonintrigue
Tiamat
Level 51
God Stats
18W - 39L
1,389 SR
Queue Stats
330W - 457L
1,263 Elo+
Solo
Nu Wa
Nu Wa
fredrod854-fredr
Nu Wa
Level 97
God Stats
95W - 100L
1,501 SR
Queue Stats
307W - 345L
1,352 Elo+
Solo
Ymir
Ymir
xsnagyourbrick
Ymir
Level 44
God Stats
14W - 4L
1,581 SR
Queue Stats
206W - 190L
1,350 Elo+
Solo
Team Averages
Level 68
1,529 SR
1,338 Elo+

VS

Team Averages
Level 63
1,478 SR
1,342 Elo+
Scylla
Scylla
Deapool880
Scylla
Level 82
God Stats
1W - 4L
1,541 SR
Queue Stats
155W - 156L
1,401 Elo+
Solo
Apollo
Apollo
InfinitSusanoo
Apollo
Level 69
God Stats
25W - 29L
1,507 SR
Queue Stats
161W - 180L
1,410 Elo+
Solo
Guan Yu
Guan Yu
JxshMc
Guan Yu
Level 37
God Stats
2W - 4L
1,520 SR
Queue Stats
26W - 31L
1,341 Elo+
Solo
Cerberus
Cerberus
MackMoneyLB_HOWL
Cerberus
Level 95
God Stats
8W - 12L
1,500 SR
Queue Stats
350W - 398L
1,412 Elo+
Solo
Fenrir
Fenrir
SenJu_TOQUIMA
Fenrir
Level 32
God Stats
2W - 4L
1,321 SR
Queue Stats
146W - 202L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Awsomepossums
Thanatos
16
5 / 3 / 8
10,359
471
12,496
11,745
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 2 / 5
12,078
549
19,674
16,458
5,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
1 / 5 / 8
9,850
448
8,685
11,102
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 0 / 0
11,957
544
10,346
6,748
2,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 13
10,914
496
8,288
14,489
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deapool880
Scylla
20
2 / 3 / 3
11,859
539
8,917
12,095
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 8 / 3
9,780
445
8,042
20,911
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
JxshMc
Guan Yu
17
1 / 1 / 1
10,641
484
5,063
13,714
11,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 7 / 5
8,699
395
8,320
21,237
17,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 6 / 2
9,662
439
6,192
22,643
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
11
11
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Awsomepossums
Thanatos
5
3
8
3
W
14
2
5
8.25
L
Scylla
Deapool880
Scylla
2
3
3
1.17
L
5
8
3
0.81
L
Guan Yu
JxshMc
Guan Yu
1
1
1
1.5
L
0
7
5
0.36
L
3
6
2
0.67
W
Tiamat
1
5
8
1
W
1
0
0
1
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
36,534
60,542
Taken
90,600
28,842
Mitigated
48,505
28,937
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Awsomepossums
Thanatos
12,496
4,820
674
11,056
11,745
3,919
421
2,873
8,794
0
53,044
W
19,674
11,112
0
8,333
16,458
5,233
1,531
5,998
10,358
0
71,692
L
Scylla
Deapool880
Scylla
8,917
379
0
1,977
12,095
4,500
261
2,256
9,617
100,642
0
L
8,042
4,269
0
6,342
20,911
6,305
0
2,793
18,076
0
57,098
L
Guan Yu
JxshMc
Guan Yu
5,063
1,224
0
4,641
13,714
11,756
172
8,268
5,356
0
63,581
L
8,320
529
258
6,600
21,237
17,571
258
6,603
14,450
40,393
0
L
6,192
1,334
368
8,788
22,643
8,373
0
6,625
15,782
0
57,947
W
Tiamat
8,685
1,292
120
3,219
11,102
6,086
117
2,941
8,004
40,962
0
W
10,346
1,388
0
1,461
6,748
2,364
1,944
0
6,748
95,429
0
W
8,288
1,485
0
4,074
14,489
11,240
0
5,109
9,227
34,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
50,641
525
Minions Killed
604
0
Camps Cleared
0
1,984,491
Distance Traveled
2,084,202
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,359
471
94
4
0
463,824
2
W
Anhur
12,078
549
98
4
0
387,806
3
L
Scylla
11,859
539
210
10
0
410,857
4
L
Apollo
9,780
445
75
3
0
387,389
7
L
Guan Yu
10,641
484
135
6
0
458,711
1
L
Cerberus
8,699
395
99
5
0
398,095
4
L
Fenrir
9,662
439
85
4
0
429,150
4
W
Tiamat
9,850
448
75
3
0
372,920
3
W
Nu Wa
11,957
544
203
9
0
326,830
0
W
Ymir
10,914
496
55
3
0
433,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role