Player Matchup

Bakasura
Bakasura
EnmanuelMusicc
Bakasura
Level 40
God Stats
1W - 1L
1,674 SR
Queue Stats
64W - 102L
1,364 Elo+
Party 2
Anubis
Anubis
Fuapoke
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,327 Elo+
Solo
Nemesis
Nemesis
IsakAik14
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,086 Elo+
Solo
Cerberus
Cerberus
PetterGod
Cerberus
Level 18
God Stats
6W - 7L
1,565 SR
Queue Stats
25W - 36L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
xCRiSTi69
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,249 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,279 Elo+

VS

Team Averages
Level 22
1,448 SR
1,169 Elo+
Horus
Horus
Guapomansion
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
MegaPeter
Danzaburou
Level 29
God Stats
8W - 5L
1,515 SR
Queue Stats
268W - 264L
1,403 Elo+
Solo
Thor
Thor
Pargelas
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,057 Elo+
Party 1
Ra
Ra
pepeponchomacho
Ra
Level 11
God Stats
9W - 6L
1,226 SR
Queue Stats
11W - 8L
1,057 Elo+
Party 1
Amaterasu
Amaterasu
pollonnegro69
Amaterasu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 5 / 1
6,824
487
4,065
12,245
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Fuapoke
Anubis
11
1 / 5 / 4
6,556
468
4,252
8,338
3,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
IsakAik14
Nemesis
11
3 / 4 / 2
6,597
471
4,918
12,156
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
PetterGod
Cerberus
7
0 / 6 / 1
5,517
394
2,533
11,576
6,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
xCRiSTi69
Kukulkan
11
2 / 4 / 0
6,669
476
3,785
6,325
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,101
579
10,895
9,138
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MegaPeter
Danzaburou
14
4 / 3 / 3
8,271
591
8,651
8,554
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
12
0 / 2 / 2
7,058
504
1,918
7,339
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 7
8,175
584
9,566
7,080
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
pollonnegro69
Amaterasu
11
8 / 1 / 8
7,543
539
5,504
5,666
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
24
24
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
5
1
0.7
L
Anubis
Fuapoke
Anubis
1
5
4
0.6
W
6
0
12
12
L
Nemesis
IsakAik14
Nemesis
3
4
2
1
W
Danzaburou
MegaPeter
Danzaburou
4
3
3
1.83
W
Thor
0
2
2
0.5
L
Cerberus
PetterGod
Cerberus
0
6
1
0.08
W
6
3
7
3.17
W
Amaterasu
pollonnegro69
Amaterasu
8
1
8
12
L
Kukulkan
xCRiSTi69
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
36,534
50,640
Taken
37,777
20,840
Mitigated
17,976
8,807
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,065
3,220
0
2,449
12,245
4,665
0
2,659
9,250
0
29,393
L
Anubis
Fuapoke
Anubis
4,252
663
0
1,952
8,338
3,888
0
2,927
5,153
27,955
0
W
10,895
5,396
592
3,840
9,138
7,455
1,609
2,871
6,247
482
28,745
L
Nemesis
IsakAik14
Nemesis
4,918
2,845
0
1,755
12,156
4,008
0
2,299
9,664
0
27,930
W
Danzaburou
MegaPeter
Danzaburou
8,651
4,397
0
2,700
8,554
3,008
2,161
2,489
6,065
0
52,997
W
Thor
1,918
692
0
2,278
7,339
2,160
450
660
6,654
0
37,953
L
Cerberus
PetterGod
Cerberus
2,533
686
0
1,112
11,576
6,438
0
1,538
9,698
14,685
0
W
9,566
1,355
809
1,839
7,080
2,025
1,235
2,799
4,281
45,342
0
W
Amaterasu
pollonnegro69
Amaterasu
5,504
2,536
0
1,258
5,666
3,328
1,368
1,751
3,865
0
15,584
L
Kukulkan
xCRiSTi69
Kukulkan
3,785
1,104
0
1,539
6,325
1,841
0
29
6,296
25,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
39,148
260
Minions Killed
327
0
Camps Cleared
0
1,209,889
Distance Traveled
1,324,515
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,824
487
67
5
0
271,240
0
L
Anubis
6,556
468
61
4
0
200,147
5
W
Horus
8,101
579
38
3
0
296,998
0
L
Nemesis
6,597
471
44
3
0
286,014
1
W
Danzaburou
8,271
591
94
7
0
230,718
4
W
Thor
7,058
504
81
6
0
241,228
0
L
Cerberus
5,517
394
40
3
0
205,561
0
W
Ra
8,175
584
86
6
0
268,569
1
W
Amaterasu
7,543
539
28
2
0
287,002
0
L
Kukulkan
6,669
476
48
3
0
246,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role