Player Matchup

Arachne
Arachne
AnisRhammar
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 30L
1,718 Elo+
Party 1
Kukulkan
Kukulkan
DatBoiStick6263
Kukulkan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 142L
1,531 Elo+
Solo
Susano
Susano
Rvl PG Tips
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,493 Elo+
Solo
Cernunnos
Cernunnos
dsleite360moleza
Cernunnos
Level 11
God Stats
1W - 0L
1,501 SR
Queue Stats
29W - 23L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
slackdaddy68
Gilgamesh
Level 18
God Stats
5W - 0L
1,831 SR
Queue Stats
8W - 0L
1,718 Elo+
Party 1
Team Averages
Level 13
1,566 SR
1,580 Elo+

VS

Team Averages
Level 12
1,644 SR
1,612 Elo+
Janus
Janus
KiIl Cap
Janus
Level 25
God Stats
8W - 2L
1,875 SR
Queue Stats
51W - 40L
1,609 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 7
God Stats
259W - 284L
1,599 SR
Queue Stats
260W - 286L
1,553 Elo+
Solo
Nemesis
Nemesis
SinisterKiri
Nemesis
Level 16
God Stats
3W - 3L
1,603 SR
Queue Stats
37W - 32L
1,698 Elo+
Solo
Bellona
Bellona
Tredor230
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
XxMightyyGoatxX
Tiamat
Level 3
God Stats
10W - 15L
1,641 SR
Queue Stats
45W - 39L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnisRhammar
Arachne
14
10 / 1 / 3
9,451
727
10,865
11,481
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
12
5 / 2 / 0
7,572
582
4,298
5,491
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
8
0 / 2 / 3
5,898
454
2,635
4,749
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
15
0 / 1 / 3
8,747
673
2,208
5,889
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
slackdaddy68
Gilgamesh
13
7 / 4 / 5
8,522
656
7,005
9,647
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KiIl Cap
Janus
14
6 / 2 / 3
8,302
639
5,848
7,764
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,921
455
1,673
4,899
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SinisterKiri
Nemesis
11
2 / 5 / 2
6,841
526
3,835
10,497
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Tredor230
Bellona
8
1 / 7 / 2
5,565
428
2,444
7,779
4,673
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 2
6,394
492
2,586
6,824
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
22
Kills
10
10
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnisRhammar
Arachne
10
1
3
11.5
W
Kukulkan
5
2
0
2.5
L
Janus
KiIl Cap
Janus
6
2
3
3.75
L
0
4
0
0
W
Susano
0
2
3
0.75
L
Nemesis
SinisterKiri
Nemesis
2
5
2
0.6
L
Bellona
Tredor230
Bellona
1
7
2
0.29
L
1
4
2
0.5
W
Cernunnos
0
1
3
1.5
W
Gilgamesh
slackdaddy68
Gilgamesh
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
16,386
37,257
Taken
37,763
14,685
Mitigated
14,441
14,141
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnisRhammar
Arachne
10,865
7,644
0
5,968
11,481
5,273
19
1,604
9,743
0
60,383
W
Kukulkan
4,298
308
0
1,039
5,491
1,869
349
1,530
3,849
42,297
0
L
Janus
KiIl Cap
Janus
5,848
270
0
1,414
7,764
1,994
0
1,067
6,697
49,487
0
L
1,673
682
0
757
4,899
1,045
2,353
0
4,899
0
31,299
W
Susano
2,635
519
0
1,184
4,749
1,330
0
1,266
3,411
0
15,469
L
Nemesis
SinisterKiri
Nemesis
3,835
1,085
0
3,118
10,497
3,702
0
116
10,381
0
32,819
L
Bellona
Tredor230
Bellona
2,444
782
0
250
7,779
4,673
96
2,372
5,407
0
7,150
L
2,586
562
0
1,599
6,824
3,027
990
743
6,081
23,384
0
W
Cernunnos
2,208
616
0
3,032
5,889
2,507
942
1,986
3,833
0
57,691
W
Gilgamesh
slackdaddy68
Gilgamesh
7,005
3,271
0
2,918
9,647
3,706
0
1,602
7,987
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
33,023
429
Minions Killed
305
0
Camps Cleared
0
1,271,364
Distance Traveled
1,169,784
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,451
727
99
8
0
258,281
1
W
Kukulkan
7,572
582
80
6
0
257,537
0
L
Janus
8,302
639
115
9
0
269,874
2
L
Neith
5,921
455
60
5
0
143,345
1
W
Susano
5,898
454
33
3
0
247,796
1
L
Nemesis
6,841
526
70
5
0
279,453
4
L
Bellona
5,565
428
11
1
0
236,744
2
L
Tiamat
6,394
492
49
4
0
240,368
0
W
Cernunnos
8,747
673
143
11
0
251,478
1
W
Gilgamesh
8,522
656
74
6
0
256,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role