Player Matchup

Thanatos
Thanatos
FAD14
Thanatos
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Solo
Yemoja
Yemoja
Lrunner
Yemoja
Level 108
God Stats
26W - 28L
1,514 SR
Queue Stats
182W - 180L
1,527 Elo+
Solo
Thoth
Thoth
XDragonEmperorX
Thoth
Level 68
God Stats
1W - 3L
1,277 SR
Queue Stats
14W - 10L
1,559 Elo+
Party 1
Olorun
Olorun
ciprian1000
Olorun
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 85L
1,486 Elo+
Solo
Anhur
Anhur
pavisan22
Anhur
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
19W - 29L
1,557 Elo+
Party 1
Team Averages
Level 88
1,504 SR
1,526 Elo+

VS

Team Averages
Level 85
1,417 SR
1,510 Elo+
Fenrir
Fenrir
Amitabha
Fenrir
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
396W - 310L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
BillyFitz
Cthulhu
Level 84
God Stats
5W - 5L
1,604 SR
Queue Stats
10W - 7L
1,467 Elo+
Solo
Vamana
Vamana
BlondebeardEddie
Vamana
Level 18
God Stats
19W - 11L
1,148 SR
Queue Stats
147W - 74L
1,485 Elo+
Party 2
Zeus
Zeus
Taylorsmoove
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
winita
Aphrodite
Level 136
God Stats
2W - 1L
1,331 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAD14
Thanatos
13
3 / 5 / 1
6,939
867
6,119
8,999
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Lrunner
Yemoja
11
0 / 3 / 4
6,289
786
3,123
11,547
6,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 2
6,147
768
5,922
7,033
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
9
0 / 2 / 0
4,970
621
2,129
3,078
1,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
pavisan22
Anhur
11
0 / 5 / 2
5,526
691
2,934
7,380
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amitabha
Fenrir
15
12 / 1 / 3
9,813
1,227
10,972
8,593
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
BillyFitz
Cthulhu
13
1 / 1 / 9
7,598
950
5,595
8,134
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 7
6,728
841
4,643
5,260
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 9
7,362
920
11,634
6,785
1,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
winita
Aphrodite
12
0 / 0 / 7
6,234
779
1,514
3,713
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
18
18
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amitabha
Fenrir
12
1
3
13.5
W
Cthulhu
BillyFitz
Cthulhu
1
1
9
5.5
W
2
1
7
5.5
L
Thanatos
FAD14
Thanatos
3
5
1
0.7
L
Yemoja
Lrunner
Yemoja
0
3
4
0.67
W
3
1
9
7.5
L
1
3
2
0.67
L
Olorun
0
2
0
0
L
Anhur
pavisan22
Anhur
0
5
2
0.2
W
Aphrodite
winita
Aphrodite
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
34,358
38,037
Taken
32,485
15,882
Mitigated
17,071
7,120
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amitabha
Fenrir
10,972
3,415
0
1,190
8,593
3,337
619
2,501
5,812
0
24,902
W
Cthulhu
BillyFitz
Cthulhu
5,595
374
434
934
8,134
7,224
196
1,373
6,709
19,574
0
W
4,643
1,485
0
443
5,260
3,072
115
1,839
3,322
0
15,253
L
Thanatos
FAD14
Thanatos
6,119
79
0
3,078
8,999
3,577
0
2,905
6,094
0
18,546
L
Yemoja
Lrunner
Yemoja
3,123
271
1,302
1,629
11,547
6,475
0
7,707
3,840
12,429
0
W
11,634
2,597
0
3,112
6,785
1,890
967
3,066
3,571
27,296
0
L
5,922
84
0
0
7,033
2,442
0
4,797
2,236
18,748
0
L
Olorun
2,129
692
0
405
3,078
1,000
0
747
2,331
7,122
0
L
Anhur
pavisan22
Anhur
2,934
1,235
0
706
7,380
2,388
1
2,835
4,545
0
12,297
W
Aphrodite
winita
Aphrodite
1,514
0
3,587
1,920
3,713
1,548
268
1,960
1,695
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
37,735
133
Minions Killed
183
5
Camps Cleared
7
660,050
Distance Traveled
882,906
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,813
1,227
47
6
3
188,807
3
W
Cthulhu
7,598
950
24
3
1
187,546
0
W
Vamana
6,728
841
29
4
1
179,810
3
L
Thanatos
6,939
867
32
4
2
159,834
0
L
Yemoja
6,289
786
28
4
0
159,183
0
W
Zeus
7,362
920
45
6
1
147,845
3
L
Thoth
6,147
768
39
5
2
152,493
1
L
Olorun
4,970
621
10
1
1
63,355
1
L
Anhur
5,526
691
24
3
0
125,185
2
W
Aphrodite
6,234
779
38
5
1
178,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role