Player Matchup

Ares
Ares
RebornMeerkat
Ares
Level 100
God Stats
6W - 4L
1,500 SR
Queue Stats
60W - 57L
1,437 Elo+
Party 2
Skadi
Skadi
Rehres
Skadi
Level 104
God Stats
2W - 3L
1,698 SR
Queue Stats
10W - 19L
1,247 Elo+
Party 2
Arachne
Arachne
ShEsNoTASuPpOrT
Arachne
Level 108
God Stats
22W - 22L
1,499 SR
Queue Stats
325W - 405L
1,453 Elo+
Solo
Horus
Horus
Xezuliomun
Horus
Level 68
God Stats
7W - 7L
1,851 SR
Queue Stats
485W - 471L
1,507 Elo+
Solo
Hades
Hades
littledemon94
Hades
Level 124
God Stats
7W - 5L
1,661 SR
Queue Stats
887W - 924L
1,488 Elo+
Solo
Team Averages
Level 101
1,642 SR
1,426 Elo+

VS

Team Averages
Level 83
1,494 SR
1,494 Elo+
Fafnir
Fafnir
Capietàna
Fafnir
Level 129
God Stats
1W - 4L
1,505 SR
Queue Stats
58W - 81L
1,358 Elo+
Solo
Anubis
Anubis
EnderFlare
Anubis
Level 49
God Stats
19W - 16L
1,559 SR
Queue Stats
98W - 71L
1,513 Elo+
Party 1
Arachne
Arachne
IAMALIEN
Arachne
Level 48
God Stats
1W - 3L
1,300 SR
Queue Stats
18W - 14L
1,559 Elo+
Solo
Chang'e
Chang'e
christian5454
Chang'e
Level 105
God Stats
5W - 6L
1,665 SR
Queue Stats
146W - 130L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
ferney9894
Danzaburou
Level 82
God Stats
20W - 20L
1,440 SR
Queue Stats
157W - 154L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 22
11,420
519
8,942
20,878
25,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Rehres
Skadi
19
14 / 3 / 8
12,652
575
23,333
14,336
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 3 / 3
13,973
635
15,819
20,420
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
17
3 / 2 / 7
11,669
530
10,095
16,548
13,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 4 / 7
12,234
556
11,549
19,160
14,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Capietàna
Fafnir
15
2 / 7 / 5
10,213
464
5,681
18,540
18,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
EnderFlare
Anubis
16
5 / 9 / 3
11,146
507
17,642
15,802
7,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IAMALIEN
Arachne
18
4 / 7 / 3
11,492
522
16,647
23,208
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
3 / 5 / 1
10,264
467
12,205
18,333
7,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ferney9894
Danzaburou
16
1 / 11 / 5
10,728
488
10,604
21,299
8,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
39
Kills
15
15
Deaths
39
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Capietàna
Fafnir
2
7
5
0.64
L
Anubis
EnderFlare
Anubis
5
9
3
0.72
L
Arachne
IAMALIEN
Arachne
4
7
3
0.79
W
3
3
22
4.67
W
Skadi
Rehres
Skadi
14
3
8
6
W
12
3
3
4.5
W
Horus
3
2
7
3.25
L
Chang'e
3
5
1
0.7
L
Danzaburou
ferney9894
Danzaburou
1
11
5
0.32
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,738
Damage
62,779
91,342
Taken
97,182
70,949
Mitigated
52,016
26,735
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Capietàna
Fafnir
5,681
1,819
414
4,104
18,540
18,930
586
3,219
15,321
39,083
0
L
Anubis
EnderFlare
Anubis
17,642
2,513
0
6,227
15,802
7,121
575
6,569
9,233
50,522
0
L
Arachne
IAMALIEN
Arachne
16,647
11,496
0
4,160
23,208
9,896
0
3,252
19,956
0
90,858
W
8,942
335
0
1,434
20,878
25,975
0
9,069
11,809
25,097
0
W
Skadi
Rehres
Skadi
23,333
12,993
0
2,910
14,336
7,144
1,033
3,301
11,035
0
95,549
W
15,819
10,325
0
7,876
20,420
9,756
1,568
7,102
13,318
0
117,663
W
Horus
10,095
4,486
940
5,265
16,548
13,220
0
8,193
8,355
0
69,937
L
Chang'e
12,205
1,111
1,780
7,677
18,333
7,982
726
2,118
16,215
65,778
0
L
Danzaburou
ferney9894
Danzaburou
10,604
4,371
0
4,470
21,299
8,087
46
5,333
15,966
0
79,417
W
11,549
782
87
8,223
19,160
14,854
282
8,285
10,875
75,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,948
Gold Earned
53,843
582
Minions Killed
525
0
Camps Cleared
0
2,016,496
Distance Traveled
1,836,589
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,213
464
60
3
0
380,488
4
L
Anubis
11,146
507
79
4
0
342,715
2
L
Arachne
11,492
522
145
7
0
414,764
6
W
Ares
11,420
519
25
1
0
351,195
3
W
Skadi
12,652
575
117
5
0
374,788
1
W
Arachne
13,973
635
166
8
0
417,669
7
W
Horus
11,669
530
127
6
0
479,024
6
L
Chang'e
10,264
467
119
5
0
357,210
4
L
Danzaburou
10,728
488
122
6
0
341,412
5
W
Hades
12,234
556
147
7
0
393,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role