Player Matchup

King Arthur
King Arthur
Chonqq
King Arthur
Level 21
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 10L
1,608 Elo+
Party 2
Ares
Ares
CookieVomit
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 28
God Stats
75W - 60L
1,624 SR
Queue Stats
459W - 411L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Mindowner
Kukulkan
Level 29
God Stats
6W - 4L
1,759 SR
Queue Stats
31W - 29L
1,471 Elo+
Solo
Artemis
Artemis
TeenyTortellini
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 42L
1,721 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,582 Elo+

VS

Team Averages
Level 9
1,635 SR
1,539 Elo+
Loki
Loki
Cidthekidd
Loki
Level 17
God Stats
6W - 5L
1,769 SR
Queue Stats
79W - 89L
1,554 Elo+
Solo
Ares
Ares
DarkPeKe1990
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Evilarmor21
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Solo
Cupid
Cupid
SmurfGalaxii
Cupid
Level 5
God Stats
2W - 0L
1,698 SR
Queue Stats
7W - 2L
1,548 Elo+
Party 1
Arachne
Arachne
SmurfingOmegaLUL
Arachne
Level 11
God Stats
3W - 0L
1,706 SR
Queue Stats
9W - 3L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chonqq
King Arthur
14
1 / 5 / 2
8,365
492
7,293
17,158
9,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 2
7,648
450
913
5,307
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 4 / 3
9,014
530
7,664
12,175
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Mindowner
Kukulkan
14
0 / 4 / 2
8,115
477
4,725
7,665
3,075
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
8,824
519
6,976
11,662
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,720
631
10,919
13,122
10,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 2
8,022
472
1,344
7,866
5,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Evilarmor21
Kukulkan
17
4 / 1 / 1
10,301
606
8,166
5,876
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
3 / 1 / 4
10,231
602
7,347
8,925
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 4
10,226
602
10,218
11,901
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
20
20
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chonqq
King Arthur
1
5
2
0.4
W
4
2
6
3.5
L
1
3
2
0.67
W
1
4
2
0.5
W
Kukulkan
Evilarmor21
Kukulkan
4
1
1
4.5
L
5
4
3
1.63
L
Kukulkan
Mindowner
Kukulkan
0
4
2
0.25
W
3
1
4
5
W
8
1
4
10
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
37,994
53,967
Taken
47,690
24,442
Mitigated
29,241
9,051
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chonqq
King Arthur
7,293
1,447
0
3,249
17,158
9,183
0
1,028
16,130
0
46,964
W
10,919
2,899
0
3,017
13,122
10,238
347
1,169
11,953
0
65,956
L
913
148
0
596
5,307
3,161
0
218
5,089
11,569
0
W
1,344
176
0
624
7,866
5,103
450
1,556
6,310
19,045
0
W
Kukulkan
Evilarmor21
Kukulkan
8,166
1,290
0
868
5,876
2,621
695
1,763
4,113
71,516
0
L
7,664
1,301
0
59
12,175
4,778
0
3,241
8,934
0
45,381
L
Kukulkan
Mindowner
Kukulkan
4,725
702
0
1,034
7,665
3,075
320
2,762
4,903
55,575
0
W
7,347
5,097
1,435
3,938
8,925
3,619
2,834
883
8,042
0
88,853
W
10,218
6,236
0
4,732
11,901
7,660
553
267
11,634
0
63,780
L
6,976
3,645
0
4,113
11,662
4,245
0
2,261
9,401
0
63,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
49,500
428
Minions Killed
623
0
Camps Cleared
0
1,611,683
Distance Traveled
1,546,479
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,365
492
96
6
0
317,880
1
W
Loki
10,720
631
162
10
0
322,980
2
L
Ares
7,648
450
19
1
0
332,440
0
W
Ares
8,022
472
30
2
0
265,566
0
W
Kukulkan
10,301
606
153
9
0
312,435
6
L
Da Ji
9,014
530
74
4
0
358,261
5
L
Kukulkan
8,115
477
118
7
0
314,055
3
W
Cupid
10,231
602
174
10
0
304,225
1
W
Arachne
10,226
602
104
6
0
341,273
6
L
Artemis
8,824
519
121
7
0
289,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role